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Event V3 Operating Manual - Jands

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© <strong>Jands</strong> Electronics July 1995<br />

2. The fader can now be moved up or down to control the progress of the<br />

infading Cue. If the level is taken to 100% the infade is completed.<br />

3. To take manual control from the beginning of the Cue, pull the fader down<br />

to zero before pressing the Go button.<br />

4. The right hand fader (above the Back button) controls the Outfade. To take<br />

manual control of an Outfade move the fader to match the elapsed fade<br />

percentage. The display changes to show: MAN: / 20% (or whatever fade<br />

percentage has elapsed).<br />

5. The fader can now be moved up or down to control the progress of the<br />

outfading Cue(s). If the level is taken to 100% the outfade is complete.<br />

NOTE: Leaving the Outfade under manual control means that all subsequent memories<br />

will come under manual control when the fade percentage reaches the fader<br />

setting. Thus if Memory 2 was taken under control after 50% of the fade time had<br />

elapsed it would stay on at 50%. If the fader was left at this level the next press<br />

of GO would cause Memory 3 to fade to 50% and Memory 2 to fade from 50% to<br />

25% (i.e. 50% of 50%).<br />

13.71 Taking <strong>Manual</strong> Control When a Fade has completed<br />

When the Infade of a new Cue and the Outfade of the old Cue are completed, the<br />

fader that normally controls the Outfade time (the right hand fader) switches to<br />

control the stage level. The fader can then be used to scale the intensity of the current<br />

Cue.<br />

13.80 Altering the Playback Order<br />

Cues normally run in a sequential order or according to the settings in the NEXT<br />

field of each Memory and Chase. However, it is possible to quickly move forward<br />

or backwards in a Stack to run a different Cue.<br />

To run a Cue other than the one showing above the Go button:<br />

1. Press the Assign button followed by the Memory (or Chase) button.<br />

2. Enter the required Memory / Chase number.<br />

3. Press the Stack Go button.<br />

The required Memory is now ready as the next Memory. Pressing the GO button will<br />

initiate Infade.<br />

<strong>Event</strong> <strong>V3</strong> <strong>Manual</strong> 91

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