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© <strong>Jands</strong> Electronics July 1995<br />
2. The fader can now be moved up or down to control the progress of the<br />
infading Cue. If the level is taken to 100% the infade is completed.<br />
3. To take manual control from the beginning of the Cue, pull the fader down<br />
to zero before pressing the Go button.<br />
4. The right hand fader (above the Back button) controls the Outfade. To take<br />
manual control of an Outfade move the fader to match the elapsed fade<br />
percentage. The display changes to show: MAN: / 20% (or whatever fade<br />
percentage has elapsed).<br />
5. The fader can now be moved up or down to control the progress of the<br />
outfading Cue(s). If the level is taken to 100% the outfade is complete.<br />
NOTE: Leaving the Outfade under manual control means that all subsequent memories<br />
will come under manual control when the fade percentage reaches the fader<br />
setting. Thus if Memory 2 was taken under control after 50% of the fade time had<br />
elapsed it would stay on at 50%. If the fader was left at this level the next press<br />
of GO would cause Memory 3 to fade to 50% and Memory 2 to fade from 50% to<br />
25% (i.e. 50% of 50%).<br />
13.71 Taking <strong>Manual</strong> Control When a Fade has completed<br />
When the Infade of a new Cue and the Outfade of the old Cue are completed, the<br />
fader that normally controls the Outfade time (the right hand fader) switches to<br />
control the stage level. The fader can then be used to scale the intensity of the current<br />
Cue.<br />
13.80 Altering the Playback Order<br />
Cues normally run in a sequential order or according to the settings in the NEXT<br />
field of each Memory and Chase. However, it is possible to quickly move forward<br />
or backwards in a Stack to run a different Cue.<br />
To run a Cue other than the one showing above the Go button:<br />
1. Press the Assign button followed by the Memory (or Chase) button.<br />
2. Enter the required Memory / Chase number.<br />
3. Press the Stack Go button.<br />
The required Memory is now ready as the next Memory. Pressing the GO button will<br />
initiate Infade.<br />
<strong>Event</strong> <strong>V3</strong> <strong>Manual</strong> 91