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Creating Memories & Chases<br />
8.20 Labelling a Chase<br />
☞<br />
Diagram 8B + 8A<br />
Chases can be labelled to allow easy identification of their contents. For example,<br />
Chases might be labelled FAST or SLOW and then whenever those Chases are<br />
loaded to the Assign Masters the label is displayed in the LCD window above the<br />
fader. Chases can be labelled while they are being recorded or at a later time.<br />
1. Move the cursor to the Label field (to the right of the Chase number field).<br />
2. Type a label of up to eight characters using the Flash buttons.<br />
3. Press the Exit button if no more Chases are to be labelled.<br />
NOTE: Do NOT press the Record button if only entering or changing a label.<br />
7<br />
8<br />
9<br />
_ ___<br />
C 1<br />
A 1<br />
PRESET<br />
FLASH<br />
OR<br />
7 8 9<br />
MEMORY EDIT CHASE<br />
4 5 6<br />
PAGE ASSIGN FILE<br />
1 2 3<br />
BUILD CLEAR STACK<br />
0<br />
ASSIGN<br />
FLASH<br />
EXIT SETUP RECORD<br />
OR<br />
MEMORY<br />
4 5<br />
BUILD<br />
EXIT<br />
Press Exit<br />
if only<br />
entering<br />
a label<br />
0<br />
x x x x<br />
x x x x<br />
EDIT<br />
PAGE ASSIGN FILE<br />
1 2 3<br />
CLEAR<br />
SETUP<br />
6<br />
CHASE<br />
STACK<br />
RECORD<br />
▼<br />
8B Labelling a Chase<br />
38 <strong>Event</strong> <strong>V3</strong> <strong>Manual</strong>