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Australia's Gambling Industries - Productivity Commission

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expenditure questions in some cases to be coded as ‘99999’, this rendered the<br />

calculation of gross expenditure spurious in those cases. As the filter operated, it<br />

included virtually all of the high spenders as intended — 29 of the 30 non-regular<br />

gamblers with annual gross expenditure of $4000 or more were re-allocated to the<br />

‘regular’ category and offered the SOGS. However, 342 respondents in total were<br />

re-allocated.<br />

F.4 Phase 2 — the main questionnaire<br />

Because not all questions were relevant for all three groups of respondents, a<br />

summary of the main sections of the questionnaire asked of the different groups is<br />

given in table F.1. To minimise respondent burden, some information was not<br />

sought which was available from other Australian and overseas studies (such as<br />

motives for gambling); and complementary data was sought in another survey<br />

undertaken for the inquiry — a Survey of Clients of Counselling Agencies<br />

(appendix G).<br />

Table F.1<br />

Broad categories of questions asked of different types of<br />

respondents in main questionnaire<br />

Non gambler Non-regular gambler Regular gambler<br />

• perceptions about aspects of<br />

gambling<br />

• knowledge of anyone with<br />

gambling problems?<br />

• perceptions about aspects of<br />

gambling<br />

• knowledge of anyone with<br />

gambling problems?<br />

• perceptions about aspects of<br />

gambling<br />

• knowledge of anyone with<br />

gambling problems?<br />

• personal characteristics • personal characteristics • personal characteristics<br />

• further details of gambling<br />

participation and frequency<br />

• how much time is devoted to<br />

each gambling activity?<br />

• how much money is spent on<br />

each gambling activity?<br />

• how would the money spent<br />

on gambling otherwise have<br />

been used?<br />

• further details of gambling<br />

participation and frequency<br />

• how much time is devoted to<br />

each gambling activity?<br />

• how much money is spent on<br />

each gambling activity?<br />

• how would the money spent<br />

on gambling otherwise have<br />

been used?<br />

• problem gambling screen<br />

(SOGS)<br />

• other effects of gambling on<br />

the gambler and ‘significant<br />

others’<br />

• help seeking behaviour for<br />

problem gambling?<br />

F.10 GAMBLING

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