16.05.2014 Views

Australia's Gambling Industries - Productivity Commission

Australia's Gambling Industries - Productivity Commission

Australia's Gambling Industries - Productivity Commission

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

U<br />

How gaming machines work<br />

This appendix sets out how gaming machines work. This is important because the<br />

technology and how it works is at the heart of some gamblers’ cognitive errors<br />

about their gambling. Moreover, the technology can play a role in harm<br />

minimisation, but appropriate measures require an understanding about how the<br />

machines function. As Global Gaming Services noted:<br />

Most forms of venue gambling are technology based. I observe with interest that noone<br />

involved in the problem gambling industry reference groups (eg NSW) would<br />

appear to have any appreciation of the design theory and technology behind the<br />

gambling devices. Probably most know that the devices make money, but do they know<br />

why? (sub. D189, pp. 1-2).<br />

The appendix also describes some of the consequences of differing playing styles,<br />

and how the playing styles adopted by problem gamblers are likely to affect the<br />

outcomes.<br />

It also considers the persistent myth that the history of outcomes affects future game<br />

results — the so-called ‘gambler’s fallacy’.<br />

Finally, as some industry representatives have questioned whether the<br />

<strong>Commission</strong>’s calculations in respect of Black Rhino (in chapter 16) are correct, it<br />

sets out the calculations for assessing the likelihood of the highest jackpot on this<br />

game.<br />

U.1 How do poker machines work?<br />

Modern poker machines are electronic ‘chance’ machines. Their central component<br />

is a program embedded in a chip. This program uses random numbers to generate<br />

random outcomes, which in turn determines the outcomes visible to the player.<br />

Most Australian machines have five ‘reels’ and three visible rows. These are<br />

displayed on a video unit. Each ‘slot’ on each reel depicts some icon, such as a tree,<br />

a card, or some other readily identifiable symbol. Certain combinations of symbols<br />

generate payoffs for the player.<br />

Machines in widespread use in Australia employ virtual reels, rather than electromechanical<br />

reels as used in older machines, and still often used in some countries,<br />

HOW GAMING<br />

MACHINES WORK<br />

U.1

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!