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Pantera SA 2M30 - Frame Grabbers

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<strong>Pantera</strong> <strong>SA</strong> DS -21-0<strong>2M30</strong> and DS-22-0<strong>2M30</strong> User’s Manual 76<br />

OK><br />

OK>dil 0 0 11<br />

TAP 1<br />

956, 957, 958, 959, 960, 961, 962, 963, 964, 965, 966, 967,<br />

TAP 2<br />

956, 957, 958, 959, 960, 961, 962, 963, 964, 965, 966, 967,<br />

OK><br />

Retrieve Input LUT (ril)<br />

This command loads a given bank (or set) of LUTs from nonvolatile storage into active<br />

LUT memory. The inverse of this command is “Write Input LUT” which stores the active<br />

LUTs to nonvolatile memory.<br />

In the following example, the input LUTs from bank 2 are recalled into active memory.<br />

OK><br />

OK>ril 2<br />

OK><br />

Set Input LUT Value (sil)<br />

This command allows manipulation of the values stored in an input LUT. Users wanting<br />

to load an entire LUT from the host pc to the camera will need to call this function up to<br />

2048 times – once for each table (1024 locations) per tap (2 taps).<br />

In the following example, three calls to sil are made. The first sets the first cell of both taps<br />

to a value of ten, the second sets element 511 of the tap 1 input LUT to 123, and the third<br />

sets the element 1023 of tap 2 to a value of 768.<br />

OK><br />

OK>sil 0 0 10 // Sets Taps 1 & 2, Addr 0 to 10<br />

OK>sil 1 511 123 // Sets Tap 1, Addr 511 to 123<br />

OK>sil 2 1023 768 // Sets Tap 2, Addr 1023 to 768<br />

OK><br />

DAL<strong>SA</strong> 03-32-10150-01

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