Casino Gaming Rule 2010 - Office of Liquor, Gaming and Racing
Casino Gaming Rule 2010 - Office of Liquor, Gaming and Racing Casino Gaming Rule 2010 - Office of Liquor, Gaming and Racing
361 Casino Gaming Rule 2010 _________________________________________________________________ (3) Only 1 wager may be accepted on each area for wagers. (4) Each player at a game of casino war must make a casino war wager against the dealer prior to any cards being dealt for a round of play. (5) A player at a game of casino war may also make a tie wager only if the player has made a casino war wager. (6) A player’s tie bet must not be more than three times their casino war wager. (7) A go to war wager may only be made in accordance with section 17. 9 When wagers can not be placed, changed or withdrawn (1) After the first card of a round of play has been removed from the shoe, a player must not handle, remove or alter their casino war wager or tie wager until a decision about the wager has been made and has taken effect. (2) After a go to war wager has been made by a player and confirmed by the dealer, the player must not handle, remove or alter any wager until a decision about the wager has been made and has taken effect. 10 Circumstances when a player may wager on more than 1 box (1) A player may be permitted to place a casino war wager and tie wager on more than 1 box at a casino war table with the understanding that, when there are not enough seats in the casino to accommodate patron demand, a player wagering on more than 1 box must give up a box or boxes to accommodate other players. (2) If a player is permitted to place a casino war wager and tie wager on more than 1 box at a table, the player must make at least the minimum wager on each hand played.
362 Casino Gaming Rule 2010 _________________________________________________________________ 11 Minimum and maximum wagers (1) If the minimum wager permitted for a table is not more than $10, the maximum wager permitted for the table must be at least $500. (2) A tie wager must not be more than one-tenth of the maximum wager permitted for the table. 12 Payout odds (1) A winning casino war wager is paid at odds of 1 to 1. (2) A winning tie wager is paid at odds of 10 to 1. (3) A winning go to war wager is paid at— (a) odds of 1 to 1 when the player’s additional card is of a higher rank than the dealer’s additional card; and (b) odds of 2 to 1 when the player’s additional card is of equal rank to the dealer’s additional card. 13 Procedures for inspecting and shuffling cards (1) Cards must be inspected and shuffled— (a) under the provisions of this schedule; and (b) under the approved control system for the casino. (2) Before being used in play, the cards must be inspected to check for marks and imperfections and that each deck of cards contains the correct cards. (3) If a player asks to inspect the cards when the cards are first placed on the table for play, the dealer must spread the cards face up on the table to enable a person inspecting them to see if each deck of cards is complete. (4) The cards must be shuffled— (a) (b) before being brought into play; and after the cutting card is reached in the dealing shoe, unless— (i) the cards are taken out of play; or
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362<br />
<strong>Casino</strong> <strong>Gaming</strong> <strong>Rule</strong> <strong>2010</strong><br />
_________________________________________________________________<br />
11 Minimum <strong>and</strong> maximum wagers<br />
(1) If the minimum wager permitted for a table is not more than<br />
$10, the maximum wager permitted for the table must be at<br />
least $500.<br />
(2) A tie wager must not be more than one-tenth <strong>of</strong> the<br />
maximum wager permitted for the table.<br />
12 Payout odds<br />
(1) A winning casino war wager is paid at odds <strong>of</strong> 1 to 1.<br />
(2) A winning tie wager is paid at odds <strong>of</strong> 10 to 1.<br />
(3) A winning go to war wager is paid at—<br />
(a) odds <strong>of</strong> 1 to 1 when the player’s additional card is <strong>of</strong><br />
a higher rank than the dealer’s additional card; <strong>and</strong><br />
(b) odds <strong>of</strong> 2 to 1 when the player’s additional card is <strong>of</strong><br />
equal rank to the dealer’s additional card.<br />
13 Procedures for inspecting <strong>and</strong> shuffling cards<br />
(1) Cards must be inspected <strong>and</strong> shuffled—<br />
(a) under the provisions <strong>of</strong> this schedule; <strong>and</strong><br />
(b) under the approved control system for the casino.<br />
(2) Before being used in play, the cards must be inspected to<br />
check for marks <strong>and</strong> imperfections <strong>and</strong> that each deck <strong>of</strong><br />
cards contains the correct cards.<br />
(3) If a player asks to inspect the cards when the cards are first<br />
placed on the table for play, the dealer must spread the<br />
cards face up on the table to enable a person inspecting<br />
them to see if each deck <strong>of</strong> cards is complete.<br />
(4) The cards must be shuffled—<br />
(a)<br />
(b)<br />
before being brought into play; <strong>and</strong><br />
after the cutting card is reached in the dealing shoe,<br />
unless—<br />
(i) the cards are taken out <strong>of</strong> play; or