Casino Gaming Rule 2010 - Office of Liquor, Gaming and Racing
Casino Gaming Rule 2010 - Office of Liquor, Gaming and Racing Casino Gaming Rule 2010 - Office of Liquor, Gaming and Racing
297 Casino Gaming Rule 2010 _________________________________________________________________ (a) the casino operator may deduct commission only from a pot that is more than $19; and (b) the commission that may be deducted is not more than 10% of the highest amount of the pot that is wholly divisible by 10. (2) However, for deducting commission from a pot that is more than 100 times the minimum wager for the table, the pot is to be taken to be 100 times the minimum wager. (3) The casino operator may deduct less commission for a game than the commission provided for under subsection (1)(b) or (2) if the players are told, before the game starts, about the way the commission is to be calculated. (4) For calculating commission— (a) (b) (c) (d) (e) where separate pots are won by either the same player or the same combination of players, they shall be combined and commission is to be calculated on the total amount of all the pots won by the same player or the same combination of players; and where separate pots are won by different players or a different combination of players, commission shall be calculated and deducted from the first pot formed, then in order from pots subsequently formed cumulatively up to the maximum amount allowed under subsections (2) and (3); and if a player makes an uncalled opening bet, the wager is taken not to be part of the pot; and if a player raises but is not called, the raise is taken not to be part of the pot; and if 2 or more players, holding hands of equal value, share the pot for a round of play and no other player contributed to the pot, no commission shall be deducted from the pot. (5) If the casino operator has charged a participation fee for a round of play, the casino operator must not deduct commission from a pot for the round of play.
298 Casino Gaming Rule 2010 _________________________________________________________________ 31 Table stake for continuing players (1) This section applies if a player has taken part in a round of play (the preceding round) and wishes to take part in the next round of play (the new round). (2) Subsections (3) and (4) apply if the player— (a) has no table stake remaining from the preceding round; or (b) has a table stake remaining from the preceding round that is less than the minimum wager for the table. (3) Before the new round starts, the player must increase the player’s table stake to at least the minimum buy-in for the game without exceeding the maximum buy-in. (4) If the player does not increase the player’s table stake under subsection (3) to at least the minimum buy-in, the player must leave the game before the new round starts. (5) Subsection (6) applies if the player has a table stake remaining from the preceding round that is less than the maximum buy-in but not less than the minimum wager for the table. (6) The player may increase the player’s table stake to at least the minimum buy-in for the game, but no greater than the maximum buy-in, and must do so before the new round starts. Part 5 Irregularities 32 Misdeals (1) A misdeal happens for a round of play if— (a) (b) the cards are not shuffled before the first card is dealt for the round of play; or a card is exposed when the cards are cut; or
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298<br />
<strong>Casino</strong> <strong>Gaming</strong> <strong>Rule</strong> <strong>2010</strong><br />
_________________________________________________________________<br />
31 Table stake for continuing players<br />
(1) This section applies if a player has taken part in a round <strong>of</strong><br />
play (the preceding round) <strong>and</strong> wishes to take part in the<br />
next round <strong>of</strong> play (the new round).<br />
(2) Subsections (3) <strong>and</strong> (4) apply if the player—<br />
(a) has no table stake remaining from the preceding<br />
round; or<br />
(b)<br />
has a table stake remaining from the preceding round<br />
that is less than the minimum wager for the table.<br />
(3) Before the new round starts, the player must increase the<br />
player’s table stake to at least the minimum buy-in for the<br />
game without exceeding the maximum buy-in.<br />
(4) If the player does not increase the player’s table stake under<br />
subsection (3) to at least the minimum buy-in, the player<br />
must leave the game before the new round starts.<br />
(5) Subsection (6) applies if the player has a table stake<br />
remaining from the preceding round that is less than the<br />
maximum buy-in but not less than the minimum wager for<br />
the table.<br />
(6) The player may increase the player’s table stake to at least<br />
the minimum buy-in for the game, but no greater than the<br />
maximum buy-in, <strong>and</strong> must do so before the new round<br />
starts.<br />
Part 5<br />
Irregularities<br />
32 Misdeals<br />
(1) A misdeal happens for a round <strong>of</strong> play if—<br />
(a)<br />
(b)<br />
the cards are not shuffled before the first card is dealt<br />
for the round <strong>of</strong> play; or<br />
a card is exposed when the cards are cut; or