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Introduction to the DirectX 9 Shader Models - Nvidia

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vs_3_0 Outputs<br />

• 12 generic output (o n ) registers<br />

• Must declare <strong>the</strong>ir semantics up-front<br />

like <strong>the</strong> input registers<br />

• Can be used for any interpolated<br />

quantity (plus point size)<br />

• There must be one output with <strong>the</strong><br />

positiont semantic

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