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Introduction to the DirectX 9 Shader Models - Nvidia

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Pixel <strong>Shader</strong> Precision<br />

• 2.0 Pixel <strong>Shader</strong>s support variable fp precision<br />

• High Precision Values ( at least fp24 )<br />

– Texture coordinates<br />

– fp32 texture fetches<br />

– Temps derived from at least one high precision source

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