Introduction to the DirectX 9 Shader Models - Nvidia
Introduction to the DirectX 9 Shader Models - Nvidia
Introduction to the DirectX 9 Shader Models - Nvidia
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Dynamic Flow Control<br />
Sim<br />
• Branching information is derived per vertex<br />
• Can be based on arbitrary calculation, not just<br />
constants<br />
• Best used <strong>to</strong> skip a large number of instructions<br />
– Some architectures may pay a perf penalty when<br />
vertices take disparate branches