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Introduction to the DirectX 9 Shader Models - Nvidia

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Nested Static Flow Control<br />

Sim<br />

• Static flow control is a standard part of vs_2_0<br />

– CALL / CALLNZ-RET, LOOP-ENDLOOP<br />

• Most useful for looping over light counts<br />

– As long as <strong>the</strong>y aren’t shadowed

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