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Introduction to the DirectX 9 Shader Models - Nvidia

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Nested Static Flow Control<br />

Sim<br />

for ( int i = 0; i < light_count; ++i )<br />

{<br />

}<br />

<strong>to</strong>tal_light += calculate_lighting();<br />

• You can nest function calls inside loops<br />

– Also nested loops<br />

• Both count <strong>to</strong>ward limit reported in :<br />

D3DCAPS9.VS20Caps.StaticFlowControlDepth

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