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SATAN AND PERPENDICULAR WORLDS 69<br />

There are some qualities—some incorporate things,<br />

That have a double life, which thus is made<br />

A type of twin entity which springs<br />

From matter and light, evinced in solid and shade.<br />

—Edgar Allan Poe, "Silence"<br />

If 4-D analogs of unclothed humans intersected our world, they might appear<br />

as fleshy or hairy blobs (Fig. 3.10), as described in this chapter. If clothed, we<br />

would see cloth-covered bags of flesh. (Artist Michelle Sullivan has drawn several<br />

fanciful illustrations of 4-D beings in Fig. 3.11.) By analogy, if you were to<br />

stick your foot into Flatland, a Flatlander would see a leather disc (a cross section<br />

of your shoe). Without the shoe, the Flatlander would see a fleshy disc<br />

(your skin). As you stuck your foot deeper into Flatland, the Flatlander would<br />

see a fabric disc representing your pants. If you stuck both legs into Flatland,<br />

you would appear as two fabric discs. As you drifted downward, these two discs<br />

merge into one disc at your waist and then change colors and break apart into<br />

three discs (your two arms and shirt). As you descended, the Flatlander would<br />

finally see a hairy disc (the hair on your head) that suddenly disappears as you<br />

go all the way <strong>through</strong> Flatland. To Flatlanders, you would be something out<br />

of their worst nightmares—a confusing collection of constantly changing discs<br />

made of leather, cloth, flesh, lips, teeth (when your mouth is open), and hair.

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