clifford_a-_pickover_surfing_through_hyperspacebookfi-org
clifford_a-_pickover_surfing_through_hyperspacebookfi-org
clifford_a-_pickover_surfing_through_hyperspacebookfi-org
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HYPERSPHERES AND TESSERACTS 87<br />
running down the middle. But you're right, topologically speaking, a<br />
hyperbeing could do weird things to us."<br />
Outside your window, you see the man in the Santa Glaus outfit.<br />
"Who is that?"<br />
Sally looks out. "No one special, I'm sure."<br />
You try desperately to glimpse his face, but there is not enough light.<br />
All you can see is a figure dressed in a red suit. Even though you can't<br />
observe the man's face, you recognize something familiar. On his left<br />
hand is a tattoo in the shape of a tesseract projected into two dimensions.<br />
Could he be an agent of the Omegamorphs? Worse, you sense that the<br />
man is looking for you.<br />
You are paralyzed; you are certain the Santa Glaus man knows you are<br />
there. Your body tenses, waiting—but for what? Outside on the street,<br />
the sounds blend in a cacophonous hiss. You hear voices, but can never<br />
identify sentences. There is some laughter.<br />
You blink and the man is gone. Just as many people are walking by on<br />
the sidewalk, but the sounds are softer, less tense.<br />
Sally taps you on your back. "It was no one. It's that time of year."<br />
You nod and withdraw a wooden cube from your cabinet. "Follow me<br />
to the blackboard. I want to talk about tesseracts, the 4-D analogs of a<br />
cube. You can get an idea about what they're like by starting in lower<br />
dimensions. For example, if you move a point from left to right you trace<br />
out a 1-D line segment." You place the tip of your chalk on the blackboard<br />
and move the tip to the right so that it produces a line. "If you take<br />
this line segment and move it up (perpendicularly) along the blackboard,<br />
you produce a 2-D square. If you move the square out of the blackboard,<br />
you produces a 3-D cube" (Fig. 4.3).<br />
Sally comes closer. "How can we move the square out of the black<br />
board?"<br />
"We can't do that, but we can graphically represent the perpendicular<br />
motion by moving the square—on the blackboard—in a direction diagonal<br />
to the first two motions. In fact, if we use the other diagonal direction<br />
to represent the fourth dimension, we can move the image of the cube in<br />
this fourth dimension to draw a picture of a 4-D hypercube, also known<br />
as a tesseract. Or we can rotate the cube and move it straight up in the<br />
drawing" (Fig. 4.4).<br />
"Beautiful. The tesseract is produced by the trail of a cube moving<br />
into the fourth dimension."