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clifford_a-_pickover_surfing_through_hyperspacebookfi-org

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82 <strong>surfing</strong> <strong>through</strong> hyperspace<br />

Figure 4.1 A cross section of a hypersphere centered at C. The radius of the hypersphere<br />

is seventeen feet.<br />

space. But suppose we could move the string upsilon into the fourth<br />

dimension. I could move the earring eight feet away from your finger in<br />

our space, then turn at right angles, and then move fifteen feet upsilon<br />

into hyperspace. Your ring would still be on the hypersphere."<br />

"How did you determine that eight and fifteen were the correct numbers?"<br />

"Do you remember the Pythagorean theorem, or distance formula? If<br />

you move only in two directions, the distance d would be measured by x 2<br />

+ f = d 2 . So for our example, 8 2 + 15 2 = 17 2 " (Fig. 4.1).<br />

Sally nods. "Using your formula, this means that no matter in what<br />

direction you move eight feet away from my finger, the additional fifteenfoot<br />

move upsilon gives a point exactly seventeen feet away from my fingertip."<br />

"Yes. That also means if we take all the points on an eight foot sphere<br />

around your fingertip, and them move upsilon fifteen feet, we will get a<br />

displaced sphere of points all belonging to the seventeen-foot hypersphere<br />

around your fingertip."<br />

Sally thinks for a few seconds. "Now I can understand why a hypersphere<br />

consists of a series of spheres—spheres that grow smaller as one<br />

moves upsilon or delta away from my fingertip at the sphere's center.<br />

Also, the less I move away from the hypersphere's center in our space, the<br />

more I can move upsilon or delta to be on the hypersphere's surface."<br />

"That's right. All the spheres make up a 3-D hypersurface that's analogous<br />

to a 2-D surface of a sphere. The hypersurface of a hypersphere is

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