Doing It My Way - Freelance Traveller
Doing It My Way - Freelance Traveller
Doing It My Way - Freelance Traveller
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Fifth Imperium<br />
(Continued from page 9)<br />
Golden Age EPIC Adventures in the same time period.<br />
Finally, the Keith brothers‘ Flight of the Stag<br />
adventures offered yet another perspective of the<br />
war.<br />
Though not exactly a war, the bug hunts found<br />
in <strong>Traveller</strong> Double Adventure 5: The Chamax<br />
Plague / Horde also fit into the war genre.<br />
Other References. This is another situation<br />
where the genre is large enough that you can<br />
probably pick up any book or show that interests<br />
you. Personally I enjoyed the TV show Band of<br />
Brothers for a realistic look at war. If you want a<br />
more literary view, Garth Ennis wrote two interesting<br />
volumes of War Stories for DC Comics.<br />
The Western Genre<br />
Of the three action genres presented here, the<br />
western is the one most tied to a specific setting.<br />
But, it doesn‘t have to be the United States of the<br />
1800s. Rather, the setting for a Western can be any<br />
frontier where men are lawless, life is cheap, and<br />
justice is rare. More than one creator has drawn the<br />
connection between those themes and the setting of<br />
science-fiction. Gene Roddenberry called Star Trek<br />
a ―wagon trail to the stars‖ and explicitly marketed<br />
it as a western, while Firefly even took up the trappings<br />
of the western.<br />
The easiest way to play upon the western genre<br />
in <strong>Traveller</strong> is simply to play up the idea of the<br />
frontier: that the PCs are out there on their own and<br />
that bandits and other outlaws might be just around<br />
the corner. Of course, you shouldn‘t forget the precepts<br />
of the western as an action genre. Mainly,<br />
that means gunfights and duels paired with gambling<br />
and other less high-brow activities.<br />
Within the Imperium, you really need to go to<br />
the outskirts to find the proper material for a western—as<br />
the Imperium itself is just too civilized. In<br />
the Spinward Marches, District 268 and Five Sis-<br />
ters are the best places for this sort of adventure,<br />
though you could also introduce western elements<br />
on any low-tech planet or on any planet off the traditional<br />
Xboat lines.<br />
When you put together a Western adventure,<br />
you could place the PCs in the roles of protagonists<br />
or antagonists. They could be the outlaws robbing<br />
the poor folk of the area or the poor folk of the area<br />
who are beset upon by outlaws. Alternatively, a<br />
―Seven Samurai‖ adventure is always a favorite,<br />
where the PCs are called in to protect a village<br />
from bandits. Prospecting for valuable minerals is<br />
another western favorite that can tie in well with<br />
the <strong>Traveller</strong> world of belters and other miners.<br />
You just need to introduce some outlaw elements<br />
there too, perhaps presenting a mineral find that‘s<br />
beyond the reach of the law.<br />
<strong>Traveller</strong> References. Not a lot of <strong>Traveller</strong><br />
material has explicitly referenced the western, so<br />
you might be trailblazing new ground.<br />
Other References. Joss Whedon‘s Firefly is<br />
the most perfect combination of western and science-fiction<br />
that you can imagine. Without the explicit<br />
trappings, you could probably grab many episodes<br />
for your <strong>Traveller</strong> usage.<br />
Conclusion<br />
That‘s it for my look at how to use the more<br />
action-oriented genres in <strong>Traveller</strong>. Though there<br />
are many more genres that I could cover here, I‘m<br />
just going to touch upon one more, next month:<br />
science-fiction. There are numerous sub-genres of<br />
science-fiction which could each provide you with<br />
interesting and unique <strong>Traveller</strong> adventures.<br />
If you want more genre thoughts, let me point<br />
you to a new RPGnet column, Tropes. <strong>It</strong>‘s offering<br />
an excellent, in-depth look of a different genre each<br />
month. October‘s Tropes focus in on pulp adventure,<br />
nicely tying to this article; take a look for<br />
much more information than I could possibly provide<br />
on the topic.<br />
Multimedia Gallery<br />
We‘ve been advised that due to external issues,<br />
Chapter Four of The BurrowWolf would not be<br />
available in time to be included in this month‘s issue.<br />
We will resume printing The BurrowWolf as<br />
soon as the artists make the next chapter available,<br />
and our apologies are extended to the fans of the<br />
story.<br />
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