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Games with a purpose<br />

Motivation<br />

• Many tasks are trivial for humans, but very challenging for computer programs (e.g.<br />

speech recognition, natural language understanding, computer graphics)<br />

• People spend a lot of time playing games<br />

Idea<br />

• Computation + Game Play<br />

• People playing GWAPs perform basic tasks that cannot be automated.<br />

• While being entertained, people produce useful data as a side effect.<br />

How to design these games such that…<br />

• People enjoy playing them!<br />

• They produce high quality outputs!<br />

Related Work<br />

• Edith Law, Luis von Ahn, Tom Mitchell: Search war: a game for improving web search. KDD<br />

Workshop on Human Computation 2009: 31<br />

• Luis von Ahn, Laura Dabbish: Designing games with a purpose. Commun. ACM 51(8): 58-67<br />

(2008)<br />

• http://www.gwap.com<br />

© Prof. Dr.-Ing. Wolfgang Lehner| Do-It-Yourself Analytics on <strong>Open</strong> <strong>Data</strong> 33

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