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Introduction to Renderman<br />

• When Renderman was first proposed it was a C like API for the<br />

development of scene descriptions to be rendered<br />

• The description file produced is usually called a RIB (Renderman<br />

Interface Byte stream) file and this is then passed to the renderer<br />

• The description of how the surface is to be textured and shaded is<br />

determined by a number of files called shaders<br />

• These can describe surfaces, displacements, lights, volumes.<br />

Saturday, 23 October 2010

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