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TECH<br />
><br />
HEAR IT!<br />
CHECK OUT<br />
THE DEMO<br />
ON THIS<br />
MONTH’S<br />
DVD<br />
Remember when 3D cards were just coming out and you’d read about them and become mildly interested—right up until you saw<br />
GLQuake in action and that mild interest immediately morphed into burning desire? A few months back, we were that excited about<br />
the prospect of a separate CPU handling superrealistic physics. Now we have a new obsession. We recently heard Creative Labs’<br />
new X-Fi (Extreme Fidelity) technology in action. And trust us, once you hear it too, you’ll never want to listen to standard PC<br />
audio—be it music or gaming—ever again.<br />
IT’S ALL IN<br />
YOUR HEAD<br />
Creative’s vision for this<br />
leap forward in sound<br />
quality is aimed directly<br />
at your head…via your<br />
headphones. Why<br />
headphones? Because<br />
Creative’s research<br />
revealed that a sizable<br />
majority of PC users<br />
and gamers listen to<br />
content almost exclusively<br />
through headphones.<br />
That would<br />
seem counterintuitive,<br />
considering the number<br />
of 2.1, 3.1, 5.1, and<br />
7.1 speaker systems<br />
on the market, but<br />
think about it: Teens<br />
don’t want anyone to<br />
hear what they’re<br />
doing, LAN gamers<br />
need headphones to<br />
pick up their own aural<br />
cues and to cancel out<br />
the noise of their surroundings/competitors,<br />
and unless you live<br />
alone, the odds are<br />
your housemates/<br />
spouses/wardens don’t<br />
want to be bothered by<br />
you blasting Doom 3<br />
demons in glorious 7.1<br />
CMSS-3D – This<br />
1. lets you enable/<br />
disable the surround<br />
sound, both over<br />
headphones and<br />
speakers. This is tied<br />
to your speaker selection;<br />
for example, if<br />
you change from<br />
headphones to 5.1, the<br />
options here will<br />
change as well.<br />
Crystalizer – This<br />
2. lets you<br />
enable/disable the<br />
crystalizer and also<br />
has a slider used to<br />
set the intensity of the<br />
effect.<br />
EQ – Use this to<br />
3. enable/disable<br />
and set standard EQ<br />
settings. You can<br />
adjust the EQ settings<br />
and save them as a<br />
personal profile or<br />
choose from standard<br />
EQ settings such as<br />
acoustic, classical,<br />
country, dance, rock,<br />
vocal, etc.<br />
Mixer – Volume<br />
4. control for wave,<br />
MIDI synth, CD player,<br />
line-in, and mic, along<br />
with enable/disable<br />
controls for Smart<br />
Volume Management,<br />
EAX effects, and mic<br />
environment FX.<br />
surround sound cranked up to 11 at 2 a.m.<br />
Creative isn’t the only manufacturer working on<br />
headphone surround (see “The Competition”<br />
sidebar), but as the company that arguably started<br />
and has dominated the soundcard market for<br />
some 16 years, it’s the one to beat. Powered by a<br />
3.4GHz CPU capable of 10K MIPS that lets it perform<br />
the demanding floating point calculations<br />
you pay for in high-end receivers, the X-Fi card is<br />
actually three cards in one: a gaming-audio solution,<br />
a digital-entertainment product, and a prosumer-caliber<br />
audio-creation tool. The X-Fi—<br />
which is 24 times as powerful as Creative’s current<br />
top-of-the-line Audigy card—is able to do all<br />
these things so well because it dynamically<br />
throws all its processing muscle behind whichever<br />
application you want running at the time—simply<br />
pop open the appropriate console and you’re<br />
good to go.<br />
82 > COMPUTER GAMING WORLD<br />
MUSIC TO<br />
Creative Labs’ X-Fi technology will change the way you<br />
Speakers –<br />
5. Allows you to<br />
choose from among<br />
headphones, 2.1, 4.1,<br />
5.1, 6.1, or 7.1 speakers<br />
and test all the<br />
channels. It also<br />
allows you to bring up<br />
the THX console to<br />
make sure your<br />
speakers are calibrated<br />
correctly.<br />
THE OUTSIDE<br />
WORLD<br />
Perhaps the most striking<br />
thing about X-Fi is<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7 8 9<br />
Bass – Allows<br />
6. you to enable/<br />
disable bass redirection<br />
and features a<br />
slider to set the<br />
crossover frequency<br />
(when bass redirection<br />
is enabled).<br />
The Mode button<br />
7. on the bottom<br />
left allows you to<br />
switch between game<br />
mode, audio-creation<br />
mode, and entertainment<br />
mode.<br />
the Creative Multi-Speaker Surround (CMSS)<br />
technology that jerks the sound out of your headphones’<br />
ear cups and into the space around you.<br />
The experience is like being perfectly positioned<br />
in a room full of speakers. Instead of sound flitting<br />
back and forth between the right and left<br />
side of your headphones, an ambient field is created,<br />
making you feel as if you’ve been dropped<br />
into the game world and bringing an intimacy to<br />
the game action you didn’t know you were missing.<br />
The effect is even more dramatic with music,<br />
as it pulls rigid stereo mixes out into the world<br />
and erases those dead zones you experience<br />
To the right of<br />
8. the Mode button<br />
is a Settings button<br />
that gets into a few<br />
more advanced features,<br />
such as setting<br />
the digital I/O,<br />
enabling automatic<br />
headphone detection<br />
and an external<br />
decoder, mapping<br />
surround sound channels<br />
to different<br />
speakers, and upmixing<br />
DTS-ES 5.1 to 6.1.<br />
10<br />
Next to Settings<br />
9. is Default, which<br />
(obviously) restores<br />
the default settings.<br />
The volume<br />
10. control is selfexplanatory.<br />
when one side of the<br />
headphones is silent.<br />
The positional audio<br />
even reflects elevation.<br />
Perhaps the most dramatic demo we’ve heard<br />
had a helicopter taking off and passing “overhead.”<br />
As the chopper lifted off, you could hear<br />
the clear but subtle cues indicating how high<br />
above you it was as it moved throughout the<br />
CMSS airspace and eventually came to a landing.<br />
Imagine having that kind of realistic audio in a<br />
game like Battlefield 2—actually, you won’t need<br />
to imagine it for long, because BF2 is one of the<br />
first games to be optimized for X-Fi.<br />
Unfortunately, you won’t be able to hear it until<br />
the cards start shipping this fall (along with a special<br />
bundled version of UT 2004, also optimized<br />
for X-Fi).<br />
But don’t let all this optimization talk discour-