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TeAM YYePG

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RADAR E3 2005 POST-MORTEM<br />

AUTO ASSAULT<br />

PUBLISHER: NCsoft DEVELOPER: NetDevil<br />

RELEASE DATE: August 2005<br />

What We Said: “Hopefully, you won’t need a<br />

mechanic to figure everything out.”<br />

What We Saw: We have every reason to believe<br />

that Auto Assault will be just as amazing<br />

as…pretty much everything else NCsoft has published.<br />

As for the number-heavy item statistics<br />

we’re so concerned about, developer NetDevil<br />

assures us it’s all being taken care of.<br />

IMPERATOR<br />

PUBLISHER: Mythic Entertainment DEVELOPER:<br />

Mythic Entertainment RELEASE DATE: 2006<br />

What We Said: “[Imperator] could be a serious<br />

contender once it’s finished.”<br />

What We Saw: This game is looking way better<br />

now that it’s getting further along. Mythic is setting<br />

up a really solid tactical environment here,<br />

with the goal of making you feel like you’re in the<br />

middle of a war. If it ends up being the easy-topick-up<br />

experience it’s touted as, we’re psyched.<br />

E3 SURPRISES 5 MORE TO WATCH<br />

ALAN WAKE<br />

PUBLISHER: TBA DEVELOPER: Remedy<br />

RELEASE DATE: TBA<br />

The guys behind Max Payne are cooking up<br />

a new psychological thriller titled Alan<br />

Wake, in which you portray a horror novelist<br />

whose best-selling, nightmare-influenced<br />

books have come to life. We saw little more<br />

than a tech demo—but given Remedy’s<br />

track record, we’re excited.<br />

BROTHERS IN<br />

ARMS: EARNED<br />

IN BLOOD<br />

PUBLISHER: Ubisoft DEVELOPER: Gearbox<br />

RELEASE DATE: Q3 2005<br />

Earned in Blood may seem rushed, but<br />

we’re assured that it has been in development<br />

for a while. Gearbox has taken a<br />

note from its first professional game, Half-<br />

Life: Opposing Force: You’ll play through<br />

the timeline of the original Brothers in<br />

Arms from another soldier’s perspective,<br />

briefly intersecting with some of the missions<br />

you ran through in that game.<br />

40 > COMPUTER GAMING WORLD<br />

THE MOVIES<br />

PUBLISHER: Activision DEVELOPER: Lionhead<br />

RELEASE DATE: 2005<br />

What We Said: “We aren’t completely sold on<br />

the ‘make your own movie’ premise.”<br />

What We Saw: Make movies, save them as AVI<br />

files, and share them on the Internet. It’s actually<br />

genius. Sure, we’ll give the Sims-esque sandbox<br />

mode a whirl, but look out Tarantino—that screenplay<br />

in our closet is about to get green-lighted.<br />

Uh, if the game would come out already.<br />

FABLE: THE<br />

LOST CHAPTERS<br />

PUBLISHER: Microsoft DEVELOPER: Lionhead<br />

RELEASE DATE: Q4 2005<br />

What We Said: “The Lost Chapters is a tantalizing<br />

treat.”<br />

What We Saw: No, it won’t change your mind<br />

or fulfill the ambition of the original Xbox version,<br />

but it will satisfy hungry action-RPG fans. Playing<br />

with a mouse brings a new approach to fighting,<br />

and a good deal of new content helps to flesh out<br />

the story significantly.<br />

ENEMY TERRITORY:<br />

QUAKE WARS<br />

PUBLISHER: Activision DEVELOPER: Splash<br />

Damage RELEASE DATE: TBA<br />

Unlike the original, freely downloadable<br />

Enemy Territory, Quake Wars is a fully featured<br />

retail product. Deathmatch junkies<br />

will feel right at home in this online tactical<br />

shooter, which takes place in continuity<br />

just before Quake II. We’ve got some<br />

big scoops on this one coming down the<br />

road—stay tuned.<br />

INDIGO PROPHECY<br />

PUBLISHER: Atari DEVELOPER: Quantic Dream<br />

RELEASE DATE: September 2005<br />

Indigo who? The game formerly known as<br />

Fahrenheit is coming to the United States,<br />

and it’s the most promising adventure game<br />

we’ve seen in a while. The game’s big push<br />

is to really make you feel as though you’re<br />

part of an interactive cinematic experience;<br />

it blends action with adventure, and the<br />

story progression changes depending on<br />

your actions.<br />

BLACK & WHITE 2<br />

PUBLISHER: EA DEVELOPER: Lionhead<br />

RELEASE DATE: 2005<br />

What We Said: “Black & White 2 needs to be a<br />

whole lot better than the original.”<br />

What We Saw: Thankfully, it looks like Black &<br />

White 2 will indeed be a whole lot better. The<br />

game has retained the charm and central premise<br />

of the original while fleshing out the actual<br />

“game” part of the game. With the tedium gone,<br />

better creature A.I., and improved combat, Black<br />

& White 2 is moving up our must-play list.<br />

Enemy Territory:<br />

Quake Wars<br />

Huxley<br />

HUXLEY<br />

PUBLISHER: Webzen DEVELOPER: Webzen<br />

RELEASE DATE: Q3 2006<br />

Webzen’s Huxley looks like a promising—<br />

and gritty—postapocalyptic urban-warfare<br />

game in which your actions actually impact<br />

the world. Everything that you succeed at<br />

not only benefits you (new weaponry, stat<br />

and skill improvement), but becomes an<br />

online version of Pay It Forward—minus the<br />

bad acting.<br />

>> Sega declares Total War! Having acquired The Creative Assembly, Sega will now be publishing all Total War games and expansions. /

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