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TeAM YYePG

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PHANTASY STAR ONLINE:<br />

BLUE BURST<br />

PUBLISHER: Sega DEVELOPER: Sonic Team<br />

RELEASE DATE: 2005<br />

What We Said: “Phantasy Star is coming to the<br />

PC? It’s about phreakin’ time!”<br />

What We Saw: Higher resolutions make Sonic<br />

Team’s colorful worlds and characters look that<br />

much prettier. PSO is as addictive as ever; while<br />

it’s still most at home with a gamepad, it is surprisingly<br />

playable with mouse and keyboard controls.<br />

THE LORD OF THE RINGS<br />

ONLINE: SHADOWS<br />

OF ANGMAR<br />

PUBLISHER: Turbine DEVELOPER: Turbine<br />

RELEASE DATE: January 2006<br />

What We Said: “We have one burning question:<br />

Does anyone really care?”<br />

What We Saw: The game formerly known as<br />

Middle-earth Online attempts to provide a fictionheavy<br />

experience that LOTR-savvy MMO fans<br />

should dig. But, as with all licensed MMOs, what<br />

fun is it when you’re a nobody? We want to be<br />

Gandalf or Aragorn, not John Wayne Hobbit.<br />

DREAMFALL:<br />

THE LONGEST JOURNEY<br />

PUBLISHER: Funcom DEVELOPER: Funcom<br />

RELEASE DATE: September 2005<br />

What We Said: “We love The Longest Journey,<br />

but the sequel has us worried.”<br />

What We Saw: The three Lara Croft–esque<br />

playable characters confirm the de-Myst-ification<br />

we suspected, but all the grandeur of classic<br />

adventures still seems to linger. We’re still not<br />

sold on that combat stuff, though.<br />

VANGUARD:<br />

SAGA OF HEROES<br />

PUBLISHER: Microsoft DEVELOPER: Sigil Games<br />

RELEASE DATE: 2006<br />

What We Said: “We need to see for ourselves<br />

what makes Vanguard different from everything<br />

else.”<br />

What We Saw: We now know what makes it different—it’s<br />

the most ambitious MMORPG ever,<br />

which is its salvation or doom. Covering traditional<br />

adventuring, crafting, diplomacy, exploration,<br />

and so much more, Vanguard’s design doc must<br />

be big enough to stun an ox. But is it too big?<br />

AGE OF EMPIRES III<br />

PUBLISHER: Microsoft DEVELOPER: Ensemble<br />

Studios RELEASE DATE: November 2005<br />

What We Said: “Rather than acting as yet<br />

another carbon copy of its forebear, AOE3 introduces<br />

some new gameplay elements.”<br />

What We Saw: AOE3 is the series’ first 3D title,<br />

and while that’s hardly a revolutionary element, its<br />

impact on the game is undeniable. In general, it<br />

seems Ensemble hasn’t tried to fix what wasn’t<br />

broken—thankfully. (Check out our exclusive<br />

hands-on preview of AOE3 page TK.)<br />

CALL OF DUTY 2<br />

PUBLISHER: Activision DEVELOPER: Infinity Ward<br />

RELEASE DATE: Q3 2005<br />

What We Said: “Why is it we are so excited<br />

about COD2? The gameplay.”<br />

What We Saw: Death porn. That sounds harsh,<br />

but more than one of us was disturbed by the<br />

COD2 D-Day demo shown at E3. We understand<br />

the desire for authenticity, but this felt like it was<br />

reveling in death and destruction. We’re hoping<br />

the finished product makes us feel less icky than<br />

the demo did, though the game looks great—for a<br />

look at exclusive new screens, turn to page TK.<br />

STAR WARS<br />

EMPIRE AT WAR<br />

PUBLISHER: LucasArts DEVELOPER: Petroglyph<br />

RELEASE DATE: November 2005<br />

What We Said: “Yeah, we know that previous<br />

Star Wars RTS efforts have been mediocre, but<br />

our hopes are still high.”<br />

What We Saw: After getting a good look at<br />

Empire at War, we were impressed by the ingame<br />

battles, which seemed appropriately larger<br />

than life and incredibly detailed. Well, either that<br />

or we were still on a high from seeing Darth Vader<br />

back in theaters, kicking ass old-school style.<br />

AGE OF CONAN:<br />

HYBORIAN ADVENTURES<br />

PUBLISHER: Funcom DEVELOPER: Funcom<br />

RELEASE DATE: 2006<br />

What We Said: “Funcom hopes that by getting<br />

players acclimated to the game offline, the MMO<br />

experience will be less daunting and more dynamic.”<br />

What We Saw: A single-player RPG that turns into<br />

an MMO adventure after level 20? It sounds ingenious,<br />

looks damn impressive, and is true to the<br />

Conan lore—expect a full onscreen abattoir. Definitely<br />

not just another MMO, Age of Conan is one to watch.<br />

E3 2005 POST-MORTEM RADAR<br />

CGW @ E3 2005<br />

The editors sound off about this year’s show<br />

JEFF GREEN<br />

It was a great E3 for PC<br />

gaming, and I’m not just<br />

saying that because it’s<br />

my job. Spore, AOE3,<br />

Prey, and Enemy Territory:<br />

Quake Wars were<br />

amongst the best games of the show, on any<br />

platform. I hate E3. E3 sucks. I wish it would<br />

go away forever. But this year I loved it.<br />

ROBERT COFFEY<br />

While E3 was nasty—tons<br />

of people with<br />

questionable hygiene<br />

made even more<br />

questionable thanks to no<br />

air conditioning—it was<br />

great nonetheless. For me, this year was all<br />

about games I hadn’t known much about<br />

beforehand, like Prey and Spore. I also liked<br />

Creative’s X-Fi technology (see page 82 for<br />

more on X-Fi), which is going to make gamers<br />

stop taking sound for granted.<br />

KRISTEN<br />

SALVATORE<br />

This was by far the most<br />

crowded E3 I’ve attended.<br />

In terms of getting around<br />

and finding food, and the<br />

proximity of sweaty<br />

bodies with which I am not interested in<br />

becoming familiar, that was a bad, bad thing.<br />

In terms of the health of our industry and the<br />

wealth of great games to look forward to, it<br />

was nothing short of kick-ass.<br />

DARREN<br />

GLADSTONE<br />

This was a year of bona<br />

fide surprises. Who<br />

cares about the PS3 and<br />

Xbox 360 when we’ve<br />

got Spore, the most<br />

revolutionary game I’ve seen since…well,<br />

The Sims? Top that off with new games such<br />

as UT 2007, Huxley, and Quake Wars, and<br />

2006 is already looking hot.<br />

RYAN SCOTT<br />

One thing never<br />

changes: E3 makes my<br />

feet hurt. But even with<br />

the legwork, the show<br />

is always a blast. My<br />

favorite game of E3 had<br />

to be Titan Quest. I know everybody’s hot<br />

and bothered for Diablo III, but, man, does<br />

this game look awesome!<br />

>> at it again, working on Dungeon Siege, the movie. Strangely, some big stars have signed on—including Burt Reynolds and Ron Perlman.. >><br />

CGW.1UP.COM < 39

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