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RADAR MARVEL GAMES<br />
SIMPLY MARVEL-OUS<br />
Five questions for Stan Lee, the man behind the marvels<br />
STAN LEE IS A LIVING LEGEND, A COMIC-BOOK<br />
genius who helped create some of the most wellknown<br />
comic-book franchises to date: The<br />
Amazing Spider-Man, The Incredible Hulk, The<br />
Fantastic Four, and The Uncanny X-Men. So,<br />
what exactly happens when you stick him in a<br />
room with a bunch of slobbering comic nerds and<br />
game editors? Glad you asked….<br />
QUESTION 1: Do you keep an active interest<br />
or any control over the different mediums that<br />
feature your creations, like films and games?<br />
Lee: Do I want control? No, I don’t want control<br />
at all. Let me tell you how cagey I am. If the<br />
movie is good, or the game or the TV show or<br />
the cartoon, I somehow get a lot of credit for it.<br />
[Laughter] If it’s bad, hey, I had nothing to do<br />
with it!<br />
QUESTION 2: What, in general, do you think of<br />
games being made out of comic-book characters?<br />
How would you compare the two?<br />
Lee: Videogames are an art form and a form of<br />
entertainment. But compared to a comic book, a<br />
videogame is really much more exciting, and it<br />
makes the person who would be the comic-book<br />
reader, it makes him or her a participant, and in a<br />
way it’s more exciting and more fun. When you<br />
read a comic book, you’re reading the story, and<br />
it’s taking place [in the book]. When you’re playing<br />
a videogame, you’re part of the story, so to<br />
me that really has the edge.<br />
Now, I have not questioned everybody who<br />
reads comic books, but I would just guess if<br />
you’re a comic-book reader, you would love to<br />
play the videogames because you’re familiar with<br />
the characters. You care about the characters or<br />
else you wouldn’t be a reader of the comics. And<br />
18 > COMPUTER GAMING WORLD<br />
here you have a chance to move them and control<br />
them and guide them and have fights [with<br />
them] and so forth. It just seems to me to be a<br />
natural that the readers would be very enthusiastic<br />
about the games.<br />
QUESTION 3: Is this a way to attract new people<br />
who haven’t bought comic books before?<br />
Lee: Would it attract new people who hadn’t<br />
bought the comic book? It certainly can’t hurt. I<br />
mean, somebody might buy the game who hadn’t<br />
read the comics and say, “Hey, I gotta see more<br />
about Spider-Man; I gotta learn more about him. I<br />
love this guy.” Sure. Everything helps everything<br />
else. I’m sure the comic books help the games,<br />
the games help the comic books, the movies help<br />
the games and the comic books, the comic<br />
books help the movies and the games…and if<br />
you don’t interrupt me, I’ll keep going.<br />
As a matter of fact, since videogames have<br />
been in existence, comic-book sales have risen.<br />
QUESTION 4: Comic books were once blamed<br />
for basically turning children into monsters. Now<br />
it’s videogames’ turn. Thoughts?<br />
Lee: There’s always going to be somebody<br />
who feels that all the ills of the world are blamed<br />
on the movies we see, the games we play, the<br />
books we read. The comic industry survived Dr.<br />
Frederic Wertham [an outspoken anti-comics<br />
activist during the 1950s]. I used to actually<br />
debate with him. I knew him. And he’d say things<br />
like, “I did a study and I found that 95 percent of<br />
the young people in reform schools read comics.”<br />
> ”There’s<br />
And I would say, “Well, 100 percent of them drink<br />
milk.” I mean, the man was just unscientific, and<br />
he just—I don’t know what his motive was, but<br />
these videogames, kids love ’em. I don’t want to<br />
comment on the ones that may seem to be too<br />
violent, or…I don’t know what is too violent and<br />
what isn’t. I just know that kids [have] a lot of<br />
their own natural energy. [Playing videogames is]<br />
a way to expend it. It’s a way to have a lot of fun.<br />
It excites them; they enjoy it. And to me, these<br />
games are great.<br />
QUESTION 5: Which Marvel superhero would<br />
you most like to see in a videogame next?<br />
Lee: That’s a good question. Which would I like<br />
to see in a videogame next? Gee, there are so<br />
many of them. I think Iron Man would be good. I<br />
think the Silver Surfer would be great. And for<br />
something really different…maybe Dr. Strange,<br />
because he goes into different dimensions and so<br />
forth. You know, the funny thing is, I think you<br />
could make a good videogame out of almost anything,<br />
as long as you have an interesting good<br />
guy and a powerful bad guy and you could just<br />
find a way to get the great visuals and all the<br />
action. I can’t think of any Marvel character, really,<br />
that I don’t think would make for a good one.<br />
Certainly Ghost Rider would be good. The longer<br />
I sit here, the more of them I’ll mention. /<br />
Want to know more about Stan Lee and other comic<br />
greats? Check out the documentary Countdown to<br />
Wednesday at: www.countdowntowednesday.com.<br />
always going to be somebody<br />
who feels all the ills of the world can<br />
be blamed on the games we play...”<br />
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