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The Age of COnan

The Age of COnan

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<strong>The</strong> Underworld and<br />

Wilderness Adventures<br />

Introduction<br />

Many gamers reading this booklet will recognize these rules from the prior<br />

Forbidden Lore pamphlet available online. <strong>The</strong>y have been included here in<br />

their entirety for completeness’ sake. For further clarification and explanation,<br />

the author cannot recommend enough, Aldarron’s excellent compilation <strong>of</strong><br />

Chainmail combat rules, found at http://stores.lulu.com/boggswood.<br />

It cannot be stressed enough<br />

that the Chainmail rules for<br />

combat are essential to<br />

gaining the gritty feel <strong>of</strong> a<br />

Hyborian <strong>Age</strong> game. <strong>The</strong><br />

"Troop Type" rules function<br />

as excellent "mook rules,"<br />

when Conan needs to wade<br />

through a horde <strong>of</strong> thugs,<br />

while the Man-to-Man rules<br />

are the standard means <strong>of</strong><br />

combat resolution, and the<br />

Fantasy rules cover Conan's<br />

struggles with demons, manapes,<br />

and giant serpents.<br />

Tips on how to convert<br />

D&D monsters to<br />

Chainmail's Fantasy Combat<br />

system are found on page 5<br />

<strong>of</strong> Monsters & Treasure.<br />

<strong>The</strong> problem is how exactly<br />

to use Chainmail for Dungeons & Dragons. For years—perhaps even since<br />

the game first appeared on the scene—gamers have debated exactly how<br />

Chainmail was intended for use as the combat system for the original<br />

Dungeons & Dragons rules. <strong>The</strong>re are tantalizing hints within the pages <strong>of</strong> the<br />

original three booklets, but as with much <strong>of</strong> those early games, a great deal is<br />

left blurred and to interpretation. Perhaps, in this case, too much is left for the<br />

individual players to work out. Clearly Gygax and Arneson had strong ideas<br />

in mind, but these ideas are not as clearly spelled out.<br />

It has been pointed out by veterans <strong>of</strong> those early days that indeed almost<br />

nobody actually used Chainmail for Dungeons & Dragons combat, but in<br />

28

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