Symposium - artecLab - Universität Bremen
Symposium - artecLab - Universität Bremen
Symposium - artecLab - Universität Bremen
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,Media<br />
<strong>Symposium</strong><br />
Theory’s Role in Digital Media Studies<br />
artec Lab Lab<br />
paper 12<br />
February 16, 2007
0Impressum<br />
<strong>artecLab</strong> paper #12<br />
Media Theory’s Role in Digital Media Studies<br />
2007
edited by:<br />
Katja Langeland, Özlem Sulak, Selin Özcelik<br />
designed by:<br />
Selin Özcelik, Thanasis Kanakis, Aleksandar Kitov<br />
supported by:<br />
Bernd Robben<br />
David Black, Katharina Kessler, Aizhen Liu, Alina<br />
Anghel, Yarenny Castro Estrada<br />
ISSN 1860 9945 (print)<br />
ISSN 1860-9953 (online)<br />
Copyright © <strong>artecLab</strong>-paper, <strong>Bremen</strong>, 2007<br />
Satz und Herstellung im Eigenverlag, 2007<br />
Laboratory for Art, Work and Technology<br />
<strong>Universität</strong> <strong>Bremen</strong><br />
Enrique-Schmidt-Straße 7 (SFG)<br />
D-28359 <strong>Bremen</strong><br />
www.arteclab.uni-bremen.de
Table of Contents,<br />
0 Impressum<br />
1 Introduction<br />
p. 1<br />
2 Theorizing Digital Media. Perspectives of<br />
Media Introduction and Communication Studies p. 3<br />
The Phantasm of the ‘Newness’ of Digital Media<br />
Digital Media in the Perspective of Media and<br />
Communication Studies Conclusion<br />
3 Professor’s Discussion<br />
Barbara Grüter<br />
Frieder Nake<br />
Bernd Robben<br />
Heidi Schelhowe<br />
Rainer Malaka<br />
Discussion<br />
p. 11<br />
4 The Digital Shadow As a Redundant Extension p. 21<br />
5 Media Theory: Clarity or Provocation<br />
6 From Marketplace to Agora -<br />
The Internet as a Community Space<br />
p. 23<br />
p. 35<br />
7 Remark on the Meaning of Media Theory<br />
Within Our Study Program p. 47<br />
8 Contact Data<br />
p. 49
1 Bernd<br />
Introduction<br />
Robben<br />
University of <strong>Bremen</strong><br />
The <strong>Symposium</strong> on Media Theory took place on<br />
the 16th of February, 2007 at the Gästehaus of the<br />
University of <strong>Bremen</strong>. It was the fourth in a series of<br />
events in the digital media study program, in which<br />
four universities are involved:<br />
1st <strong>Symposium</strong> 17th of February 2006 at the University<br />
of the Arts themed Design,<br />
2nd <strong>Symposium</strong> 3rd of July 2006 at the University of<br />
Applied Sciences <strong>Bremen</strong> themed Media: Informatics<br />
and Design,<br />
3rd <strong>Symposium</strong> 6th of November 2006 at the University<br />
of Applied Sciences Bremerhaven themed<br />
Learning.<br />
The aim of the symposium was to organize a fundamental<br />
debate between all students and teachers of<br />
1
the digital media program about the most important<br />
subjects related to the program. The fourth symposium<br />
treated the question of the role of media theory<br />
in digital media study.<br />
As the symposium approached, a survey was organized<br />
asking all students how they value the relevance<br />
and the role of media analysis and media<br />
theory for the study program, and if they could give<br />
examples of existing courses that show the importance<br />
of media theory or that show the contrary.<br />
However, in addition to the results of this survey, current<br />
students also presented their ideas at the symposium.<br />
Under the challenging topic “Media Theory:<br />
Clarity or Provocation?” they showcased examples<br />
in the field of media theory, described problems of<br />
existing courses, and presented ideas for enhancing<br />
these courses.<br />
Two invited speakers provided the participants with<br />
fresh ideas. Andreas Hepp, Professor of Communication<br />
Studies and Media Culture, discussed digital<br />
media from a perspective of media and communication<br />
studies, theorizing the changing aspects<br />
of social and cultural life and media. The lecture of<br />
Wolfgang Coy, professor of computer science at the<br />
Humboldt University of Berlin, entitled “From Marketplace<br />
to Agora – The Internet As a Community Space”<br />
debated whether the internet has become a market<br />
or shopping mall, and whether it should be modeled<br />
as a common public space.<br />
A further contribution to the symposium was the<br />
exhibition “The Digital Shadow as a Redundant<br />
Extension” by Alessandro Corsini as an offer to<br />
discuss media theory with regard to a finished digital<br />
media project.<br />
2<br />
The symposium provided a passionate discussion<br />
about the role of media theory. It revealed many<br />
different points of view on the topic, and showed<br />
that different understandings are not always compatible<br />
which each other. The discussion facilitated the<br />
understanding of differences and fomented a fruitful<br />
debate between differing approaches. Also, the<br />
symposium highlighted problems in the organization<br />
of courses and of general administrative issues.<br />
The students made various demands to solve<br />
mismanagement.<br />
As a result, we do not have a unified standardized<br />
theory of digital media but indeed obtained a clearer<br />
understanding of concepts, methods and problems.<br />
Thanks to the efforts of students of DM Master<br />
Program, the text of the lectures and the discussions<br />
of the symposium are documented here. I hope<br />
the reader enjoys this documentation as much as I<br />
enjoyed the vivid debate during the symposium.<br />
<strong>Bremen</strong>, 2007
2Theorizing<br />
Digital Media.<br />
Perspectives of Media and<br />
Communication Studies<br />
Andreas Hepp<br />
Introduction<br />
Theorizing ‘digital media’ is a complex undertaking<br />
that can involve a number of perspectives and<br />
therefore produces different results. Two fundamental<br />
assumptions are necessary for such an undertaking<br />
– assumptions that are reflected in the<br />
title “Theorizing digital media: Perspectives of media<br />
and communication studies.”<br />
The first assumption is linked to the word ‘theorizing’.<br />
It seems to be increasingly problematic<br />
to focus on ‘big theories’ in media and communication,<br />
as media communication itself is a<br />
highly contextualized task. Rather, our task is an<br />
ongoing process of theorizing the changing<br />
aspects of social and cultural life and our use of media<br />
within them.<br />
The second assumption is the relation of my<br />
reflections to media and communication studies.<br />
I want to indicate with this that I only can present<br />
one possible perspective on theorizing digital<br />
3
media, which is the perspective of media and<br />
communication studies, an academic discipline that<br />
is far more diverse than the following arguments<br />
indicate. However, in this perspective, ‘digital media’<br />
or ‘digitalization’ are elements of a much wider field of<br />
media and communication. Therefore, I will not reflect<br />
on a separated theory of digital media. I posit that<br />
such a theory does not exist. I am much more interested<br />
in theorizing digital media in the general frame of<br />
media and communication. Arguing for this is the<br />
main task of the following. I hope this is an invitation<br />
to theorize within this academic discipline.<br />
My aim is to substantiate the following thesis: ‘digital<br />
media‘ had been associated with high hopes of the<br />
‘new‘ on very different levels. Economically, ‘digital<br />
media’ are considered to be ‘new media industries’<br />
beyond traditional centers of media production.<br />
Socially they are regarded as ‘new opportunities’ for<br />
social relations, and culturally they are discussed as<br />
spaces of ‘new cultures’. If we try to theorize these<br />
‘new’ aspects of ‘digital media’ carefully, the perspective<br />
of media and communication studies is important<br />
in two regards: On the one hand, the perspective<br />
of media and communication studies offers a sophisticated<br />
framework for discussing ‘digital media‘ in a<br />
wider context of media and communication. On the<br />
other hand, current perspectives of media and communication<br />
studies are associated with a deeper<br />
investigation of so called ‘digital media‘ as part of a<br />
focus on ‘mediatization’.<br />
To discuss this thesis I want to present an argument<br />
in three steps: First, I offer some critique on the illusion<br />
of the ‘newness’ of digital media. Second, based<br />
on this critique I then contextualize digital media by<br />
presenting some fundamental concepts of media<br />
and communication studies. These concepts offer a<br />
point of departure on how we might theorize the ‘real’<br />
newness of digital media. Finally, I propose that<br />
4<br />
research on digital media opens a perspective for<br />
media and communication studies that will continue<br />
to further develop this discipline. To accomplish<br />
this, it is necessary to contextualize digital media in a<br />
process of social and cultural change.<br />
The Phantasm of the ‘Newness’ of Digital Media<br />
To give you an understanding of what I call the false<br />
impression of the ‘newness’ of digital media, I begin<br />
with some cover pages of the well-known magazine<br />
WIRED.<br />
Published in San Francisco, California since March<br />
1993, WIRED was one of the first successful magazines<br />
on digital media. The location where this magazine<br />
is published has a lot to do with its orientation.<br />
The San Francisco Bay Area has been home to<br />
many developments in digital media throughout its<br />
history. WIRED started to report on how technology<br />
affects culture, economy, and politics. The important<br />
point for me is that its editorial stance was origin<br />
ally inspired by the ideas of Canadian media theorist<br />
Marshall McLuhan. The medium theory, an approach<br />
of which Marshall McLuhan is a representative,<br />
underscores the assumption that the media themselves,<br />
not their content, have an effect on social and<br />
cultural life on the way in which we communicate<br />
and produce meaning, and on how cultural change<br />
takes place.<br />
This fundamental assumption marks the discourse<br />
you find in WIRED. On further inspection on the<br />
discussion of media in WIRED, three ideas of media<br />
‘newness’ are found that are deeply related to the<br />
fundamental assumptions of medium theory. 1. ‘New‘<br />
media industries: The first idea is that digital media<br />
has developed a new kind of media industry. This is<br />
related to the high hopes and expectations concerning<br />
new forms of media
production beyond traditional media centers<br />
– a discourse found not only in WIRED but in<br />
other popular and academic contexts as well.<br />
What is presently known? Based on current<br />
research, for example by Manuel Castells (2001) or<br />
Matthew Zook (2005), we can now say that these<br />
hopes were misconceived. While the way we produce<br />
media has changed, the power of certain<br />
centers of media production have increased rather<br />
than decreased with digital media over the last<br />
decade.<br />
2. ‘New‘ social relations: The second idea is that new<br />
social relations are emerging in cyberspace. There<br />
was a hope that digital media might offer completely<br />
new ways of organizing social relations. The<br />
best-known example for this is the discourse on<br />
so-called virtual communities. But again, what do<br />
we currently know? Based on sociological research<br />
such as the work undertaken by Daniel Miller and<br />
Don Slater (2000), we realize that digital media, like<br />
all other media, are appropriated in the context of<br />
everyday life. Therefore, perhaps the change in social<br />
relations that had been related to digital media<br />
has more to do with a change in social relations in<br />
general.<br />
3. ‘New‘ cultures: The third idea is that new<br />
cultures are emerging in cyberspace. Cyberspace<br />
was related to a cyber culture as a new form<br />
of human living. There was the idea that cyber<br />
feminism, cyberpunks, or cyber politics would<br />
change our present cultures fundamentally. In the<br />
context of the mentioned arguments it becomes<br />
obvious that these movements are not ‘new<br />
cultures’ constituted by digital media. We must<br />
think in a more complex manner about the relation<br />
between digital media and cultural change. The<br />
spread of digital media is embedded in processes<br />
of current cultural change such as individualiza-<br />
tion and the emergence of delocalized communities<br />
such as social movements, belief communities,<br />
popular cultural communities, and diasporas<br />
(cf. Hepp 2006, 2007).<br />
A more careful reflection demonstrates that the<br />
proposed ‘newness’ of digital media does not exist.<br />
From where does such a discourse of the ‘new’ come?<br />
To explain this, it is helpful to review the editorial section<br />
of WIRED. As argued, there is a certain heritage of<br />
technological centrism of medium theory in WIRED,<br />
one that also explains the shortcomings of academic<br />
reflections on the newness of digital media. Marshall<br />
McLuhan, one of the most influential spokesm-<br />
en of medium theory, was one of the inspirations<br />
for both WIRED and other theories of digital media.<br />
In my opinion there at least three necessary aspects<br />
to discuss in this tradition:<br />
1. Technological focus: ‘Technological focus’ refers<br />
to the tendency towards taking a certain technology<br />
(the Internet, the mobile phone, etc.) as the unquestioned<br />
starting point of research. By so doing<br />
we reproduce a technological framework, but why<br />
should we start by discussing ‘digital media’ instead<br />
of reflecting on the challenge of the present ‘cultural<br />
change’ and the use of digital media therein?<br />
2. Technology isolation: This refers to the<br />
tendency to discuss technology in isolation from its<br />
usage in everyday life. We very often find a focus on<br />
certain specific aspects of technology but much less<br />
a focus on how this technology is commonly used.<br />
3. Technology effect: There is an implicit assumption<br />
that technology has a certain ‘effect’ on<br />
culture and society. Very often this effect is theorized<br />
in a quite direct way. The best example of this<br />
is the frequent discussion of the Internet, where<br />
there is an assumption that only because of its<br />
decentralized technological structure the Internet<br />
will increase democracy, personal capability, and so<br />
5
on. It is the idea that a technology has an effect on<br />
cultural change.<br />
One can argue that such a technological centrism<br />
of medium theory is the implicit element of the<br />
problematic fallacy of the ‘newness’ of digital media.<br />
But how would an expert in media and communication<br />
studies respond? Media historian Wolfgang<br />
Riepl (1913), one of the classic voices of media and<br />
communication studies in Germany, formulated<br />
an idea that is known today as Riepl’s Rule. Riepl<br />
deduced that media history is not the ongoing<br />
process of supersession of ‘old’ media by ‘new’, but<br />
rather a process of media differentiation and specialization<br />
in which media must be discussed in the<br />
context of their use. The idea is not that one medium<br />
is lost by the emergence of another, but that an<br />
increasing number of media evolve and receive specialized<br />
focuses. For example, we all still use stone<br />
plates to write, but only in the very special context of<br />
gravestones. Perhaps a media theory from 1913 has<br />
significant relevance in a discussion of digital media<br />
and their diffusion in the 21 st century. If we transfer<br />
the idea of Riepl to our contemporary problems, we<br />
can say that we should not theorize digital media<br />
apart from other media, but as part of a process of<br />
communicative differentiation.<br />
Digital Media in Perspective of Media and<br />
Communication Studies<br />
In conclusion, digital media cannot be theorized as<br />
a ‘revolution of the new’. It seems more appropriate<br />
to investigate them in a more contextualized<br />
matter, a way in which media and communication<br />
studies offer a certain perspective. To make this<br />
perspective comprehensible, I begin with a distinction<br />
between ‘personal communication’ and ‘mass<br />
communication’. ‘Personal communication’ refers<br />
to all forms of communication between two and<br />
more persons, which can take place directly or indi-<br />
6<br />
rectly (via technological devices such as telephones).<br />
‘Mass communication’ is seen as technologically mediated<br />
and public transmission from one entity to a<br />
dispersed mass audience.<br />
This distinction has been the basic reference point<br />
in media and communication studies while focusing<br />
primarily on mass communication. In this perspective<br />
the ‘newness’ of digital media is not an economic,<br />
social, or cultural ‘effect’. Rather, media integrate both<br />
basic forms of communication at the same time.<br />
Technologically mediated personal communication<br />
and mass communication are both integrated. For<br />
example, the contemporary mobile phone is a hybrid<br />
medium with which we call another person (personal<br />
communication) but also to listen to MP3 music (mass<br />
communication).<br />
This brings us back to the idea that we must theorize<br />
digital media in a general framework of media<br />
communication and its differentiation and relation to<br />
further cultural change. Three types of interaction are<br />
distinguished: (see Table 1)<br />
Based on the arguments of John B. Thompson we can<br />
distinguish three types of interaction. The first type of<br />
interaction is face-to-face interaction, a form in which<br />
the co-presence, being the same place at the same<br />
time, is the most important aspect of communication.<br />
As human beings we can utilize a wide range of symbolic<br />
cues. It is a form of communication that is oriented<br />
towards specific others, that is dialogical, and<br />
that builds up local communicative connectivity. The<br />
second type of interaction is mediated interaction,<br />
in which a separation of contexts occurs. Because<br />
of this we have an extended availability of communication<br />
over time and space. We can communicate<br />
across the local, but we must compensate for this<br />
by narrowing our range of symbolic cues. Mediated<br />
interaction is still oriented towards a specific other
table 1: Three types of interaction<br />
source: Thompson 1995: 85 (extended)<br />
and is still dialogical, but its addressed connectivity<br />
is translocal. The final type of interaction is mediated<br />
quasi-interaction. By this, we also have a separation<br />
of contexts and an extended availability in time and<br />
space, again rectified by a further narrowing of the<br />
range of symbolic cues. This form of communication<br />
is not oriented towards a specific other, but to<br />
an indefinite other, a range of potential recipients. It<br />
is monological and its communicative connectivity<br />
is translocally open, i.e. not orientated to a defined<br />
other within translocal communication.<br />
This differentiation of types of interaction helps us<br />
discuss how cultures and societies have changed in<br />
the context of media change (cf. Meyrowitz 1995).<br />
This process started with oral cultures being deeply<br />
linked with face-to-face interaction. Because of the<br />
necessity of co-presence, these kinds of cultures<br />
could only attain a certain level of complexity. Early<br />
scriptural cultures were deeply linked to the emergence<br />
of writing as mediated interaction and could<br />
thus develop a higher level of complexity – especially<br />
in the field of division of labor. Having the possibility<br />
to communicate certain information across<br />
local contexts, a translocally acting elite with a certain<br />
script-based knowledge emerged. Finally, the<br />
existence of modern cultures is deeply linked with<br />
mediated quasi-interaction. Modern national societies<br />
can only be bound by forms of communication<br />
that address an indefinite audience of people<br />
translocally within a territorial frame.<br />
Thus, with Thompson’s differentiation of three<br />
7
types of communication it becomes possible to discuss<br />
certain aspects of social and cultural history<br />
and their relation to media change. But what has<br />
changed with ‘digital media’? An interesting aspect<br />
of digital media is that they have changed the structure<br />
of communicative connectivity. With traditional<br />
mass media, all translocal connectivity was primarily<br />
focused on mediated quasi-interaction in a territorial<br />
frame. There had been communicative relations<br />
in a certain state built up by TV or radio that focused<br />
on thickening communication in certain areas. With<br />
digital media the link between territory and translocal<br />
connectivity is not as strong anymore. So the ‘real<br />
newness’, or more concretely, the specificity of digital<br />
media is the way they allow us to organize communicative<br />
connectivity.<br />
Digital Media in the Perspective of Media and Communication<br />
Studies<br />
Having discussed Thompson’s three types of communication,<br />
we gain an insight on what we can call<br />
the specificity of digital media, i.e. their ability to extend<br />
the reach of communicative connectivity either<br />
as mediated interaction or mediated quasi-interaction.<br />
‘Reach’ can be understood as an extended availability<br />
of media over different social contexts, time,<br />
and space. In media and communication studies the<br />
concept of ‘mediatization’ is used to describe this<br />
reach. With the concept of mediatization we return<br />
to Riepl and his idea of an ongoing differentiation of<br />
diverse forms of communication. As Friedrich Krotz<br />
(2007) explains, the meta-process of mediatization<br />
refers to the increase of saturation of everyday life<br />
with different forms of media communication. The<br />
term ‘meta-process’ indicates that the concept of<br />
mediatization offers a general theoretical framework<br />
in understanding long-term processes of change. It<br />
8<br />
is not possible to research such a long-term process<br />
in one focused empirical study. However, this gives us<br />
the framework to understand in general what is happening<br />
in our changing world.<br />
It is obvious that throughout history the basic number<br />
of technological media has increased as well as<br />
the different uses of these media. Specifically, we<br />
can define mediatization as the ongoing process of<br />
the increase of media communication on temporal,<br />
spatial, and social levels. On the temporal level, the<br />
increasing number of technological media are becoming<br />
more and more accessible. Currently, television<br />
no longer has as many restrictions, but fosters<br />
an ongoing, endless flow of technologically mediated<br />
communication. Similarly, the Internet affords<br />
a possibility for endless surfing. On the spatial level,<br />
media are more and more accessible across different<br />
locales. The telephone, for example, is no longer<br />
a media technology tied to a certain place of communication<br />
such as the office, private home or public<br />
telephone booth. Personalized mobile phones are<br />
available in virtually all locales. The same can be said<br />
for television, as ‘public viewing’ has left the private<br />
home. These examples refer to the social level of mediatization,<br />
which means that an increasing number<br />
of social contexts are marked by media use. Additionally,<br />
computer use is no longer an activity solely<br />
reserved for business contexts. Instead, computer<br />
use has been incorporated into private, public, and<br />
business social spheres. Regarding these three aspects<br />
of mediatization, it is clear that this perspective<br />
encompasses more than a linear process of increase.<br />
With the increase of different media in human life<br />
in general, a synergetic process occurs that brings<br />
mediatization to the forefront. This can be seen in<br />
the way cross-media content production is increasingly<br />
characterized by mediated communication.<br />
Altogether, in a quantitative perspective it is obvious<br />
that we are confronted with a long-standing process
of expanding media communication that also refers<br />
to a qualitative change because of its synergetic aspects.<br />
Conclusion<br />
Aware of the fallacy of the ‘newness’ of digital<br />
media, we can’t understand digital media if we<br />
conventionalize them as something completely<br />
different or new. They must be seen in the context<br />
of different forms of technological media of<br />
communication which we use in everyday life.<br />
In doing so, we gain a different insight into what<br />
the ‘newness’ of digital media may be, hence, their<br />
ability to integrate different forms of personal communication<br />
and mass communication that had<br />
been separated across different media. Such a focus<br />
also offers a point of departure for reflecting the<br />
relation between technological media and cultural<br />
change, a relation that is not a one-to-one effect of<br />
certain media technologies but instead the longterm<br />
process of mediatization.<br />
In conclusion, we should contextualize our theorizing<br />
of digital media in more general questions like<br />
this. If we do so, we overcome the technological<br />
centrism that has plagued much research in digital<br />
media and we obtain a more sophisticated insight<br />
into how digital media are related to present processes<br />
of cultural change. Having this aim in mind,<br />
further work must be undertaken on both theoretical<br />
and empirical levels.<br />
References<br />
Castells, M. (2001): The Internet Galaxy.<br />
Reflections on the Internet, Business, and Society.<br />
Oxford: Oxford University Press.<br />
Hepp, A. (2006): Transkulturelle Kommunikation.<br />
Konstanz: UVK (UTB).<br />
Hepp, A. (2007): Transcultural Media Research: Perspectives<br />
for Comparative Media and Cultural Studies<br />
in Times of Globalization. Paper presented at the<br />
Pre-ICA Conference 2007 Methodologies of Comparative<br />
Media Research in a Global Sphere: Paradigms<br />
– Critique – Methods, San Francisco, USA.<br />
Krotz, F. (2007): Mediatisierung: Fallstudien zum<br />
Wandel von Kommunikation. Wiesbaden: VS.<br />
Meyrowitz, J. (1995) Medium Theory. In: Crowley,<br />
D.J./Mitchell, D. (Eds.): Communication Theory<br />
Today. Cambridge: Polity Press, S. 50-77.<br />
Miller, D./Slater, D. (2000): The Internet.An<br />
Ethnographic Approach. Oxford: Berg.<br />
Riepl, Wolfgang (1913): Das Nachrichtenwesen des<br />
Altertums mit besonderer Rücksicht auf die Römer.<br />
Leipzig u.a.: Teubner.<br />
Thompson, J.B. (1995): The Media and Modernity. A<br />
Social Theory of the Media.<br />
Cambridge: Cambridge University Press.<br />
Zook, M. (2005): The Geography of the Internet<br />
Industry: Venture Capital, Dot-Coms, and Local<br />
Knowledge (Information Age Series). Malden u.a:<br />
Blackwell Publishers.<br />
9
3Barbara Grüter<br />
University of <strong>Bremen</strong><br />
Professor’s Discussion<br />
Frieder Nake<br />
University of <strong>Bremen</strong>,<br />
Hochschule für Künste <strong>Bremen</strong><br />
Bernd Robben<br />
University of <strong>Bremen</strong><br />
Heidi Schelhowe<br />
University of <strong>Bremen</strong><br />
Rainer Malaka<br />
University of <strong>Bremen</strong><br />
Barbara Grüter<br />
I thought that I would have more time than I expected<br />
when Heidi called me two days ago.<br />
When Heidi called me she said, “Five minutes. Say<br />
something about what you think is central to you”.<br />
Now I feel very exhausted because of the really<br />
good discussion that the students have initiated<br />
here. I will just try to put my mind together and give<br />
you one first idea. First I should say that I am a psychologist<br />
and not a computer scientist. I come from<br />
a different background. When I think about digital<br />
media, I have thought about this topic, ever since<br />
I was a student. As a student I thought about developmental<br />
problems and how something comes<br />
into being. This was my question when I started to<br />
think about psychology. I tried to find an answer<br />
to that question, and I didn’t know at that time<br />
11
that it was such a revolutionary question. I grew up<br />
in times when theory was also inactive, when the<br />
revolution and the communist manifesto were really<br />
what we believed in, of course, in a certain form. So<br />
I thought about the emergence of novelty and how<br />
to approach that question because if you have an<br />
answer to that question, you include the emergence<br />
of novelty. This paradox intrigued me and guided my<br />
further studies and thinking. Later on (I won’t tell the<br />
whole story), I thought that everyone who studies<br />
this question is lost because everyone says, “Okay, it is<br />
a very important question, but nobody wants to fund<br />
it.” So I was very interested in studying this topic but<br />
I also have to make a living from what I am doing. So<br />
I shifted this question to software development. This<br />
particular question is hard to solve although I had a<br />
clear notion of the problem. At that time, when I was<br />
a psychologist and I did not have an idea of software<br />
development, my question was,<br />
“How can a weak logical structure which is guided by<br />
the mind be enhanced to overcome and develop a<br />
stronger logical structure? If you only have the means<br />
of the weak structure, how can you come to that<br />
stronger structure?”<br />
This was the question that I put forward. I tried to put<br />
this question into the framework of software development.<br />
In 1985 I started to think more deeply about<br />
software development. In the beginning of the 90’s<br />
I began to work for a company and there I studied<br />
my empirical subject. I studied the process of software<br />
development over one year. I was there every<br />
week, and on Fridays the company held their meetings.<br />
Additionally, I discussed with 2 male and 2 female<br />
programmers whether they could work on their<br />
tasks and think aloud while working. I recorded this<br />
and studied it as well. This was my encounter with<br />
computer science. Let me jump ahead. I still like to<br />
frame our questions in this way today. My position<br />
12<br />
is that computers only become media by use, and if<br />
we use them, we change them by that use. This is my<br />
starting point with regards to digital media. I have reformulated<br />
this developmental problem by working<br />
in the field of computer science. When I work on the<br />
problems of computer applications such as the ones<br />
we encounter in our master’s project, I look for ways<br />
to formulate this question again. For example, when<br />
I design mobile games, I ask how I can involve the<br />
gamer as a producer of the game. So this is a similar<br />
question to me. So this is just what I want to say. Next<br />
topic now.<br />
Frieder Nake<br />
The question, Heidi, if I understood what you have<br />
put forward, was regarding why, what, and how we<br />
put a particular course into the 600-module of Media<br />
Theory and Analysis. This is how I tried to think<br />
when I thought about what I was going to say here<br />
within a very short time. I was thinking of the course<br />
I was part of just now entitled “Signs, Media and<br />
Algorithms” with the subtitle is “A Semiotic Approach<br />
to the Foundations of Digital Media”. I was not aware<br />
that this course was part of the 600-module, but<br />
that was my personal hang-up because I don’t like<br />
this whole system. The course was closed and Katja<br />
approached me and said, “Oh, I thought this course is<br />
module number or something, while the catalog has<br />
printed something else.” I looked up my files, which<br />
indicated that the course carried the module number<br />
that Katja had expected. So I sent an email to the lady<br />
who is responsible for assigning course numbers. She<br />
was very nice and said that perhaps it was a misprint.<br />
So somehow this has to do with theory, but most<br />
seriously, theory in my mind is the development of
a perspective. The development of a perspective.<br />
The development, of course, has two sides that<br />
everybody knows: there is a process of doing this<br />
and there is a result, hopefully a product. Most of<br />
the time I think that when we use the term ‘theory’,<br />
we think about a finished idea or product. I should<br />
have introduced myself. I am a mathematician, so I<br />
am not a computer scientist nor am I a digital media<br />
person. In mathematics, there are those theories<br />
which you can put into a box, which have a set of<br />
three or five axioms, and those which you can spell<br />
out precisely such that everybody understands.<br />
The latter are the clearest statements of the human<br />
mind - wonderful, beautiful in themselves, logical<br />
in themselves, ethical beyond all doubts, wonderful<br />
- but outside of the realms of arithmetic, there is<br />
no such theory that you can carry home. Theory is<br />
always activity, it seems to me. Peirce thought and<br />
wrote about signs for 40 years and people hate him<br />
because they say, “Please tell me the definition of<br />
what Peirce defines to be a sign.” Then the person<br />
comes up with a definition he found somewhere<br />
on the Internet. He then finds a second one, and he<br />
doesn’t understand either of those two. He says that<br />
they contradict each other. But Peirce is a real theoretician.<br />
He was not content with giving a definition<br />
once; he continued developing his definitions and<br />
theories. So he is the first example of the postmodern<br />
thinker and that is when we started to think and<br />
live theory. Studying at a university is a happy situation<br />
for a short period of time, not being confined<br />
to a factory. Everybody likes to be at a university<br />
because they hate where they are. They talk of the<br />
ivory tower. I like to be in the ivory tower, because<br />
at least it is clean there. I tell the others, “Look, you<br />
are sitting on the factory chimney, it is rather dirty<br />
over there.” This is the advantage of theory in the<br />
ivory tower. It is not good for anything besides<br />
enjoyment and human development. This is why<br />
in my classes, there has never been anything<br />
without theory. But I doubt that I have ever<br />
announced anything like a theory. Foundations,<br />
yes, maybe. Introductions, narrations, and something.<br />
Studying at a university is impossible without<br />
theory, that also means without practice. So<br />
when the students’ SmallTalk discussion came up,<br />
you built a beautiful, theoretical statement, a very<br />
powerful one that shoots up to the moon. Or Java,<br />
because Java is practice, SmallTalk is much more<br />
theory. SmallTalk is object-oriented programming.<br />
Almost naturally, it is not good enough for that,<br />
while Java is more appropriate for playing around.<br />
Alan Kay has a vision. He must be studied in order to<br />
understand object-oriented programming.<br />
Bernd Robben<br />
I studied different disciplines and achieved a degree<br />
in mathematics, sociology, and computing Sciences.<br />
My PhD Thesis is about “The Computer As a<br />
Medium”. Since 1995 I have worked at the <strong>artecLab</strong><br />
– the laboratory for art, work and technology, and I<br />
currently teach classes in computing sciences at the<br />
University of <strong>Bremen</strong>. My main research interests<br />
are media theory, human computer interaction and<br />
mixed reality.<br />
I will not talk about what I think about digital media<br />
theory. I wrote a book about “the computer as<br />
a medium,” which you can read and think about. I<br />
want to talk here about how I organized the course<br />
entitled “Theory, Design and Evaluation of Digital<br />
Media” and present my ideas for this course.<br />
I think the term ‘digital media’ comprises myriad<br />
media forms. The course aims at developing an<br />
understanding of the emergence of one single medium<br />
from these different forms of the algorithmic<br />
13
medium. To understand in depth the emergence of<br />
the algorithmic medium, we made a trip from the<br />
past to the future exploring many attempts at creating<br />
new forms of the computer as a medium. We<br />
compared and discussed different approaches. The<br />
starting point was Vannevar Bush, as we mentioned<br />
here. His paper “As We May Think” led us to further<br />
discussions about the concepts of the pioneers<br />
of computer science such as Douglas Engelbart’s<br />
“Augmenting the Intellect”, Alan Kay’s “Personal<br />
Dynamic Media”, and Alan Turing’s thesis “Computing<br />
Machinery and Intelligence”. The aim was not to<br />
learn the important dates of these great men nor<br />
about their inventions, but to sensitize the students<br />
to the social and cultural conditions of the computer<br />
which must be reflected in a historical view. We did<br />
not study the computer as an object but as a process<br />
of a medium “in the making”. In the second part<br />
of the semester, we broadened our view, discussing<br />
the artistic dimension of the medium, including a<br />
discussion of Marshall Mcluhan’s thesis ‘’The Medium<br />
is the Message”, the concept of cyberspace,<br />
the media spaces, and the aesthetical computing<br />
manifesto.<br />
I hope the presentation of these topics and the<br />
discussions, which the students had to organize<br />
themselves, has helped them to understand the<br />
dawn of the computer as a new medium. The computer<br />
exists as a medium, not a gadget, not an instrument,<br />
not a tool, but a single medium, like writing<br />
is a single medium. Actually, I view the computer<br />
as a new form of writing by which a completely new<br />
media space has emerged. I really think that it is a<br />
radically new medium which creates the network of<br />
artificial memory which we are able to access by using<br />
the computer.<br />
Remembering the starting point from Vannevar Bush<br />
and “As We May Think”, the computer as a medium<br />
14<br />
creates a new network of information represented<br />
in a form that is interactively accessible. It involves<br />
social and cultural conditions which let our thinking<br />
“snap to grid.” This is a quote of Peter Lunenfeld and is<br />
clearly a metaphor. Ending my short statement with<br />
this metaphor may enlighten you as to how I have organized<br />
and coordinated this course. Neither in the<br />
beginning nor in the end did I give a strict definition<br />
of the digital medium, but instead provided a rich set<br />
of materials to think about and to work hard on the<br />
concept of the computer as a medium. The students<br />
not only had to present and to discuss their assigned<br />
subject matter, but were also obliged to write a comprehensive<br />
essay about it. If the students start writing<br />
about the topic of media theory their arguments<br />
have to become stronger, and it is necessary to think<br />
and to rethink about all of these discussions during<br />
the course.<br />
I think this was my idea, more or less. But there is one<br />
more topic. Thinking about the relation between theory<br />
and practice, I had to take into account that my<br />
course is the only one where all students of the Master<br />
Program digital media meet and work together. The<br />
idea was to organize two different practice activities.<br />
First, we visited media institutions in <strong>Bremen</strong> such as<br />
Radio <strong>Bremen</strong>, the newspaper Weser Kurier, and the<br />
cinema “Kino 46”. This was a good experience to get<br />
to know media institutions in <strong>Bremen</strong>, especially for<br />
those students who come from abroad. The second<br />
practical activity was a workshop. We wanted to learn<br />
about core applications of digital media. For text, we<br />
studied Adobe Indesign; for pictures, Adobe Photoshop;<br />
for animation, the 3D software Maya. These<br />
workshops definitely did not work very well. One of<br />
the students’ main complaints concerned the organization<br />
of these activities. These workshops should be<br />
taught at the beginning of the course, because the<br />
aim of the workshops were social in nature, to interconnect<br />
peers through teaching. I think that it makes
sense to organize a practical workshop during the<br />
course “Theory, Design and Evaluation of Digital<br />
Media”. The students are right. The workshop must<br />
definitely be redesigned.<br />
Heidi Schelhowe<br />
First I will discuss my own motivations, thereafter I<br />
will discuss a course I taught in digital media and<br />
finally I will discuss the organization of the course.<br />
My personal motivation: In the early 80’s I started<br />
to study computer science, and before that I studied<br />
humanities. I was a teacher. When I started to<br />
study computer science, it was very clear that the<br />
computer was a calculating machine to rationalize<br />
the calculation. This was the computer in early 80’s. I<br />
was strongly convinced by the theoretical approach<br />
of Frieder Nake. He posited that computer science<br />
is the discipline which rationalizes and mechanizes<br />
the tasks of humans. In the 90’s this changed. When<br />
I had the special subject of theoretical computer<br />
science, I expected that there would be an explanation<br />
of what a computer is. So I had very high<br />
expectations concerning this special subject. This<br />
subject concerns mathematical concepts. I didn’t<br />
really see how it could explain what we were doing<br />
in computer science, but nevertheless, I thought<br />
it was a basis for understanding computing. The<br />
Turing Machine has been this kind of basis for<br />
computer science for a long time, but the practice<br />
of computer science has changed. Especially in<br />
the 90’s the computer changed to become a tool<br />
for the people (see Alan Kay and his ideas), and<br />
then it changed to become a medium. I was really<br />
astonished and I wanted to know how it could<br />
change and suddenly be perceived as medium.<br />
That has been the crucial question for me.<br />
How could that change? It has always been my<br />
concern to ask the question in a deeper way: Why<br />
has the perception of the computer changed from<br />
a machine, to an automaton, to a tool, to a medium?<br />
For me, a medium deals with information and<br />
communication, not with processing and production.<br />
So that was the main question I have always<br />
had in my mind, and I have been really interested in<br />
clarifying this question.<br />
So, let me come to one of the course I taught in<br />
2005. It was a reading course, and we read the<br />
book of Manovich , “The Language of New Media”.<br />
This was a 6-credit-points course, so we had a lot<br />
of time for this book. I felt that he tried to answer<br />
the question of what constitutes digital media<br />
from another point of view. I came from computer<br />
science to the computer medium. Manovich came<br />
from a film media background, and asked what the<br />
difference was between the medium I know from<br />
the whole history of movies, and what was ‘new’<br />
in new media. Together we read his book in the<br />
course. I found it very helpful to look deeply into a<br />
single book together with the students in order to<br />
have one trajectory with which to see the history<br />
of the medium, and to discover the difference in<br />
digital media. I felt that Manovich gave some good<br />
explanations on what he sees as a difference. I also<br />
intended for the students in the course to draw<br />
some connections between concrete design, which<br />
is one of the topics in digital media, and also the<br />
theoretical approach of New Media. This approach<br />
was not effective, because I required that the<br />
students write essays on each chapter. Some<br />
discussed it in a peer review. They each had to<br />
write a short paper, and we discussed one paper at<br />
each of the sessions. The task was to draw a connection<br />
between one of their design works to this<br />
15
theoretical approach. I had the impression that this<br />
was very difficult for the students, but nevertheless<br />
I would try it again, perhaps with more concrete<br />
advice and direction. We should discuss if this was<br />
a good approach to take. I also helped prepare this<br />
symposium, intending to invite the general manager<br />
of one of the most innovative design companies<br />
in <strong>Bremen</strong>. He cancelled on Sunday, unfortunately.<br />
However, I had a long meeting and a long discussion<br />
with him. He told me that it is very important that<br />
the people who work in his company have a good<br />
understanding of what is happening in our society,<br />
and how this relates to the potentials of digital media.<br />
He said that he and his company always want to<br />
tell their clients what will happen in the future, instead<br />
of only relating to what is happening today. In<br />
order to do that, one must have a good understanding<br />
of what constitutes design, what is occurring in<br />
culture, and the potential of the medium itself. Connecting<br />
these ideas was also a goal of my course. I<br />
don’t know how to do it, but perhaps with the work<br />
that Alessandro will present, we will acquire insight<br />
in how to connect concrete design with the understanding<br />
of a medium. This is my intention when<br />
teaching.<br />
Rainer Malaka<br />
I was not originally scheduled for this round of discussions,<br />
but I took the chance to contribute since<br />
I have already taught a number of courses and will<br />
continue to teach many more. In many discussions, I<br />
get the impression that when we discuss theory we<br />
are in fact talking about different things that accidentally<br />
have the same name.<br />
16<br />
I am a computer scientist by training who has spent<br />
some time in the neural sciences. However, all of<br />
my time spent as a researcher was within natural<br />
sciences, engineering, and computer science and not<br />
in social sciences and whatever exists in that regard.<br />
I do not mean that in any negative way. I simply wish<br />
to state that I am no expert in those fields.<br />
(Comment by Frieder Nake: “It is the sunny side.”)<br />
At the University we distinguish between practical<br />
and applied computer science and my group belongs<br />
to the field of practical computer science. A schism<br />
exists between practical and theoretical things. Some<br />
people tend to say that there are practical things and<br />
that everything else is theory. This brings us into<br />
some kind of dilemma. So what happened to me in<br />
these last 2 semesters? First, there are the bachelor<br />
students who want to do their bachelor report. I have<br />
recounted this anecdote already, but some do not<br />
know it nor do they know my point of view.<br />
So, in comes a bachelor student, and usually I ask:<br />
“What do you want to do in your thesis?”<br />
“Well, I don’t know yet.”<br />
“Ok, so let’s see your skill profile. In what do you excel?”<br />
Then, the answer is:<br />
“Well, in programming I am not so good. I try to avoid<br />
that stuff.”<br />
“Ok, what will you do for your bachelor report,<br />
then?”<br />
The answer then is:<br />
“I would like to do some theoretical work.”<br />
Ok, theoretical work is good. We need theory. As Frieder<br />
Nake said - and I agree with his point - theory is<br />
the foundation upon which we can build. If this student<br />
wants to work on theory - great! After some<br />
more questions and answers, at the end, the student<br />
concretizes:<br />
“I would like to write something about user interfaces<br />
and compare them.”<br />
But is that theory? The claim is that it is theoretical
ecause it is not practical. But this negative definition<br />
does not work. It is not theory, but rather<br />
some sort of journalistic work. This is what you read<br />
in Heise and other news tickers and publications,<br />
where people look at some interfaces and write<br />
articles about them. There is no theoretical foundation.<br />
Of course, you can do it, but what this student<br />
wanted to do was just not practical computer science.<br />
There might be a problem in what we define<br />
as theory here in the digital media program. I am<br />
not yet sure if we all agree on a definition. We all<br />
agree that we need a good foundation, a theoretical<br />
background. Since I am not a social scientist I<br />
can only tell you what I think the theoretical aspect<br />
should cover from the disciplines in which I work,<br />
namely engineering and natural sciences.<br />
We need theory from multiple domains for digital<br />
media. At least three aspects that have not been<br />
mentioned yet seem to be of high importance. First,<br />
we need theoretical computer science, because if<br />
we build digital media, then all this digital media will<br />
be implemented on computers. You cannot avoid<br />
computers. If you want to build digital media that<br />
are smart and do clever things, then you must have<br />
the knowledge of the theory behind it. You must<br />
know what things you can implement and what<br />
things you cannot implement. What are the things<br />
we will never be able to implement? What are the<br />
things that will talk a long while to compute? What<br />
are the things that can be very efficiently computed?<br />
Studying theoretical computer science provides<br />
the foundation to answer these questions.<br />
The second part is Artificial Intelligence (AI). There is<br />
a lot of theory behind AI. Students of digital media<br />
should learn about AI and its theory because many<br />
of them want to build smart devices and smart<br />
media. They work on smart textiles, smart games,<br />
interactive mobile applications, smart intelligent<br />
environments, and so on. But if you want to build<br />
a smart environment or a smart digital media that<br />
understands the user, you need to know about the<br />
world of AI. How can we make the object reason?<br />
If you don’t know about reasoning, if you don’t know<br />
about world knowledge, if you don’t know how to<br />
model it, if you don’t know about these theoretical<br />
foundations, you will not be able to build intelligent<br />
media. So, there is a need for theory here.<br />
A third column of theory might be evaluation.<br />
We will actually have a course next semester on<br />
evaluation techniques. In the study program we<br />
will frequently discuss usability, its theoretical<br />
background, and about the importance of evaluating<br />
interfaces. But if we go through the master theses<br />
or bachelor reports, the evaluation parts come<br />
too short, very often. An often found argument goes<br />
like this: “I built my system and I asked five people<br />
to test it and they found it pretty interesting.” But<br />
there is a wealth of theory on how to evaluate and<br />
test interactive systems including methodology<br />
and statistics. If we want to prove that the things<br />
we have made are functional, then we must test<br />
them and familiarize ourselves with the theories behind<br />
them. If we do not prove that our ideas work<br />
and if the data is not sound and reproducible, no<br />
major conference or journal will accept the work for<br />
publication. This is an inadequate basis for a future<br />
academic career.<br />
These are three aspects about theory that are missing<br />
and which we should more heavily emphasize.<br />
Those who are experts on the other side must make<br />
clear what constitutes their theoretical foundation.<br />
One aspect is history, but I am not convinced that<br />
history is indeed theory. An academic field should be<br />
aware of its history, because otherwise an academic<br />
field is no academic field. If the field of mathematics<br />
would start from scratch and not know about<br />
17
history, then it would not work. And in the same way,<br />
it is very important to know about Vannevar Bush,<br />
Alan Kay, Doug Engelbart, and other pioneers in our<br />
field. But is it theoretical work to read their papers<br />
or is it historical research? We need to teach history,<br />
possibly within a module called “Foundations of Digital<br />
Media”. But we should have a clear understanding<br />
of what we understand to be theory and should not<br />
use the term too carelessly for everything where no<br />
concrete systems are built or programmed. Theory is<br />
not just the absence of practical aspects!<br />
Discussion<br />
...<br />
Problem: Student asks for better scheduling of courses<br />
so one is able to attend several courses.<br />
Barbara Grüter<br />
I see that there is a tension between the poles of<br />
opinion. One position is that we have different perspectives,<br />
maybe even a postmodern perspective on<br />
theory, and there is something we can not stabilize<br />
nor fix. The other position is: We have to build applications<br />
and we have to support you in designing and<br />
building those applications and we need a theory for<br />
that. Therefore we will have problems and we need<br />
more than a postmodern feeling about it. We have<br />
to be clear about what we are doing. So there is a<br />
tension between these two opinions on what constitutes<br />
theory. I wish we could work directly on that.<br />
I would propose to discuss that in a further meeting.<br />
Marion Wittstock asks: Any ideas how?<br />
Barbara Grüter<br />
Yes. For example, I would like to discuss with Rainer<br />
Malaka, who has a very clear mind about what he<br />
wants to have within this program and at least what<br />
concepts we should discuss within the lectures. We<br />
18<br />
might not find a solution to our differences, but I<br />
would like to discuss it together and to redefine that.<br />
Bernd Robben<br />
I think we should discuss a bit more about what Rainer<br />
Malaka mentioned, that there are different meanings<br />
and understandings of the word theory and that<br />
we do not all use the term “theory” in the same fashion.<br />
I always was a person who studied the humanities<br />
but I was also on the “dark side”. I studied both<br />
mathematics and social science, while later studying<br />
computing sciences. So I learned early that there is<br />
no common language between scientists of different<br />
disciplines, which is a large problem. What is the<br />
theory of media?<br />
I think that it may be helpful to look at the same discussion<br />
in the scientific field of computer science:<br />
What had to be understood was the difference<br />
between “theoretical informatics” and “the theory<br />
of informatics”. “Theoretical informatics” consists<br />
mainly of mathematics, while “the theory of informatics”<br />
includes social and cultural aspects of the computer.<br />
If we are building a theory of digital media such as<br />
the concept of the Turing Machine, this distinction<br />
is not only important from a mathematical but also<br />
from social and cultural viewpoints. I fear that there<br />
will not be a general theory that includes mathematics<br />
and social science in the same framework. Those<br />
who treat the Turing Machine from the viewpoint of<br />
social science will not go very deep into mathematics<br />
and vice versa.<br />
In my opinion we should aim at a very broad view<br />
of digital media theory which includes both mathematics<br />
and social sciences (and of course more approaches).<br />
Both approaches are important in digital<br />
media studies. Unfortunately, until now there have<br />
been very few people who have a good understanding<br />
of these different subjects. Maybe there<br />
will be more teachers in a few years such as today’s<br />
students of digital media.
Students comment: Our study is like a jungle. I come<br />
from Indonesia. My proposal is: Why not transform<br />
this whole program into a real jungle? There are no<br />
police. But we students have to deal with the Ausländerbehörde<br />
to get an extended VISA. I was at the<br />
Uni and changed to Bremerhaven. And it is hard to<br />
extend my VISA. Maybe therefore it would be better<br />
to make just one administration. It is better. ... for<br />
foreign students it is very difficult.<br />
M.Wittstock wants to help with the VISA problem.<br />
She underlines the scientific approach.<br />
Student<br />
There are several problems, one being the differences<br />
in the expectations of students. Their attitudes<br />
towards theory are different. Therefore, the<br />
kind of theory they need is different. But I think that<br />
since the whole thing is new, and since the administration<br />
needs restructuring or structuring regardless,<br />
the whole thing can be done all together. This<br />
would be my proposal, meaning that not only due<br />
to this symposium our ideas are taken into account<br />
but also at some of the meeting of the Joint Commission<br />
(GK) some students should come and discuss<br />
what should be included in the theory, what<br />
should not be, and all the other problems. For example,<br />
our class with Bernd Robben was very successful,<br />
but the moment it became really successful was<br />
by complete chance that we had already studied. It<br />
was Terry Winograd whom we studied in Bernd Robben’s<br />
class and in the same week we dealt with the<br />
same topic on a completely practical level for our<br />
Master Project with Peter v. Maydell by chance. And<br />
then it really sank and we were really satisfied and<br />
happy and this happiness and satisfaction lasted for<br />
10 days. Then, it was again one course pulling in this<br />
way, the other one pulling in that way. It should be<br />
that not only administrative affairs should be more<br />
structured, but also whoever claims to teach theory<br />
should be in close contact with someone who<br />
claims to teach practice or projects. And in no other<br />
way exists a joint collaboration, it is just on paper. In<br />
order to become aware of the shortcomings within<br />
this program, the Joint Commission needs the criticism<br />
of the students. We attend the classes and we<br />
see what can be linked between classes to provide<br />
a more efficient and complete learning experience.<br />
This is my recommendation. This would aid our understanding<br />
of what needs should be dealt with.<br />
Frieder Nake<br />
First, it is totally clear, particularly for the students,<br />
that the administrative structure and the management<br />
of this joint endeavor must change radically.<br />
This has always been known but for some reason<br />
has never been done. This must happen. I will move<br />
if this doesn’t happen within the next half year, and<br />
the whole program will be stopped.<br />
Second, it must become much clearer than now<br />
what students who have applied to come here from<br />
all over the world should expect out of the course.<br />
Third, the faculty of these four institutions must get<br />
together. They have never ever met in one room.<br />
There have always been some here, some there off<br />
and on. But all faculty must meet! There must be a<br />
continuous effort over half a year with one meeting<br />
each month with all the faculty. How could any<br />
person in good faith claim that they are running a<br />
program which never has met together? I am totally<br />
more upset than you are. You suffer only because<br />
you don’t get your degree or something, but I suffer<br />
much more, because I have known all this shit<br />
for the last 5 years and nothing ever changes. The<br />
beauty of the jungle, and to start this jungle, is the<br />
same beauty as getting lost, although of course<br />
19
these are only metaphors. At one meeting of the<br />
faculty we should discuss what it means to get lost.<br />
Most likely, these guys in this faculty have never gotten<br />
lost. They must be taught by the students how<br />
to get lost and how to enjoy it. So, there must be an<br />
excursion to some maze somewhere, right? Everybody<br />
must experience this. These guys talk about<br />
practice and theory and media, but they don’t ...<br />
I don’t know.<br />
I had raised my hand to say two words about two<br />
ways to approach what is called theory in the different<br />
meanings of the word. Rainer, you are totally<br />
correct. On one hand, let us think about the Turing<br />
Machine. Without expanding too much on the<br />
topic and without delving into the mathematics,<br />
most likely no theorems will be proven about the<br />
Turing Machine. On the other hand let us consider<br />
the theory of commodity. That is a totally different<br />
one. The Turing Machine is a theory about how<br />
people calculate, and it is obvious that no person<br />
in the world has ever calculated the way the Turing<br />
Machine, if it were built, would be calculating. That’s<br />
why it is a theory. Nobody calculates the way the<br />
Turing Machine calculates, but the Turing Machine<br />
explains how all of them are calculating. Isn’t that<br />
great? That is what theory does to you. Wonderful.<br />
And the theory of the Turing Machine is of course a<br />
beautiful mathematical theory. It must be dealt with<br />
as a quintuple. What is a quintuple? What? I thought<br />
a machine is something that you can carry along.<br />
Rather, it is just something that you write on paper.<br />
That is a revelation. Now, commodity. The first volume<br />
of “The Capital”, which is a book of 3 volumes,<br />
starts by Marx writing, “The wealth of all nations in<br />
which the capitalistic way of production reigns, is<br />
a huge assembly of commodities.” Therefore our<br />
analysis starts with commodity. Marx then develops<br />
in about a hundred pages a totally abstract theory<br />
of the commodity and he is keen on emphasizing<br />
20<br />
that what we are talking about here in the first one<br />
hundred pages has nothing to do with what you<br />
meet on the market. That is my point here. When you<br />
are brave enough to survive 2000 pages to arrive at<br />
volume 3, then you are dealing with what is happening<br />
on the market. Okay, what is my point here? Theory<br />
means to distance yourself from your experience,<br />
from the phenomenon, and from the surface appearance.<br />
That is what theory is. Practice is to get yourself<br />
involved, to get your hands dirty. Life is both of them.<br />
That is why social theory is as good as formal theory<br />
at explaining something we have observed. This faculty<br />
should read Paul Feyerabend’s “Against Method”,<br />
to understand that compared with common beliefs,<br />
formal theories don’t explain anything in the same<br />
way that social theories don’t explain anything. None<br />
of them explains anything. They only describe in that<br />
particular way. Now, axiomatic theories are good insofar<br />
as they deal with something that nobody has<br />
ever observed. Social theories are much more difficult<br />
because they deal with things that everyone<br />
experiences all the time. This is why we believe that<br />
they are not theories. Theory is cruelty because people<br />
want to be right where the things are, right when<br />
the storm comes. I want to grab this thing so that the<br />
storm doesn’t take me away. But theory means to go<br />
away with the storm, to a place where no angels dare<br />
to dream of. Theory is dangerous, practice is trivial;<br />
you just sit there and shit. That’s practice. But theory<br />
is to let your mind go away.<br />
Barbara Grüter<br />
What you said is: Theory is like a cloud.<br />
Frieder Nake<br />
But my clouds are totally clear, my clouds are cubes.
4The<br />
Digital Shadow<br />
as a Redundant Extension<br />
Digital Media Master Project 2007<br />
Presented by Alessandro Corsini<br />
“Digital Shadows” is an interactive installation intended<br />
for placement in urban spaces. It calls for<br />
the use of a camera, several beamers, and a digital<br />
videotracking, editing and archival system. At<br />
first confronted with their real-time silhouette surrounded<br />
by other digital shadows picked by the<br />
system out of the shadows archive, users experience<br />
the sudden and unavoidable alienation of<br />
their own images, stored to reappear in an apparently<br />
unpredictable time and place as context for<br />
another user’s interaction. Polemically using the<br />
city, for millennia the heart and symbol of social<br />
interaction, as projection surface of the imaginary<br />
place where digital and physical identities meet, the<br />
installation reminds us of what great part of our social<br />
interaction has moved to the digital realm and<br />
how little we are in control of it. Born from the effort<br />
of a small group of master students, the project has<br />
reached the objective of promoting and visualizing<br />
a metaphor for the problematic coexistence of real<br />
and digital identities. During the symposium, the<br />
installation will raise theoretical issues concerning<br />
media as “extensions of ourselves” and as “cultural<br />
interfaces”.<br />
21
5Media<br />
Theory:<br />
Clarity or Provocation<br />
Moderation: Katja Langeland, Ricardo Cedeño<br />
Preperation: Özlem Sulak, Yarenny Castro Estrada,<br />
Lorena Fabiola Valdes Altamirano, Aizhen Liu,<br />
Alina Anghel, Selin Özçelik, Ricardo Cedeño, Katja<br />
Langeland.<br />
With the title of “Media Theory: Clarity or<br />
Provocation” the first semester students of the<br />
digital media program initiated a discussion about<br />
the role of theory in the program. With the presence<br />
of professors and students, the debate navigated<br />
between three main issues: the field, the program,<br />
and the key content.<br />
With the phrase “We are lost”, the students provoked<br />
the dialogue about the multidisciplinary aspect of<br />
digital media not only as a program but also as a<br />
field. Under the question about which sciences support<br />
the theory on the field, the answers tended to<br />
emphasize the complexity of digital media. In this<br />
framework, media theory may tend to learn how<br />
to deal with a multidisciplinary field and how to be<br />
open to more perspectives.<br />
As a lecture, the theory classes were the first meeting<br />
point for each generation of students. The theory<br />
class created a space to discuss common perspectives<br />
about the program itself. The result was a<br />
flood of possibilities, improvements and directions<br />
23
that were in constant dialog. Here, these inquietudes<br />
were also discussed and exchanged with most of the<br />
academic community.<br />
Finally, a review of Vannevar Bush and the Aesthetic<br />
Computing Manifesto was given for some students<br />
as a new provocation. But the clarity seems to appear<br />
by considering them as part of the field of digital<br />
media and how they are present in the field.<br />
The following transcription on the next pages shows<br />
some details of the discussion. There are ideas, arguments,<br />
agreements and differences between an<br />
academic community who exchanges opinions and<br />
understandings to find solutions. Please note that<br />
we have abridged some of the text and have made<br />
some names anonymous.<br />
Moderators: This Semester students from different<br />
parts of the world and disciplines met atBernd Robben’s<br />
“Theory of Digital Media” course. Students from<br />
different backgrounds such as computer sciences,<br />
engineering, media and cultural studies, and product<br />
and graphic design created a good environment<br />
in which to discuss media theory. We also realized<br />
that the role of media theory was not at all clear in<br />
our minds. Therefore, our main goal lay between the<br />
two poles of clarity and provocation. We also felt a<br />
bit lost. So we used the opportunity to map the field<br />
of media theory.<br />
Of what topics does the hybrid field of digital<br />
media consist? What kind of media theory arises<br />
from these topics? Here you see a relatively rough<br />
map in which we put the field of digital media studies<br />
in the center, although we admit that this action<br />
could be considered a little pretentious. Continuing,<br />
we have the theories of art, natural sciences, cultural<br />
studies, design, computer science, and media and<br />
communication studies. Together these six fields<br />
form the digital media program, explaining the wide<br />
variety of backgrounds of students within the program.<br />
This generates uncertainties and difficulties in<br />
24<br />
obtaining focus. The question is: How could we approach<br />
these different fields in order to create new<br />
forms of digital media? Is it good to be lost? Maybe<br />
it would be nice if we could get comments especially<br />
from the students. How do you feel? Is this good a<br />
summary of the whole process?<br />
Natural<br />
Sciences<br />
Art<br />
Cultural Studies<br />
Digital Media<br />
Studies<br />
Media /<br />
Communication Studies<br />
Design<br />
Computer Sciences<br />
Barbara Grüter: I am not a student but I can answer<br />
how I feel. Sometimes I also feel that I have been lost.<br />
I think this is a particular feature of our field because<br />
of its complexity and dynamics. We always reach<br />
the limits of what we know. And then of course we<br />
feel lost. We have some previous knowledge and try<br />
to map what we do not know, to understand or to<br />
get a feeling for the unknown. In a certain way the<br />
teachers are in a situation similar to that of the students.<br />
This is the first remark. The secondary remark is<br />
that I would think about this field not only as a summary<br />
or something that is receiving input from different<br />
theories. I would also like to think about our<br />
topics. I would like to think about what we call the
actor or user and his or her relationship to the world<br />
mediated by the media we are trying to understand<br />
and develop. I do not see this relationship in this<br />
map. I would like to put that at the starting point<br />
and then try to understand the contributions of the<br />
other people and fields.<br />
Student: Did you try to choose two theories which<br />
are really opposite and try to combine and analyze<br />
them? This could be a solution to your problem.<br />
You could pick two, combine them and analyze the<br />
third. Or, perhaps make two triangles and then try<br />
to start from the basics and then expand. It is just a<br />
proposal.<br />
Guest: I just wonder how natural sciences constitute<br />
digital media theory.<br />
Moderators: For example, there is a student with a<br />
background in biology, and in our theory course we<br />
studied a topic related to biogenetics. Maybe I could<br />
give you an outline of what we did in this term.<br />
What is a medium? We analyzed the differences between<br />
old media and new media by reading historical<br />
texts such as Vannevar Bush’s MEMEX, which we<br />
shall discuss later in our presentation. We learned<br />
about computer intelligence, human-computer<br />
interaction, information and hypertext as ways to<br />
write and read new media, free software, design,<br />
etc. The most commonly used reference was the<br />
New Media Reader. Some backgrounds were covered<br />
more, some less. Each of these backgrounds<br />
deals with such large amounts of theory that it was<br />
sometimes hard to get people to agree. That is why<br />
we want to continue and to ask: How much of this<br />
map is currently covered by digital media in your<br />
courses? How do you feel about it?<br />
Student: There is very little choice in the courses that<br />
we are offered. I do not see a connection between<br />
course A and course B. This addresses the point of<br />
this mapping system; if these universities provide<br />
courses that cover these several areas, there should<br />
be a connection.<br />
Moderators: This is more like a multidisciplinary<br />
course of study. That is the reason why digital media<br />
is in the center of the map. Supposedly, digital<br />
media connects all of those topics. But sometimes<br />
people in this program of study feel that these topics<br />
are so separated and so different, that it is impossible<br />
to make connections between them. On<br />
the other hand, inside the study program it is also<br />
felt that there is not enough coverage from the different<br />
topics around digital media. There are scant<br />
between lectures. That is why the question marks<br />
appear here. How much of this map is covered by<br />
digital media? Should we cover the entire map?<br />
That may be quite impossible. How much should<br />
be covered? Perhaps 50 or 10 percent. Who decides<br />
which field should be more heavily emphasized for<br />
any topic? How much coverage of a certain topic is<br />
needed in the digital media studies?<br />
Barbara Grüter: The idea is that there is certain,<br />
given knowledge of what has to be taught, like<br />
sections of a cake. So, who decides whether a given<br />
slice of cake is part of digital media or not? But<br />
we do not have such a strict format of knowledge.<br />
In this way, I agree with you that we have to theorize<br />
and develop within media theory the ideas of<br />
how to understand what is beyond our knowledge,<br />
how to build common ground, how to understand<br />
the logical contradictions between different disciplines,<br />
and how to identify novel ways to merge<br />
those different formats. In my view, we have a form<br />
of developmental sciences which has enabled us to<br />
move between different options and to turn them<br />
into new opportunities. Therefore it is not a stabilized<br />
format of knowledge or sometimes there is a<br />
25
little bit of stabilized format but it is not only that. It<br />
comes into movement during our learning and<br />
working processes.<br />
Student: Should all the fields on that map be included<br />
in digital media? I mean, is digital media open<br />
to everybody? For instance, could a heart surgeon<br />
study digital media?<br />
Moderators: I do not know.<br />
Heidi Schelhowe: I am Heidi and I work in a special<br />
application field of digital media and education. That<br />
was what I missed in the picture before that you did<br />
not point out. The idea when we established this<br />
program was also to have several different application<br />
fields such as: How to deal with fields of education?<br />
Because I really feel that we have to understand<br />
something in the field of education, if you want to<br />
apply digital media into the field of education.<br />
Concerning the question of the whole program, the<br />
program as a whole is a new field coming up and<br />
digital media is one. Sometimes you have fields that<br />
are only a combination but I have the impression<br />
that you want a new scientific and academic discipline.<br />
I believe that there is a new discipline coming<br />
up nowadays which is emerging out of computer<br />
science. That is one of the fields. Art and design is<br />
another field. When we started such a program, it<br />
was the same as when computer science began. It<br />
was a combination of mathematics and engineering.<br />
The faculty who thought this field would be<br />
emerging believed that the next generation would<br />
be educated in both fields. But our faculty is educated<br />
in only one field. We are not really able to combine<br />
all these fields. But we have to discuss and have<br />
discourse on what the theory behind it could be and<br />
how it could develop. So we are not able to bring<br />
all of these courses fields together in our courses.<br />
I fear we are not able, so that will be the task of the<br />
26<br />
new generation educated in both fields. But what we<br />
should do is discuss with each other and with you if<br />
there is a new theory developing out of computer<br />
science, design, art, and applications.<br />
Guest: I study human-computer interaction and usability.<br />
I wonder with the map is that whoever comes<br />
to your digital media program has a right to have<br />
their particular background incorporated in the program.<br />
It sounds you have collected all your backgrounds.<br />
This is very interesting because one’s personal<br />
background will always stimulate their interest<br />
in digital media. You make a connection yourself. This<br />
connection may also be institutionalized, but it needs<br />
not be. It could be just your personal connection because<br />
of your background. That is very interesting<br />
and perhaps productive but I think it is not appropriate<br />
for digital media to incorporate that into a theory.<br />
If you look at that map you have a common subject<br />
in the middle with which you are dealing and this is<br />
something that already connects all these other things.<br />
The different surrounding subjects offer their particular<br />
perspectives and those who teach digital media<br />
offer their particular perspectives on those subject.<br />
I agree with Heidi that over time there will be a process<br />
of teaching and communicating with each other as we<br />
are doing now in this symposium. Ideally a common<br />
understanding of what makes digital media a<br />
particular field will emerge. I do not know whether<br />
or not that is the theory. I think of Andreas Hepp who<br />
said that a theory which also applies to other media<br />
will develop. Thus, we have media communication<br />
studies.<br />
Student: For me, digital media is like a cloud covering<br />
all of these subjects. For me it is not so tangible,<br />
I can not exactly define digital media or digital<br />
media theory. For me, digital media is like a tool for all<br />
these subjects which aids in realizing or creating new<br />
things. Digital media courses should not necessarily
involve all of these subjects, but we would obtain<br />
good results if we did combine them.<br />
Student: I am a digital media master student as<br />
well. When we were discussing the terminology<br />
of art or computer science in digital media theory<br />
class, the discussion began and finished with the<br />
same questions, such as: What is art? What is communication?<br />
What is media? We still wonder about<br />
those questions. The common language for talking<br />
to each other is not clear at all. I speak Spanish and<br />
you speak German and maybe Russian, Lithuanian,<br />
or Romanian. We talk about the same things, but<br />
we cannot understand each other. The discussion<br />
feels endless and everytime we arrive back at the<br />
beginning. This is why we still feel lost and are not<br />
able to communicate effectively.<br />
Rainer Malaka: I teach digital media at the University.<br />
Somehow I should know what digital media is.<br />
Somehow I am still in the process of learning it. But<br />
I have to confess that I still do not know what digital<br />
media is.<br />
I think your questions like: What is x, what is art?<br />
What is digital media? are really broad questions<br />
that we should always keep asking ourselves. What<br />
are we doing there? For what are we searching?<br />
What are the answers? These are all great questions.<br />
What is art? is an extremely pertinent question,<br />
because art can be a lot of things, from artistic<br />
things, to craft and the art of programming, to the<br />
art of doing something. Art can have very different<br />
meanings. On the other hand, examine whatever<br />
discipline you study, let it be digital media, computer<br />
science, artificial intelligence or even neurobiology.<br />
What should people learn in that discipline?<br />
Perhaps mathematics, maybe some biology, etc.<br />
You always start and end up like this. And if you go<br />
to a curriculum-based study program somewhere,<br />
you will find teachers who are experts in a certain<br />
domain. Often you would find out that there is no<br />
link between the faculty, or that some of them do<br />
not talk to each other. The older you become, the<br />
less you talk to people; you stick to your own domain.<br />
Some of us still keep trying to communicate<br />
as much as possible with other people. The ones<br />
achieving communication are mostly the younger<br />
ones, the students.<br />
If you are looking for the link between these disciplines,<br />
for the link between the teachers or professors,<br />
then maybe you are the link to bring them together.<br />
This might be confusing, but also a chance<br />
to select your project and to set your center of gravity<br />
somewhere. In most cases, this could be pretty<br />
personalized; you can find your personalized focus<br />
in digital media. There is no predefined thing, in all<br />
four institutions; this is open-ended on purpose.<br />
You can emphasize design, computer interaction,<br />
or artificial intelligence and still study digital media.<br />
In these four semesters, people can just make the<br />
most of their situation. If you really want to find a<br />
definition for digital media then I would say that as<br />
a computer scientist, the center of gravity of digital<br />
media lies somewhere between computer science<br />
and design. Maybe for other people more originating<br />
from art or probably design, the center of gravity<br />
lies more in design and art with some computer<br />
science. There might be one person here, Frieder<br />
Nake, who is sometimes right in the middle. Maybe<br />
he is the center of gravity.<br />
Andreas Hepp: I can really say something about<br />
that question from another perspective of communication<br />
studies. We have a discussion about that<br />
for a long time. What is at the center of the discipline?<br />
I think, one point I just can communicate that<br />
is there is a big difference between discipline as an<br />
academic institutionalized thing and as student<br />
27
program. We, colleagues of mine, are teaching very<br />
different student programs which are sometimes<br />
very short. For media communications, it is the only<br />
question which role media communication plays in<br />
what time. It can be very different, it can be cultural,<br />
it can be social. It can be on a very small scaled community.<br />
And this kind of structuring, you would find<br />
in very different disciplines, at least in social sciences<br />
and humanities.<br />
Frieder Nake: I am a student, too. In this map, with<br />
the six fields identified there, it is intriguing that you<br />
labeled two of them as sciences, two of them as studies,<br />
and two just have names. Let me assume that<br />
they are practices. That is perhaps interesting that<br />
you put them with nicely opposed beginnings and<br />
endings. I wonder of course, why any n number of<br />
other disciplines do not appear, such as philosophy.<br />
It is impossible to study digital media without philosophy.<br />
Or why not semiotics? Semiotics will encompass<br />
all of these. Why not theology or the theory of<br />
dogmatism. You and even some professors start with<br />
“We are lost.” I thought, ”That is great! At least they<br />
are lost, which means something is really stable.”<br />
What else would you expect as a human being other<br />
than being lost. That is why I mentioned theology.<br />
There is no reason to attend a university unless you<br />
are lost. One other reason I know is that you want to<br />
get a better job than the terrible jobs you can find<br />
nowadays. So, we are caught between the disciplinary<br />
question: Where do these disciplines come from?<br />
There is the world; the world is what it is and nothing<br />
else. So, you then wear certain yellowish, greenish<br />
or whatever glasses and you look at the world and<br />
you call that a perspective. You study the world from<br />
a perspective and you discover certain phenomena.<br />
And then somebody says, “Look we are making<br />
money here, we need some guys with green glasses<br />
we call that discipline A and some others from<br />
28<br />
discipline B.” That is for those who do not want to get<br />
lost. It would be great if our study program in <strong>Bremen</strong>,<br />
with all its complexities, was named “The Study<br />
of Getting Lost”.<br />
Marion Wittstock: I agree with Andreas Hepp and<br />
Frieder Nake. To find out what digital media really is,<br />
we have to formulate the question more precisely.<br />
And “formulating the question more precisely” is not<br />
saying “what is it”. Where, and under which conditions<br />
does this question appear? We are not trying<br />
to get the terms with our basic paradigms. When we<br />
tried that early during the development of the digital<br />
media program, we had some help from Mihai<br />
Nadin. He told us that we would either develop our<br />
own research question and somehow claim a certain<br />
research domain, develop our own methodology,<br />
or digital media would never become a discipline in<br />
its own right. Therefore, I would not say this is getting<br />
lost. We should focus on different aspects, such<br />
as what kind of questions and methodologies from<br />
other disciplines we could follow to delve deeper into<br />
the study of digital media. We should “get lost” in that<br />
sense, to gather those questions and methodologies<br />
from different disciplines. We should apply them to<br />
our research in the masters or PhD projects.<br />
Student: What I have seen in this discussion is that<br />
there is a slight complaint about the fact that there is<br />
no structure to this field. But I think this is the original<br />
character of the digital media subject in itself. Various<br />
digital media show us that everything is constantly<br />
evolving and changing. We are starting to realize this<br />
but if we realize this we have to accept that we have<br />
no stable situation. There are no final decisions. After<br />
each decision is made, we see there is a new perspective<br />
to it. Digital media is rather an intangible<br />
subject. It is cultural technology. If we ask ourselves<br />
how to master this subject, we could be asking: How<br />
do I become a good writer? Should I improve my
writing skills in order to become a good programmer?<br />
What and for whom do I write? There are two<br />
ways and both ways are right. This program should<br />
allow both strategies because we need both strategies<br />
to develop our projects. I think it is frustrating<br />
for some people that we are interested in technology<br />
and that means we like structures that have results<br />
but when we start reflecting upon for whom<br />
we develop these solutions, we find out that this<br />
field is rather dynamic.<br />
Moderators: We want to continue and just slightly<br />
shift the focus of our discussion. While we did our<br />
studies of theory some problems arose, but these<br />
problems were not only related to the discourse of<br />
theory but also with the whole program. We called<br />
this a “case study” of things with which we might<br />
have problems, such as applying theory into practice<br />
or finding missing links. We also had to learn<br />
how to collaborate with people from different backgrounds<br />
and to find common ground on which we<br />
could communicate with each other. Additionally,<br />
the output we have to prepare for many courses<br />
should ideally prepare us for our master’s thesis.<br />
Finally, diversity is missing in the courses. During<br />
the whole semester, we had a lot of discussions<br />
about which things were not working well.<br />
Student: I want to return to the “heart surgeon problem”.<br />
I have been thinking about this during the presentation.<br />
Of course, a heart surgeon can apply to<br />
digital media and he will probably be accepted. This<br />
is exactly what gets me excited about being here.<br />
When he does his surgery, there are cameras inside.<br />
He can do two things: design or art. He could produce<br />
an interactive design of how he performs surgery.<br />
So I could actually experience a surgery before<br />
being in the operating room. If the surgeon records<br />
the videos and external sounds from the street, it<br />
will be a video art piece in which what is interior<br />
and exterior would be played. This is limitless. This<br />
is why I am here, and this excites me. So, coming to<br />
the problems, coming to this list. If I was the heart<br />
surgeon who wants to do one of these two projects,<br />
I would be very lost here. Because I would not be<br />
able to have access to other courses that I would<br />
like to have in order to produce a project as well as<br />
I would like.<br />
The problem is that we cannot go in depth into our<br />
interests. We really do not have time, nor are classes<br />
very accessible. One of the problem concerns language.<br />
The digital media master program is in English.<br />
If we want to take an undergraduate course,<br />
those are taught in German. The credit points do<br />
not match either. I enjoy the fact that the program<br />
is broad but I am upset that I cannot delve deeper<br />
into one subject for a period of time in order to facilitate<br />
my learning goals.<br />
Barbara Grüter: I have one comment to add. The<br />
project is supposed to be an opportunity to go<br />
deeper into one topic. I would suggest for you to<br />
wait.<br />
Student: There is something I would like to add.<br />
What we certainly have learned, although we are<br />
confused, is to collaborate. I think this is a core<br />
issue. Different people come together and have<br />
completely different understandings of the same<br />
thing. At first, you try to communicate and then<br />
you realize how many different viewpoints exist.<br />
Later, you try to apply that knowledge to your own<br />
thinking and try to come up with an alternative<br />
solution. It would be great if this process worked<br />
well. But we would still need time and facilities to<br />
dive into a particular topic. The only course I took<br />
this term in which I had a great understanding was<br />
the course on semiotics, and still I have not had<br />
enough time and am still not satisfied.<br />
29
Student: This blending of professions, is it healthy?<br />
For example, a person may spend eight years on<br />
one thing and he may become very good at that. He<br />
spends four years doing different things, and he may<br />
not be as good in either of them.<br />
Heidi Schelhowe: It may be better to wait until the<br />
second term, because the project is a very central<br />
part of our study program. With the master project<br />
you can delve deeply into one topic. You might<br />
not have the courses but our role as faculty consists<br />
mostly of giving advice on where to find the information<br />
you need. The role of the teachers in the project<br />
is that of a moderator, who helps you find your<br />
own path. In addition, the main part of your master<br />
thesis is about researching one subject very deeply. I<br />
feel that this program gives you more freedom than<br />
other programs.<br />
Rainer Malaka: I think the digital media program<br />
establishes new connections between formerly<br />
divided fields. It is rather important in digital media<br />
to know how to set up these relations and how to<br />
think about whether these relations are sensible or<br />
not. In order to execute these relations, we have to<br />
become technicians to a certain degree. But purely<br />
being a technician and specialist in digital media<br />
would be a broad perspective for this program in<br />
general.<br />
Barbara Grüter: What is digital media? What is art? I<br />
think the questions you formulated in your course<br />
imply that you might have come to some incorrect<br />
conclusions. These questions imply that you may<br />
have the right answers. I do not think that you will<br />
learn the right answer to these questions. You will<br />
see answers from different perspectives and disciplines.<br />
The discipline of digital media, if it is a discipline<br />
at all, is not old enough to have its own perspective.<br />
It does not have an answer to anything yet.<br />
30<br />
Asking many artists these questions and discussing<br />
the answers will not result in a theory. You will not<br />
leave with a theory of digital media but perhaps with<br />
many relevant perspectives which will help you perform<br />
in various contexts. So, you would be prepared<br />
to see in different perspectives, and be able to choose<br />
an area in which to work and apply what you have<br />
learned.<br />
Moderators: Beside the collaboration of people,<br />
we faced another problem in our last digital media<br />
theory course. We studied digital media theory on a<br />
timeline, from the 1940’s to 1990’s. There were people<br />
who asked for more recent theoretical papers during<br />
this class, in order to get to know about recent<br />
developments in this field. What do you think about<br />
that?<br />
Rainer Malaka: I can answer your question only from<br />
my point of view. … You are under high pressure in<br />
two years in this program. I would say in general, all<br />
of the MA students I know have the same feeling. You<br />
have much more experience than our BA students. In<br />
the first semester, it is hard work for every person. You<br />
do not know anything in the first semester. Teachers<br />
teaching the core courses in the MA program have<br />
similar problems. But I can say that everything will<br />
change in the second semester. This is my experience<br />
not only with the MA program in digital media also<br />
with the teachings in that context.<br />
Frieder Nake: It is correct. You are the victims. The<br />
Europeans decided to destroy their well-established<br />
and beautiful third level study programs by turning<br />
them into BA/MA programs without understanding.<br />
At a good university in the US, if anybody applies for<br />
an MA program, this is a mature person with a lot of<br />
background in some subject. And the person believes<br />
he or she wants to scientifically study this subject<br />
matter, not solely for a profession. Because in the US
the BA means “this person has a profession”. At a<br />
good university in the US, you apply after long deliberations<br />
to an institution, such as Carnegie Mellon,<br />
and you go to an interview with four professors<br />
for four days. You have looked up their publications<br />
and ask to study under their guidance. Only a small<br />
number is accepted. As long as Germans and Europeans<br />
do not do this, we will be stuck in this situation.<br />
There must be a foundation. Sixty people are<br />
in this MA program with different ethnic, religious,<br />
professional, age, and experience backgrounds<br />
each year. At first, everybody must accept that we<br />
are lost here. How can sixty of us develop some<br />
identity without considering our backgrounds in all<br />
these German surroundings? …<br />
Barbara Grüter: I am the person who should say<br />
something now. Leave <strong>Bremen</strong> as soon as you<br />
can! But maybe you are also a victim of all German<br />
professors, I do not know. I want to come back to<br />
the issue of why we teach media theory in the first<br />
term. One proposal from Frieder Nake was to learn<br />
the history of the media we study and get to know<br />
how those things can develop your own research<br />
goals. The second possibility could be just to think<br />
about what it means to build a common ground in<br />
this field. You can conduct this in different ways but<br />
you should think about yourself in this field.<br />
Student: I was really happy to join these high potential<br />
students of the digital media program in Bernd<br />
Robben’s course. I have studied here since 2003,<br />
and took a break for one year. Last semester I got<br />
the chance to have this course. I witnessed some<br />
progress. I want to come back to the efforts many of<br />
you made, because in the media theory course we<br />
saw that the basic problem of “being lost” does not<br />
exist on an intellectual level but on an organizational<br />
level. I have studied this program for a long time<br />
and I feel that it is arrogant to say that these persons<br />
are really creative in being lost. Because I know that<br />
many of you have traveled thousand of kilometers<br />
to come here with specific expectations that you<br />
really want something from this digital media study.<br />
I noticed that in this course because I had so many<br />
discussions with you and I noticed the deep interest<br />
in understanding digital media theory.<br />
So, what I want to suggest is just to be honest in<br />
discussing this point, that there are some very serious<br />
mistakes occurring in the administration.<br />
That is fine. It is a pioneering program of study. It is<br />
difficult to organize such a program within 4 universities.<br />
Most of the students are international ones<br />
who do not know the background of the German<br />
system of education. They do not know about the<br />
differences of the four Hochschulen. That is not<br />
their fault, it is just a communication problem in this<br />
program. Hochschule Bremerhaven starts its<br />
lectures in September, University of <strong>Bremen</strong> in the<br />
middle of October, HfK and Hochschule <strong>Bremen</strong><br />
start at the beginning of October. Is it so difficult<br />
to organize a common starting point for the whole<br />
program?<br />
Frieder Nake: They must do that, but they do not.<br />
Student: Can we become creative students with<br />
creative ideas? This course was the only course this<br />
semester in which all the digital media MA students<br />
were able to meet together.<br />
Barbara Grüter: I am really glad that you were able<br />
to work together in such a course. That was our<br />
aim. But a problem is that we have several topics<br />
here in the middle of our discussion. One is the role<br />
of Media theory in digital media studies, another<br />
concerns organizational problems.<br />
Student: There should be a structure by which<br />
31
someone whose mother tongue is German should<br />
help us through the whole process. This is a very basic<br />
thing. It should not be a problem to change between<br />
the universities. If it is a program organized by<br />
four universities, this should be very simple.<br />
Barbara Grüter: I agree with you. These are hardwired<br />
institutions which really resist to change. We<br />
are trying to build something that allows us to go<br />
through borders and look for the others and communicate.<br />
But we still suffer because of these structures<br />
that you have experienced in a very hard way. What<br />
I can recommend is to write to one professor before<br />
it comes to the end. I think that everybody will help<br />
you to solve this situation of bureaucracy.<br />
(Break)<br />
Moderators: How can media theory change someone’s<br />
vision? We had 16 different topics on media<br />
theory in our course and want to give you<br />
some examples.<br />
Student: Some people wonder why we should read<br />
papers from 60 years ago in order to learn media theory.<br />
The paper I am going to discuss was published<br />
in 1945, so it is 62 years old. But when I read it, I said,<br />
“Wow, Vannevar Bush is an amazing guy!” He had the<br />
idea of a machine called MEMEX. His idea of the ME-<br />
MEX was to compress all books and all information<br />
available into one machine, creating individual trails<br />
and links. The idea of the MEMEX was very influential,<br />
as it strongly influenced Douglas Engelbart, the<br />
inventor of the mouse, the word processor, and the<br />
hyperlink. I read in a Chinese book that Engelbart really<br />
thought of Vannevar Bush as his godfather and<br />
that he considered Bush’s papers and ideas like a bible.<br />
At that time, Vannevar Bush thought of inventing<br />
a machine to which we can talk, which would type up<br />
our words and answer our questions. But until now,<br />
32<br />
speech recognition and related concepts need to<br />
develop further to achieve this goal. Bush also<br />
dreamed up the concept of immediate photography<br />
as well as compression and miniaturization.<br />
Sometimes the students cannot learn anything from<br />
a theory course at all. Maybe I don’t like the course,<br />
the instructor. Or I just don’t like it at all. Perhaps the<br />
teacher has given me reading material which I do not<br />
read. Sometimes other students give a presentation<br />
and I do not come to class. I complain afterwards that<br />
I have not learned anything at all. If you really read,<br />
you will learn different aspects of your field.<br />
For example, you might want to do excellent programming<br />
or work in a profession using Adobe Photoshop.<br />
Have you ever thought about where this<br />
technology originated? Where does object-oriented<br />
programming originate? What is the history of the<br />
Internet? We use the Internet everyday without realizing<br />
where it came from. It comes from Bush’s ideas.<br />
It is amazing.<br />
These questions I often asked myself as a master student<br />
. We should not only learn the technology of the<br />
present, we should be aware of the creative minds<br />
behind the technology. We try to be creative students.<br />
By doing so, maybe we can change the world by creating<br />
tomorrow’s new technology, new software, and<br />
new equipment. That is what I have learned from<br />
these people. I would suggest that if you have not<br />
read this paper yet, you should really read it.<br />
Vannevar Bush believed that there are two kinds<br />
of people. One is the creative man, the other is the<br />
repetitive man. Starting from repetitive thought<br />
you can make some machine which repeats what a<br />
human thought. But this model is limited to<br />
well-defined problems. On the other hand, the<br />
creative mind enables artists to build inspiring pieces<br />
of art which a robot or a computational model<br />
produce with today’s technology.
Vannevar Bush is amazing because he really influenced<br />
the development of computer science in<br />
the 20 th century. However, he was never actually<br />
engaged in the development. His ideas influenced<br />
other people such as Douglas Engelbart.<br />
Student: Why did people give him money? He was<br />
also the founder of a system which actually was<br />
used for building weapons.<br />
Student: He viewed military, industry, and academy<br />
as an iron triangle. They help one another. At that<br />
time, he wanted to build a weapon. But he realized<br />
that weapons can destroy human civilization. Later<br />
his ideas changed towards the belief of new technologies<br />
augmenting human intelligence. That is<br />
my personal experience with media theory and this<br />
paper. I shared my experience with you.<br />
Moderators: Our last topic is the Aesthetic Computing<br />
Manifesto.<br />
Student: I want to say something general about<br />
the theory class. I really enjoyed it, because at the<br />
beginning we read the Vannevar Bush paper and I<br />
wondered why. Afterwards I realized that we were<br />
progressing on a time line and I accepted the fact<br />
that it was going to make sense at the very end. The<br />
Aesthetic Computing Manifesto was the last paper.<br />
I presented it even though I did not have any<br />
idea about the topic prevously. It has two words<br />
that I really like. One is “aesthetic”, the other one is<br />
“manifesto”. I presented relative aesthetic theories<br />
from Kant and David Hume about how we perceive<br />
things, whether it is sensual, and where the feelings<br />
of enjoyment or pain and cognition lay. And then<br />
we discussed different manifestos which were usually<br />
artists’ declarations. It was very intriguing to see<br />
this in the context of computer people. They came<br />
up with a manifesto which showed that they were<br />
very displeased about how things were going and<br />
wanted radical change. That was their intention.<br />
Later when we discussed this in class, it was interesting<br />
to observe that the people from computer<br />
engineering background could not comprehend<br />
the Dadaist manifesto or why it was so important.<br />
It created a good environment of people of two<br />
very different backgrounds exchanging ideas contradicting<br />
and conflicting each other. In my opinion<br />
the Aesthetic Computing Manifesto was a good<br />
example of the core ideas found in the digital<br />
media program. I thoroughly enjoyed reading it<br />
since it suggested a different way of thinking which<br />
is both scientific and artistic.<br />
Moderators: We will close now. We hope that you<br />
may want to add some of your experiences you<br />
had in this digital media theory class. “Clarity and<br />
Provocation: Media Theory” clarifies some incidents<br />
in history and also in our mind, but it will always be<br />
a provocation.<br />
Marion Wittstock: I would just like to add some<br />
advice. You should take your list of complaints to<br />
the joint commission. We will discuss it there.<br />
Frieder Nake: I would like to make one very brief<br />
comment and then ask a question for further<br />
clarification, or at least out of curiosity. A little<br />
comment only, about “Media Theory: Clarity or<br />
Provocation”. I would suggest “and”, because any<br />
attempt to clarify is a provocation in the literal sense<br />
of the word.<br />
This question is more connected to this manifesto<br />
that you apparently discussed. It is amazing that<br />
this particular manifesto, of which I am a co-author,<br />
but I guess the one who was most opposed to that<br />
particular manifesto because I found it much too<br />
lean and smooth and without provocation. You<br />
33
discussed the whole idea of a manifesto as well.<br />
There is a manifesto called “The Software Manifesto”<br />
which would be interesting to read in this context.<br />
It is too long to be a great manifesto. The idea of a<br />
manifesto is important in our context. Two years ago<br />
we hosted an American artist named Mark America.<br />
He taught a block course. They started the first morning<br />
by writing a manifesto. In this way he introduced<br />
the topic of manifestos. There was a journal as well<br />
called Design and Language. In each of its issues it<br />
reprinted a manifesto, starting of course with the<br />
Communist manifesto and then several others. The<br />
idea of a manifesto as one kind of text could perhaps<br />
be something really interesting to study, to take up,<br />
to use as a form in digital media. I would like to think<br />
about it.<br />
Like The <strong>Bremen</strong> Manifesto of Media Theory.<br />
34
6From<br />
Marketplace<br />
to Agora - The Internet as<br />
a Community Space<br />
Wolfgang Coy<br />
I am very happy to be here. I have deep, deep memories<br />
of <strong>Bremen</strong>. Yesterday in the Rathaus I had a<br />
very warm welcoming.<br />
Today, I would like to talk about the development of<br />
the Internet in the last ten years. I have been circling<br />
around questions of theory. I will not talk about<br />
theory in a serious sense, because it is certainly not<br />
possible in such a short period.<br />
The topic I want to discuss is the difference between<br />
the Internet before 1995 and after 1995. The special<br />
subtopic focuses on the differences both after 1995<br />
and after 2002. It seems to me that are different<br />
layers of the Internet now, which require that we<br />
take a deeper look at them. I have used some pairs<br />
of words to describe the differences.<br />
The Greek word agora in essence means<br />
‘marketplace’, specifically the marketplace where<br />
Socrates stood around and answered questions<br />
that were asked to him by townspeople. After<br />
answering these questions, some townspeople<br />
became enlightened. At least, Plato was enlightened.<br />
This is agora. At the same time it was also a<br />
35
marketplace were one could buy vegetables and<br />
food of any kind. ‘Marketplace’ and agora are in<br />
essence somewhat the same words for different<br />
things. One is a public space – agora – where politics<br />
happen, where people meet to discuss the state of<br />
the city and state of affairs. Also, it is in a certain way a<br />
place where private meetings could take place.<br />
This difference between private space and public<br />
space is very interesting. Nowadays, in many cities<br />
we have something called “the street”. You can go<br />
to the street, you can demonstrate on the street. But<br />
there are more and more shopping malls built in the<br />
cities. In shopping malls you are not even aware that<br />
you are no longer in the street, but are on private<br />
property and are subject to different legislation. There<br />
is clearly legislation for the street - an open, public<br />
space - and another for the shopping mall. Yesterday,<br />
for instance, we were in the Lloyd passage. I do not<br />
know whether it is a public or private space. It is hard<br />
to tell. It looks like a private space, but I am not sure.<br />
There is even a difference in the architecture. The<br />
same thing happened to the Internet.<br />
The Internet is a public space to some extent as seen<br />
by its history. At least, it was publicly founded and<br />
financed. Now to a large extent it is a shopping<br />
mall. This is an interesting shift. In the context of<br />
media, I want to go back 200 years, when the first<br />
newspapers were regularly published. As Jürgen<br />
Habermas noted in his seminar work of 1961 on<br />
the structural change of the public sphere, the free<br />
press, at least in traditional Western democracies,<br />
was an essential element of the self-reflection of the<br />
new bourgeois society. Self-reflection of society requires<br />
media. Otherwise it can rarely occur. The basic<br />
medium of the parliamentary democracy was the<br />
newspaper. This has changed and it is interesting to<br />
consider what Habermas pointed out back in 1961.<br />
This is in fact is media theory, but not too many<br />
36<br />
people recognize it as such. You have to read this book.<br />
It is a rather large volume, around 800 pages. The<br />
second book you should read is “Process of Self<br />
Reflection” by Nikolas Luhman, which is actually<br />
about the process of self-organization of society. This<br />
process of self-reflection, and at the same time of<br />
self-organization, was not as free as one would assume,<br />
because the press is usually in private hands.<br />
You may hear the saying that “Freedom of the press<br />
is the freedom of the people who own that press”.<br />
This demonstrates that freedom is not easily gained.<br />
And the question which I want to pose is, “What has<br />
changed with the Internet?” Of course, freedom of<br />
the press does not mean that societies have always<br />
been self-reflecting. There was, of course, also a commercial<br />
side of the printing press. In this picture you<br />
see how it looked in London in middle of the 19 th<br />
century. This is also a model of how societies may<br />
develop.<br />
In the 20 th century, this all culminated into what is<br />
now called mass media. I think that mass media is<br />
a product of the 20 th century. It will fade away. Mass<br />
media has neither a future nor perspective. Because<br />
the Internet is not a mass medium, the media processes<br />
inside the Net are also not mass medium<br />
processes. This is also debatable. Perhaps the very<br />
structure of mass media was restricted to the 20 th<br />
century. This is a lucky idea because mass media usually<br />
means a lot of organized joy and entertainment<br />
and very rare moments of reflection. On the other<br />
side, it is a very unlucky realization, because where<br />
will the self-reflection of society occur if mass media<br />
is gone? It is a difficult situation. We are in-between a<br />
very difficult development.<br />
In the next slide you can see and read, in German, the<br />
propaganda of Nazi radio on the left side and the propaganda<br />
of a private television broadcaster in Austria<br />
from ten years ago on the right side. They are very
similar. They say, “There is politics, there is entertainment<br />
and there is togetherness, and we all have to<br />
say together.” The sentence the Nazis used was: “Wir<br />
senden Frohsinn, wir spenden Freude.“ I think this is<br />
the shortest possible description of mass media. It<br />
has nothing to do with news or reflection and nothing<br />
to do with information or education. It is just<br />
entertainment. And this is the very basic structure<br />
of that.<br />
Of course, we can make some short observations<br />
about typical broadcast delivery, broad distribution,<br />
or what quasi-monopole or oligopoly mean<br />
in many countries. It is freely available in public,<br />
it has a broad content of general interest, it is up<br />
to date, it is updated regularly, and it has controlled<br />
information. This means that typical mass<br />
media has some sort of editorial line, certain<br />
opinions which are supported by the producers of the<br />
medium. Usually they have a self-description of<br />
being open to any opinion, but of course they are<br />
not. They are privately owned or governmentdirected.<br />
The main goal is entertainment and the<br />
whole thing is called a “program”. Newspapers<br />
have certain programs, TV-stations have a certain<br />
programs. “Our station sends only the truth and the<br />
truth only”.<br />
Media and networks have very interesting<br />
self-stabilization process, which means that if they<br />
have more users, they usually must generate more<br />
content. If they have more content, they achieve a<br />
higher value. If they achieve a higher value, they<br />
attract more users. This is of course a spiral. It is a<br />
basic strategy of media to try to become important.<br />
Mass media are in some equilibrium of expansion.<br />
They have certain areas they occupy, which they<br />
have to defend against opponents. This may also be<br />
a description of the computer networks in which we<br />
can retrospectively say that ARPANET was the most<br />
important. It was certainly not the only one, but<br />
for several well known reasons it became the general<br />
ground for preparing the Internet. Protocols of<br />
ARPANET have basically become the protocols of<br />
the Internet. In this sense, we can say that the history<br />
of the Internet is ARPANET.<br />
What can we do with such a network? An<br />
awful lot. Initially, ARPANET was intended solely<br />
for computation on a distant computer or for file<br />
exchange. But in fact, we can communicate, we can<br />
chat, we can discuss, struggle, and exchange things<br />
– material or immaterial. We can search for and receive<br />
help. We can help ourselves. We can browse,<br />
search and sometimes find, exhibit, propagate,<br />
organize, advertise, buy, and sell in this network. It<br />
is a very universal tool for many things.<br />
From the very beginning, there were politics in<br />
the Internet. There was the Usenet news which<br />
came from outside to the Internet. It was in fact<br />
founded in media structures. Once it was<br />
recognized as a medium, which is more than just<br />
computing or exchanging files, the community of<br />
the Internet declared very early that it would resist<br />
censorship. This was usually thought to have been<br />
the construction momentum of the Internet, but<br />
it certainly is not. It was a constructive element of<br />
people who used the Internet, who wanted to circumvent<br />
censorship. There have been examples in<br />
Germany and in the rest of Europe. One newspaper<br />
article some years ago was prohibited in Germany.<br />
This article was immediately placed on the internet<br />
in The Netherlands, among other countries. The pirate<br />
community in Sweden was busted by the police<br />
but immediately had a copy in The Netherlands<br />
and other countries. Now that pirate community is<br />
left alone.<br />
We have new ideas concerning licenses on the<br />
Internet. Linux and Open Source are certainly very<br />
37
strongly supported by the Internet, if not even dependant<br />
on the Internet. We have new publishing<br />
licenses such as Creative Commons, Open Access,<br />
and Open Archive. We have a few very loose regulations<br />
on the Internet, such as ITF, or IKN, where more<br />
strict telecommunication laws regulate the Internet<br />
politically but not very deeply.<br />
This general line of thought lead to the Declaration<br />
of Independence of Cyberspace in 1996 by John Perry<br />
Barlow. He declared at a very famous economic<br />
conference in Davos, Switzerland:<br />
“Governments of the industrial world, you weary giants<br />
of flesh and steel, I come from Cyberspace, the<br />
new home of mind. On behalf of the future, I ask you<br />
of the past to leave us alone. You are not welcome<br />
among us. You have no sovereignty where we gather…<br />
I declare the global social space we are building<br />
to be naturally independent of the tyrannies you seek<br />
to impose on us. You have no moral right to rule us<br />
nor do you possess any methods of enforcement we<br />
have true reason to fear. Governments derive their just<br />
powers from the consent of the governed. You have<br />
neither solicited nor received ours. We did not invite<br />
you. You do not know us, nor do you know our world.<br />
Cyberspace does not lie within your borders ...“.<br />
Some of you have heard of John Perry Barlow. He<br />
wrote lyrics for Grateful Dead, and was one of the<br />
founders of the Electronic Frontier Foundation.<br />
This is very important because the Electronic Frontier<br />
Foundation has a lot of money to defend this<br />
point of view in United States courts of law. He has<br />
more words: “Our world is different. Your legal concepts<br />
of property, expression, identity, movement,<br />
and context do not apply to us. They are all based<br />
on matter, and there is no matter here …” And the<br />
final sentence was:“It is error alone which needs the<br />
support of government. Truth can stand by itself”.<br />
38<br />
This is Thomas Jefferson’s quote, not Barlow’s.<br />
At the same time, somewhere in New York,<br />
Washington, or perhaps another fine place, there<br />
was something else going on. Al Gore and others<br />
defined the “Information Superhighway”. This was<br />
not Cyberspace and it was not unregulated. It was<br />
completely different. And the “Information Superhighway”<br />
meant a commercial Internet. It was not<br />
possible before, because until 1995 the Internet was<br />
restricted to scientific and academic use. Even email<br />
from non-participants in the department of defense<br />
projects was only partly supported, it was not deeply<br />
accepted. For relatively low bandwidth, it was permitted.<br />
It was not permitted to use the Internet for<br />
commercial purposes, which changed in mid 90’s.<br />
Commercial Internet meant a lot of things. First,<br />
it meant opening the Internet for commercial endeavors,<br />
but there was also the parallel construction<br />
of commercial high speed backbones such as<br />
UUNet, CIN, and so on. They built their high-speed<br />
backbones. A series of private Internet service<br />
providers entered the field, such as AOL, among many<br />
others.<br />
There was also a technical development, the Internet<br />
as local area network, which allowed better use of the<br />
Internet. There were local internet service providers.<br />
There was a graphically-oriented personal computer,<br />
which supported new applications for using the Internet.<br />
Modems were built into machines or were<br />
easily installed. There was a broad acceptance of the<br />
TCP-IP protocol, which signaled the end of NSFNET,<br />
CSNET, and even ARPANET. There was a growing interconnection<br />
of private networks.<br />
The governance of the system was mainly focused<br />
on the domain name systems. The Internet Corporation<br />
for Assigned Names and Numbers (ICANN) was
founded by a very special treaty by the United States<br />
government. The World Web Wide was invented,<br />
and URL and HTML came into existence. There<br />
was a paradigm shift. Suddenly, the users of the<br />
Internet became, in eyes of many, rich participants<br />
or clients. The old idea that “We will sell something<br />
to you” came up. We had search engines, directories,<br />
and portals. Suddenly, mail order became possible,<br />
and electronic goods sprang up. Software games,<br />
video, music, and other products were available<br />
online. Banking was suddenly transferred to the<br />
Internet. Before the Internet, electronic banking<br />
existed through a different set of networks. In addition<br />
we had telecom rules, which meant for instance<br />
asymmetric DSL in Germany. Why would<br />
clients need to upload? We had more or less good<br />
payment systems such as prepay. We had a lot of<br />
name disputes, copyright disputes, security issues,<br />
and privacy issues. Suddenly the entire Internet<br />
drifted into a very commercial situation. Still, we<br />
had growth because it was interesting for more and<br />
more people. Suddenly, many people could join<br />
the Internet without being part of academia. And<br />
again, more users meant more content and higher<br />
values and so on.<br />
There were some successes stories like as Amazon,<br />
founded in 1995 with an online catalog bookstore<br />
in Seattle. It was not profitable until 2003, but it<br />
was paid by stockholders who believed in dotcoms.<br />
It has now 20 million clients in 160 countries. With<br />
20,000 employees it is both the largest bookstore<br />
and the largest online shop worldwide. Amazon<br />
surpassed Barnes and Noble, the largest bookstore<br />
chain in US. Barnes and Noble entered the Internet<br />
at a late stage, and did not have much success,<br />
because obviously it did not understand how the<br />
Internet works. Amazon did it completely differently<br />
and demonstrated that the Internet cannot be<br />
interpreted as just another means of distribution.<br />
Amazon is a success story especially for people who<br />
like making money.<br />
Another success story is that of ebay, an internet<br />
auction site, also founded in 1995. Ebay also has<br />
over 20,000 employees. A third success story, albeit<br />
a smaller one, is Expedia. New commercial enterprises<br />
started. The most famous enterprise is certainly<br />
Google, although not the first. It was founded<br />
in 1998. The name is a misspelling, because the two<br />
founders did not know how to spell “googol”. When<br />
they discovered their mistake, they decided to<br />
keep the domain because they had already paid for<br />
google.com. The story of the invention of Google is<br />
not obvious to most users, which is very interesting.<br />
It is full of advertising, but it looks different than<br />
Yahoo and other search engines. Because the marketing<br />
is usually on the right side, most users seem<br />
not to mind its presence. This marketing does not<br />
feature companies such as CocaCola or BMW, but<br />
rather micro-marketing in the sense that whatever<br />
one is looking for on the left side is very well suited<br />
to what is on the right side. It is a very profitable<br />
idea. It now has a market value of 150 billion dollars.<br />
It is a bit more than IBM which makes me somewhat<br />
sad. It is funny to see what may happen with<br />
something as innocent as a search engine. In one<br />
way it was also the first example of viral marketing.<br />
It could also be considered as spam, but it was not<br />
meant to be spam; it is web-spam so to say. All of<br />
this happened parallel to the Internet.<br />
Another very strange success story is the Apple<br />
iTunes Store, which exhibits a unique interplay<br />
between hardware and software, or rather hardware<br />
and content delivery. It was created to support<br />
the hardware distribution of Apple and of course it<br />
did so. It generated a lot of money with its associated<br />
Apple hardware and succeeded against the<br />
resistance of the music industry. This is very strange.<br />
39
The music industry was not interested in this distribution<br />
channel, because in its opinion it would not<br />
make money. Now, it is around 11 % of the total music<br />
distribution and 80% of online music distribution<br />
in the United States. Apple has already sold 2 billion<br />
songs for 99 cents, and they offer 3.5 million songs.<br />
This is another story of impossible behavior and it<br />
is strange to think that the music industry, which is<br />
always announcing what they can do and who has<br />
rights to distribute which music, could not compete<br />
with Apple. They do not understand their own business.<br />
Apple, who was not too much interested in the<br />
music industry, understood the business of electronic<br />
music distribution much better.<br />
The commercialization of the Internet has already<br />
occurred. It has been somewhat successful after a<br />
few years. It could have signaled the end of the Internet,<br />
but it did not. This is of course why we still<br />
use it. There were things that were not completely<br />
commercialized or were not commercial at all. I have<br />
a long list here on the left hand side presenting some<br />
ways to fund the Internet without actually being<br />
involved in commerce. Public relations is one aspect.<br />
One can pay to be a part of a website filled with<br />
public relationship products. It is not real a<br />
commercial act, at least, not an exchange act. Some<br />
add-ons can be given away for free. It can be done as<br />
a public service. Academia does a lot of these things,<br />
such as research funding. There are an awful lot of<br />
hobbyists supporting the Internet with their websites<br />
and other services. There are even some legacy<br />
Internet sites that have been continuously online<br />
without being shut down.<br />
A very well-known project among the legacy sites is<br />
the Gutenberg Project, which now contains 20,000<br />
titles and averages over 2 millions downloads per<br />
month. It has been a large success story even though<br />
there has been no money exchanged between<br />
40<br />
users and operators. In addition, Archive.org has been<br />
successful at collecting movies, TV and audio files in<br />
large amounts. It is a wonderful place to look for old<br />
video and audio documents.<br />
The third success story is Wikipedia. A thorough<br />
study of the Internet cannot exist without mentioning<br />
Wikipedia. At least, my students seem to think<br />
it is the only source of information. Though sometimes<br />
I disagree with this opinion, to large extend<br />
it is a very fine encyclopedia. Maybe it has revived<br />
the idea of an encyclopedia. In Germany, there is<br />
now Maya online, a large encyclopedia that has<br />
given up its commercial endeavors in a certain way<br />
and is provided free of charge. They have a very<br />
large encyclopedia, in competition with Wikipedia.<br />
Sometimes one is better, sometimes the other.<br />
There are a lot of open access journals and books<br />
as well. In general, natural sciences and technology<br />
science, and mathematics journals are moving<br />
towards open-access structures on a level comparable<br />
in quality to printed journals. There is peer review<br />
with new ideas, impossible in printed area. In some<br />
years perhaps scientific journals will vanish to a large<br />
extent. This will not occur in all fields because the<br />
cultures of different fields are different, but if you<br />
have higher prices you get less users and if you have<br />
less users you must raise the prices.<br />
In the Information Superhighway hype after the commercialization,<br />
we were told, finally we have a global<br />
Net, a global village envisioned by McLuhan, who<br />
meant of course TV. Internet supports localization<br />
also. We have new possibilities in the last three years<br />
where localized versions of the Internet are possible.<br />
Google Maps made this very visible. This is a map<br />
of my University, all the streets. There are satellite<br />
images, ever sharper from month to month. East of<br />
Berlin is a little sharper than the west in my
opinion, this seems to be related to the satellites.<br />
This is an introduction to a mash up, to Web 2.0.<br />
Maps and earth are put together; satellite and street<br />
descriptions in one image is something new. We did<br />
not have that before.<br />
It is very funny to discover, when you are familiar<br />
with a city, streets which do not exist on the map.<br />
All street maps have a lot of errors. Suddenly, the<br />
Internet is not longer only global, but is also local.<br />
Now it is possible to find a pizza place close to your<br />
home. That’s why even the commercialization will<br />
change, because it is possible to get very good and<br />
direct services. Who will suffer from that? I think indirectly<br />
the local newspapers will suffer, because<br />
they thrive on classified ads. Maybe they will have a<br />
similar development as scientific newspapers.<br />
On the other hand, we have a growing aspect<br />
in Network communities. Communities can be<br />
either connected by the Net or they can be localized<br />
and connected by the Net. This is one aspect of<br />
Internet use. Of course, communities can be without<br />
the Net, but this is outdated. That’s so 20 th century<br />
that we no longer care about that.<br />
Early communities in the Net were global by nature,<br />
which meant they were American. In Google you<br />
still find news groups, now called Google groups.<br />
But somebody had to pay for the server, they did<br />
it and they did quite nicely. It is possible to find<br />
enormous numbers of interest groups.<br />
There were groups outside the Internet very early<br />
on such as America Online (AOL) and the German<br />
AOL. It is a very strict community, at least in<br />
terms of the discussion groups. There are other<br />
more political groups such as slashdot.org, a very<br />
important online newspaper. New concepts such<br />
as Flickr have also arisen in the last few years. Flickr<br />
is clearly a new concept because users can easily<br />
introduce not only text, but also multimedia.<br />
Tagging, the possibility to comment on the works<br />
of others, helps to discover other interesting works.<br />
Suddenly the Web has become not only a mapping<br />
of commercial work into the Internet, but also a<br />
breeding ground for new services which may either<br />
be commercial or non-commercial. Commercialization<br />
is not the main point. General Motors is not<br />
using the Internet to tell everyone to buy their cars<br />
– we all know that they are very bad for the environment.<br />
However, suddenly people are talking to<br />
each other on a quite different level.<br />
There is another development, YouTube, through<br />
which nearly ever aspect of human life is<br />
documented in some way. There even exists video<br />
of street fighters from Basque country burning a<br />
Spanish flag.<br />
Another Internet application is Second Life, which<br />
is especially difficult for people of my age to<br />
understand. Second Life hosts between one and<br />
two million inhabitants in a strange, parallel world.<br />
Membership grows by 10 to 15 percent per month,<br />
which is not bad. Strangely enough, Second Life is<br />
a place where something similar to real money is<br />
being exchanged. 272 Linden dollars equals one US<br />
dollar. $64 million per year are exchanged through<br />
this virtual currency. Even Business Week was aware<br />
of that even though it is virtual, it is still valued as<br />
‘real money’. Hence, it has become a focus of the<br />
economic world.<br />
There are other Internet communities which are<br />
much larger. Eight million people pay $10 per<br />
month to be able to play World of Warcraft online.<br />
There are more than half a million people any<br />
time in this game looking for other people to kill.<br />
(Laughter)<br />
41
There is also the connection to the real world<br />
- Myspace.com. It is a definite must for school children<br />
in the U.S. and it is becoming more and more so in<br />
Europe. There are localization websites such as<br />
places.com, where you not only know about other<br />
people and their interests, but also see where they<br />
live. There are likely only a few users in Berlin, but<br />
this amount will surely grow. One of the strange<br />
things about the Internet is that there are so many<br />
new communities that it is hard to predict which will<br />
grow. It is much like witnessing a ‘hotspot’ in town<br />
that is currently popular. One month everyone goes<br />
there, but next month people are uninterested. It<br />
is very difficult to predict which will become popular.<br />
Strangely enough, companies are paying considerable<br />
amounts of money to purchase internet<br />
community websites with the hopes that they will<br />
become more popular. I am not so sure that this will<br />
occur.<br />
Community building, which was one of the very<br />
early aspects of the Internet, is back again. This may<br />
have commercial side effects; people are paying to<br />
be able to play Warcraft online. However, it is not so<br />
important. The money being exchanged is not so<br />
much that it would be correct to suddenly call this<br />
a completely different internet. One must also pay<br />
for Internet access, through which a certain amount<br />
of money flows. What we are witnessing is really a<br />
form of post-commercialization or at least a departure<br />
from the idea of the ‘Information Superhighway’,<br />
which has been put into the hands of the large<br />
companies. It is not quite so simple. Suddenly, we<br />
have rediscovered the old spirit of the Internet as a<br />
place where people meet, where people cooperate<br />
and become either friends or foes. Recently, the Internet<br />
has become a place where real politics happen.<br />
This is not something of which most people<br />
are aware at this moment, but it will start. For me,<br />
the first endeavor of online political campaigning<br />
42<br />
was during the U.S. presidential campaign of 2004,<br />
in which Howard Dean became the most highly visible<br />
candidate for presidency in the Democratic Party.<br />
He lost the nomination to John Kerry. Dean was the<br />
Governor of Vermont at the time. He had a campaign<br />
which was not funded by large companies. The entire<br />
campaign relied on people contributing $10 or<br />
$20 through his campaign website. Although like<br />
most presidential candidates he toured the country<br />
looking for contributions, he was the first presidential<br />
candidate who really utilized the Internet as a<br />
supportive medium. If he would have raised funds<br />
more consistently, perhaps he would have succeeded<br />
in capturing the presidency. His campaign advisor<br />
wrote a book in which he claimed that this was<br />
the consequence of Dean having not relied more on<br />
the Internet, when he started to behave like the other<br />
candidates. Howard Dean’s campaign was one of the<br />
first to use an Internet-based grass-roots approach to<br />
democracy. There was a website called Info America<br />
which is now called Democracy for America. It is still<br />
active in the Democratic Party, although the situation<br />
has changed. The other candidates and parties<br />
are now well aware of the ‘Power of the Internet’. The<br />
next election will be quite different. The Internet will<br />
certainly be used much more that in 2004.<br />
-Video from Howard Dean’s Campaign-<br />
From this video footage we can see that in 2004 it<br />
was still difficult to have enough server power to<br />
distribute videos. The answer of the president-to-be,<br />
George Bush, was, of course, that he did not use the<br />
Internet; he used television because he had enough<br />
money to make television advertisements. The advertisement<br />
had a plain message.<br />
-TV ad of George W. Bush-<br />
Bush uses television, he denounces Dean as someone
shouting. Of course Dean is shouting because he is<br />
communicating to the people. This “Television vs.<br />
Internet” has had an interesting effect. Of course, all<br />
politicians have since discovered that the Internet<br />
is a useful campaign tool. Not long ago, Tony Blair<br />
gave his first podcast interview to The Sun in January.<br />
This is notable because The Sun is not a very<br />
serious newspaper. Using The Sun as medium for<br />
propaganda shows how much Blair is struggling.<br />
Technically, The Sun were the only ones able to put<br />
this podcast on the Internet. How advanced is our<br />
beloved leader Merkel?<br />
-Angela Merkel’s talk -<br />
It is interesting to see her opinion on the network.<br />
Here is another message:<br />
-A video about Net Neutrality-<br />
Of course you can ask whether old politics can adapt<br />
itself to this new medium. In the United States, there<br />
are now recommendations that the Internet should<br />
no longer be treated like telephone lines, but more<br />
like cable lines, in which a provider may decide who<br />
is allowed to use the line. It is a very difficult decision<br />
and a strict reversal from the way we currently<br />
use the Internet. In the future, you might not be<br />
able to look at your favorite YouTube video, because<br />
the line might become occupied by pay-per-view<br />
content. Telecom providers suddenly decided that<br />
if content is delivered over the Internet, it should<br />
be accessible only when paid. That is strange from<br />
a telephone perspective because with telephones,<br />
you do not pay for that what you discuss but simply<br />
for the connection. Satellite and cable television<br />
schemes operate differently; one pays to be<br />
reachable through these media. This is the subject<br />
of discussion in both the United States House of<br />
Representatives and Senate. Massachusetts<br />
Senator Ted Kennedy took part in this discussion by<br />
producing a statement using YouTube. It is funny<br />
to see how young people were astonished by seeing<br />
that old-fashioned politicians were using “their<br />
medium”. It is interesting to watch how politics are<br />
growing by using the Internet.<br />
There have been answers from the telecoms who<br />
are interested in regulation of the Internet. Google<br />
thought about it, but they now take a firm stand<br />
against regulation of the Internet. However, others<br />
are interested in making money in this way, and<br />
they answered by producing television ads, not<br />
through Internet communication.<br />
-TV ad about Net Neutrality -<br />
We see again that politics is in a field between old<br />
mass media such as television, and the new medium,<br />
the Internet. It is interesting. But I cannot predict<br />
what will happen. It is very hard to say. I only<br />
wanted to provide some examples that show that a<br />
new medium changes the attitudes of consumers.<br />
The traditional reactions of Bush and the telecom<br />
providers using television advertisements show<br />
that it is possible to use a large amount of money<br />
and still only somewhat reach a balance with those<br />
using the internet. It is a strange thing. There is still<br />
so much money going into television advertisements,<br />
even though it is so cheap to utilize the Internet<br />
for the same goals.<br />
To summarize, perhaps the Internet is still a public<br />
space; I hope so. So the Internet is an agora, not primarily<br />
a marketplace. Of course, it is still a marketplace,<br />
this cannot be denied, but the general public<br />
is still able to use the Internet. And these are some<br />
names which are certainly not all free from commercial<br />
interests, but there is a lot of action happening<br />
within the idea of a public space.<br />
43
Perhaps I should now provide a very short postscript<br />
on theory.<br />
Theory is very important because we have to interpret<br />
history. I should say, we certainly should not<br />
learn from history. I do not believe that we can learn<br />
much from history, but there is a very important<br />
point. We should study history to know how some<br />
idiotic developments came into being and to learn<br />
why some things are so strange. We can very easily<br />
witness this by looking at history, although unfortunately<br />
this does not instruct us about how to behave<br />
in the future. It is difficult to predict the future<br />
by studying history. We may interpret past media<br />
revolutions but we can only describe and comment<br />
on the unfinished processes of an ongoing digital<br />
media revolution. Unfortunately this contradicts the<br />
first speech, in which we were told that the revolution<br />
is over and everything is finished. I do not believe<br />
that. I think it is a very interesting area and it is<br />
very nice to live in these times and observe what is<br />
happening. Thank you.<br />
Discussion<br />
Question: You have mentioned a lot of forms of the<br />
Internet which was quite enlightening but you did<br />
not mention the word ‘blog’. Is it different from the<br />
others, is it the same, is it only a variant? How would<br />
you classify it in your scheme?<br />
Wolfgang Coy: I didn’t mention it because I only<br />
had 50 minutes. It certainly belongs in the discussion.<br />
Ted Kennedy’s statement is a blog. It is much<br />
more interesting to read blogs of average people.<br />
It is important, it belongs to the realm of communication.<br />
Blogs are not mentioned in the tradition of<br />
mass media because blogs are similar to “letters to<br />
the editor“. But usually the letters to the editor go<br />
directly into the wastebasket. Most of the letters appearing<br />
in traditional media are written by editors.<br />
44<br />
So now we are faced with a situation in which everybody<br />
is able to write whatever he or she wants and<br />
nobody will read it. It is perfect. Blogs are very a interesting<br />
form of expression. I did not discriminate it<br />
for any reason. But I had only 50 minutes and blogs<br />
are not very visual. So I have opted to discuss more<br />
visual topics.<br />
Question: What do you think about the fact that people<br />
have started to download gigabytes of data from<br />
the Internet and the subsequent increase in bandwidth?<br />
Wolfgang Coy: Bandwidth changes everything. Actually,<br />
singles are no longer sold by the music industry,<br />
because everything is now distributed by the iTunes<br />
Store or something comparable. In the very near future,<br />
compact discs will cease to be sold. The question<br />
will be how fast content can be delivered. The<br />
small Indie record companies have stopped producing<br />
CD’s. You saw the difference between the movie<br />
of Harold Dean on YouTube, which is more or less<br />
comparable to a TV stations. I still hesitate to say that<br />
YouTube will soon replace TV, but there are already<br />
people who are much more interested in watching<br />
YouTube than television. But with enough broadband,<br />
Internet users also can be the TV station, which<br />
is something new and unpredictable. The situation is<br />
changing very quickly and broadband access presents<br />
an entirely different situation. There is also the<br />
thought of ever smaller computers more or less integrated<br />
with cell phones. This will be available very<br />
soon because the technology is already here. I cannot<br />
predict it perfectly of course.<br />
Question: People who are very optimistic about Internet<br />
as public space agora, I think in some cases<br />
they are too optimistic, too American in a sense<br />
(Laughter). They have this idea that as long as everyone<br />
has access everything will be fine. I was in China
last year, and people there have a totally different<br />
opinion. Even, here in Germany, there are doubts<br />
if everything should be open to everybody. Well,<br />
this is not the only thing for democracy; just having<br />
everything open.<br />
That’s my first point. Second thing is the “shopping<br />
mall and public space” question. In a shopping mall<br />
you cannot do political activities. If you go onto<br />
one of these sites like YouTube, which is powered<br />
by Google, a company bigger than IBM, this is not<br />
public space. The great thing is, it is a big business.<br />
Do we really believe that in the future everybody<br />
will have the same access, or it will be controlled<br />
by the shareholders who might moderate the<br />
discussion which takes place? Obviously, I am<br />
somewhat skeptical.<br />
Wolfgang Coy: It is certainly not a system that will<br />
change the people. Of course you can take a server<br />
and put your blog there, so you are present but<br />
you are not at YouTube. May I remind you about my<br />
initial remarks. I see that mass media are declining,<br />
but I am not sure what will happen with the<br />
conglomerate of the Internet as a medium. It is an<br />
open question. I can support some visible means.<br />
Of course, I am hardly completely American.<br />
(Laughter).<br />
Question: Wolfgang, what do you think, what is your<br />
speculation about differences between Europe,<br />
North America, Japan in these issues as compared<br />
to Africa, Middle East other regions of the world.<br />
Will they rapidly catch up?<br />
Wolfgang Coy: I am a scholar, I aim to learn. I can’t<br />
answer that question, because it is difficult to develop<br />
a sense of a culture. I think all of these students<br />
here have more experience with that than I do.<br />
Question: There are two questions that are for me<br />
quite interrelated. Do you see any other upcoming<br />
scheme of financing the advancement of the Internet?<br />
Related to that, I am interested in issues of<br />
security, privacy, spam, etc.<br />
Wolfgang Coy: If we are not able to fight spam, the<br />
Internet will be closed. It is easy to see that. I have<br />
no simple solution except than to find those who<br />
perpetrate spam. In the United States, 9 years of<br />
punishment are given for 3 spam mails. This seems<br />
slightly exaggerated. All of these problems exist.<br />
A lot of us are engaged in fighting these problems.<br />
Question: How would you judge the role of privacy<br />
in regards to future Internet development?<br />
Wolfgang Coy: There are new questions of privacy<br />
arising every day. In the last year, I would say commercial<br />
misuse of privacy was more prevalent than<br />
state misuse. Our Minister of the Interior did quite a<br />
lot to convince me that he is still quite dangerous.<br />
(Laughter) There are real problems and somehow<br />
they have to be addressed.<br />
Question: Last year there was a decision by a German<br />
Court that if you run a public discussion forum<br />
you are immediately responsible for any illegal<br />
postings that appear there. Do you think that a<br />
decision like that from the courts will make it difficult<br />
for people to run small forums?<br />
Wolfgang Coy: There are of course fights; it is never<br />
without any contradictions. That is very clear. You<br />
can avoid that by going out of the country, which I<br />
do not support. I think it should be allowed to have<br />
such a board in Germany. In the long run, neither<br />
justice nor existing politics will prevent the Internet<br />
45
from going in these directions. But this is not a prediction,<br />
this is a hope.<br />
Question: If mass media goes down, what will serve<br />
as a source of self-reflection for people?<br />
Wolfgang Coy: This is the hundred billion dollar<br />
question. I am not going to answer it, I am still working<br />
on that. (Laughter) You are right; this is the final,<br />
central question.<br />
46
7Remark<br />
on the Meaning of<br />
Media Theory Within Our<br />
Study Program<br />
Barbara Grüter<br />
By nature, digital media as a discipline is<br />
interdisciplinary, like each other discipline. The<br />
interdisciplinary character of digital media<br />
expressed in our study program as the collaboration<br />
of media informatics, media design, and media<br />
theory is on closer inspection easily differentiated<br />
as a collaboration of all disciplines and even<br />
further a collaboration of all actors engaged<br />
in the design, development, and use<br />
of digital media. The risk of understanding<br />
digital media like this is losing sight of the central<br />
goal of our work. But who defines this goal?<br />
Starting collaboration with the other party we<br />
experience the predefined role assigned to us by<br />
the other party and encounter the fear of subordination.<br />
Media designers fear becoming slaves of<br />
media informatics and vice versa. Designers and<br />
computer scientists seem to believe that theorizing<br />
digital media is something everybody can<br />
do. Media theorists seem to escape into realms<br />
of philosophical abstraction or postmodernism.<br />
47
And of course there is the role of the generalist, who<br />
combines and dissolves all contradictions by just being<br />
a designer, computer scientist, and media theorist<br />
all at the same time.<br />
Starting mutual evaluation of our work, we encounter<br />
contradicting value systems. How shall we deal<br />
with that?<br />
At the first glance media theory seems to be the answer<br />
but instead it mirrors the problem. It reflects the<br />
interdisciplinary character of digital media in being a<br />
conglomerate of different media theories referring to<br />
those very different disciplines, ranging from mathematics<br />
and formal logic as the traditionally estimated<br />
highest peak of science, to design and art as the<br />
traditionally estimated counterpart, further ranging<br />
from neuroscience, to cognitive theories, linguistics,<br />
semiotics, psychology, sociology, and economics.<br />
Each of those theories coming from very different<br />
disciplines claims to be the only and naturally leading<br />
one. Logically, incompatible claims collide in the definition,<br />
the design, the development, and the study of<br />
digital media.<br />
What if we turn around and specifically search for this<br />
collision? It might be the source of development and<br />
innovation. How can we exploit this interdisciplinary<br />
potential of digital media? Is a plural form of concept<br />
development for digital media possible? Is a developmental<br />
form of collaboration possible within our<br />
study program? I am convinced we already work on<br />
that.<br />
I characterize my view of media theory by the following:<br />
concepts, computers, and software applications<br />
become media within and by use.<br />
Activity theory is one possibility to conceptualize this,<br />
allowing a plural form of motion at least for me.<br />
48
8Contact Data<br />
Prof.<br />
Dr. Andreas Breiter<br />
AG IT Management<br />
Faculty 03 -<br />
Mathematics / Computer Science<br />
University of <strong>Bremen</strong><br />
Am Fallturm 1<br />
28359 <strong>Bremen</strong><br />
Phone: ++49 (0)421 218 7525<br />
Email: abreiter@ifib.de<br />
http://www.ifib.de/<br />
Prof. Dr. Wolfgang Coy<br />
Institut für Informatik<br />
Humboldt-<strong>Universität</strong> zu Berlin<br />
Unter den Linden 6<br />
D-10099 BerlinPhone: ++49 (0)30 2093 3166<br />
Email: coy@informatik.hu-berlin.de<br />
http://waste.informatik.hu-berlin.de/default_e.<br />
html<br />
49
Prof. Dr. Barbara Grüter<br />
Department 4 –<br />
Electrical Engineering and Computer Science<br />
University of Applied Science<br />
Flughafenallee 10<br />
28199 <strong>Bremen</strong><br />
Phone: ++49 (0)421 5905 5486<br />
Email: grueter@fbe.hs-bremen.de<br />
Prof. Dr. Andreas Hepp<br />
Institute of Media, Communication and Information<br />
(IMKI)<br />
Faculty of Cultural Studies<br />
University of <strong>Bremen</strong><br />
Enrique-Schmidt-Strasse 7<br />
D-28359 <strong>Bremen</strong>, Germany<br />
Phone: ++49 (0)421 218-67620<br />
Email: andreas.hepp@uni-bremen.de<br />
Internet: http://www.andreas-hepp.name<br />
Prof. Dr. Rainer Malaka<br />
AG Digital Media<br />
University of <strong>Bremen</strong><br />
P.O.Box 330440<br />
D-28334 <strong>Bremen</strong><br />
Phone: ++49 (0)421 218-64402<br />
Email: dm@tzi.de<br />
http://medien.informatik.uni-bremen.de/<br />
Prof. Dr. Frieder Nake<br />
Faculty 03 - Mathematics / Computer Science<br />
University of <strong>Bremen</strong><br />
P.O.Box 330440<br />
D-28334 <strong>Bremen</strong><br />
Phone: ++49 (0)421 218 3525<br />
Email: nake@informatik.uni-bremen.de<br />
http://www.agis.informatik.uni-bremen.de/<br />
50<br />
Dr. Bernd Robben<br />
University of <strong>Bremen</strong><br />
ArtecLab<br />
Enrique-Schmidt-Strasse 7<br />
D-28359 <strong>Bremen</strong>, Germany<br />
Phone: ++49 (0)421 218 61852<br />
Email: robben@artec.uni-bremen.de<br />
http://www.arteclab.uni-bremen.de<br />
Prof. Dr. Heidi Schelhowe<br />
AG DiMeB<br />
Faculty 03 - Mathematics / Computer Science<br />
University of <strong>Bremen</strong><br />
P.O.Box 330440<br />
D-28334 <strong>Bremen</strong><br />
Phone: ++49 (0)421 218-64731<br />
Email: schelhowe@artec.uni-bremen.de<br />
http://www.dimeb.de/<br />
<strong>Symposium</strong> Media Theory’s Role in Digital Media<br />
Studies, 2007<br />
February 16, 2007<br />
10 am – 7pm<br />
Gästehaus der <strong>Universität</strong><br />
Teerhof 58<br />
28199 <strong>Bremen</strong><br />
www.dm-hb.de<br />
<strong>Symposium</strong> Guests:<br />
Andreas Hepp, Andreas Breiter, Alessandro Corsini,<br />
Barbara Grüter, Bernd Robben, Frieder Nake, Heidi<br />
Schelhowe, Rainer Malaka, Wolfgang Coy, the students<br />
of the course “Theory, Design and Evaluation<br />
of Digital Media” Winterterm 2007/2008 and guests<br />
(professors, students, assistents, and many more).<br />
Special thanks to all students who supported this<br />
documentation, especially by contributing their<br />
opinions.