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Moby Dick Consolidated System Integration Plan

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D0103v1.doc Version 1 6.7.2003<br />

3 <strong>Moby</strong> <strong>Dick</strong> Architecture<br />

3.1 Conceptual view<br />

In the wired-network infrastructure circuit-switched voice communications have dominated the<br />

telecommunications market since it’s beginning. Packet-switched voice and data communications are<br />

currently the key drivers for the development of new communication systems and technologies. This<br />

trend can be also observed in the wireless network segment. Also here, technologies like GPRS and of<br />

course UMTS are lower layer designs based on circuit switched principles, but a tendency towards packet<br />

based network design principles is evident.<br />

The emphasis on packet-data communications brings an outstanding opportunity for heterogeneous<br />

environments. Recent developments in the TCP/IP protocol are intended to support the development of a<br />

multi-technology network mainly independent of the underlying physical layers, where all relevant<br />

functions are performed at the IP level.<br />

The importance of IP communications has already been recognized in UMTS (as well as in EDGE/IMT-<br />

2000), which provides an IP packet service using a tunnelling mechanism but still employing all the<br />

mechanisms of 2 nd Generation Networks. Even with these facilities, several operators question the<br />

approach of bringing the concept of packet switching into the existing connection-oriented network<br />

environments, since it is considered an intermediate step towards a pure IP-based solution, which will be<br />

most probably be available in the fourth Generation mobile communication (4G) networks.<br />

The <strong>Moby</strong> <strong>Dick</strong> approach can be regarded as a more radical alternative. The <strong>Moby</strong> <strong>Dick</strong> architecture is<br />

being developed using three key design principles:<br />

• The network should implement as many functions as possible using standard IP-based protocols and<br />

technologies, by reusing as many commonalities in different access technologies as possible.<br />

• The network should be able to provide real-time services with quality comparable to traditional<br />

cellular networks.<br />

• The services should be generally accessible regardless of the access network and uninterrupted<br />

during handoff.<br />

The overall network architecture includes the following elements (Figure 1):<br />

Figure 1: General Network Architecture<br />

• Mobile end-systems running user applications. Each end-system can be equipped with interfaces of<br />

different technologies simultaneously. In particular, within the <strong>Moby</strong> <strong>Dick</strong> project, the interfaces to<br />

TD-CDMA (UMTS-TDD), wireless LANs (802.11), and fixed networks (Ethernet) are supported;<br />

• Access Routers, providing an interface between a wireless and a wired-network domain. It is<br />

assumed that these domains are different IP-subnets. These gateways are associated with the tra-<br />

D0103v1.doc 11 / 168

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