Playwright Discovery Award Teacher's Guide - The John F. Kennedy ...
Playwright Discovery Award Teacher's Guide - The John F. Kennedy ... Playwright Discovery Award Teacher's Guide - The John F. Kennedy ...
PLAYWRITING EXERCISE 3 : Postcards From a Play—The Producer’s Version This exercise introduces how to use a storyboard to create a narrative. What follows are possible scenarios or stories for each image. All writers should feel free to create their own scenarios for each postcard. A series of visual scenes or postcards and sound cues has been provided by the Producer, who has hired the writer to come up with the narrative that accompanies the images and sounds. There are five visual images and five soundscapes or physical indicators of a disruption that must be used to inspire an active, dramatic story told in five short scenes or beats. PART 1 Create a Scenario Create a scenario for the five postcards and add a sound and physical indicator to each postcard. The postcards appear without scenarios on page 73. Postcard 1 Possible Story: John, middle school age, is seen rummaging through a school locker in a deserted hallway. Peter, same age, who uses metal crutches for each arm and has a backpack over his shoulders, has one hand on John’s arm, as if to stop him. Disruptive Soundscape | Physical Indicator 1: The sound of a locker door popping open. © 2010 E. Brown >>> 26 ACT II: PLAYWRITING
PLAYWRITING EXERCISE 3 continued Postcard 2 Possible Story: John is in mid-stride, fleeing with a cell phone in his hand, the locker door still open. Peter, on the ground, is raising himself with one crutch while reaching for the other one. Disruptive Soundscape | Physical Indicator 2: A metal crutch clangs against a concrete hallway as it falls. © 2010 E. Brown Postcard 3 Possible Story: Suzie, their classmate, pulls on one end of Peter’s backpack, while Peter holds onto the other. The backpack is upside down, an antique clock in pieces on the ground beneath it. Disruptive Soundscape | Physical Indicator 3: A shattering sound as an antique clock falls out of the backpack and breaks into pieces of wood and metal in that same hallway. © 2010 E. Brown >>> ACT II: PLAYWRITING 27
- Page 1 and 2: vsa Playwright Discovery Resource G
- Page 3 and 4: vsa Playwright Discovery Resource G
- Page 5 and 6: PROLOGUE The Changeling by Paul Bau
- Page 7 and 8: A goal of this guide and project is
- Page 9 and 10: 3/4 of a Mass for St. Vivian by Pho
- Page 11 and 12: ACT I PREPARATION: Exploring Disabi
- Page 13 and 14: heats up quickly. Isn’t it much m
- Page 15 and 16: Discussion Questions 1. What charac
- Page 17 and 18: presented for entertainment. Instea
- Page 19 and 20: ACT II PLAYWRITING: Igniting the Im
- Page 21 and 22: FOR THE ARTIST’S NOTEBOOK: The Bu
- Page 23 and 24: PLAYWRITING EXERCISE 1 continued PA
- Page 25 and 26: PLAYWRITING EXERCISE 2 continued Wh
- Page 27: Creating Narrative and Dramatic Act
- Page 31 and 32: PLAYWRITING EXERCISE 3 continued PA
- Page 33 and 34: PLAYWRITING EXERCISE 4 : Changing t
- Page 35 and 36: PLAYWRITING EXERCISE 4 continued PA
- Page 37 and 38: PLAYWRITING EXERCISE 5 : Putting Wo
- Page 39 and 40: PLAYWRITING EXERCISE 5 continued DI
- Page 41 and 42: ACT III DRAMATURGY: Shaping What Yo
- Page 43 and 44: FOR THE ARTIST’S NOTEBOOK: The El
- Page 45 and 46: DRAMATURGY EXERCISE 1 continued PAR
- Page 47 and 48: FOR THE ARTIST’S NOTEBOOK: The Dr
- Page 49 and 50: DRAMATURGY EXERCISE 2 continued PAR
- Page 51 and 52: DRAMATURGY EXERCISE 3 : The March o
- Page 53 and 54: DRAMATURGY EXERCISE 4 : What Are th
- Page 55 and 56: DRAMATURGY EXERCISE 4 continued In
- Page 57 and 58: ACT IV PRESENTATION: Sharing Your W
- Page 59 and 60: ACT I Scene 1 1 A Classroom. Upstag
- Page 61 and 62: ACT V ASSESSMENT: Discover Your New
- Page 63 and 64: Discovery Assessment NAME (optional
- Page 65 and 66: 9. Define what it means for a scene
- Page 67: 19. Name at least three writers or
- Page 70 and 71: EPILOGUE Plays submitted to the VSA
- Page 72 and 73: VSA Rating System continued 4. CRIT
- Page 74 and 75: Contributors Lenora Inez Brown | Pr
- Page 76: VSA, the international organization
PLAYWRITING EXERCISE 3 continued<br />
Postcard 2<br />
Possible Story: <strong>John</strong> is in mid-stride, fleeing with a cell phone in his hand, the locker door still open.<br />
Peter, on the ground, is raising himself with one crutch while reaching for the other one.<br />
Disruptive Soundscape | Physical Indicator 2:<br />
A metal crutch clangs against a concrete hallway as it falls.<br />
© 2010 E. Brown<br />
Postcard 3<br />
Possible Story: Suzie, their classmate, pulls on one end of Peter’s backpack, while Peter holds onto the<br />
other. <strong>The</strong> backpack is upside down, an antique clock in pieces on the ground beneath it.<br />
Disruptive Soundscape | Physical Indicator 3: A shattering sound as an antique clock falls out of the<br />
backpack and breaks into pieces of wood and metal in that same hallway.<br />
© 2010 E. Brown<br />
>>><br />
ACT II: PLAYWRITING 27