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Abstract - Knowledge Based Systems Group - TU Delft

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I N T ERN SH I P T U D EL FT – SERI O U S GA M I N G RO T T ERD A M U N I V ERSI T Y / C M I<br />

D I GI T A L U N I V ERSI T Y PA GE 4 8 1 2 - 0 1 - 2 0 0 8<br />

B1. Sensors<br />

Name Figure Description<br />

Joystick<br />

Triggers when either a joystick<br />

button is pressed, or when joystick<br />

is moved along a certain direction<br />

(left/right, up/down).<br />

Message<br />

Triggers when a message is<br />

received.<br />

Ray<br />

This will trigger when an object is<br />

detected along a certain axis. You<br />

can additionally check for the<br />

detected object having a certain<br />

material or property value.<br />

Random<br />

Triggers randomly, change seed<br />

for different sequences numbers.<br />

Property<br />

Triggers when a property changes,<br />

is between certain min and max<br />

values, or is equal or not equal to a<br />

certain value.<br />

Radar Triggers when an object is<br />

detected within a certain range<br />

(distance and angle). You can<br />

specify a property that the object<br />

must have.<br />

SVEN ANKER - 0773594<br />

ROB VAN DER KAMP - 0772800

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