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Workshop PG5<br />

Resources<br />

3.1 Hardware resources<br />

Each program is made up of functions, which allow the user to read, write, and<br />

manipulate different kinds of resources. The resources which allow us to interact<br />

with our environment, are called hardware resources.<br />

3.1.1 Digital<br />

inputs and<br />

outputs<br />

I / O<br />

1 bit (0/1) of information<br />

max. number of I/O<br />

PCD1 32 (*64)<br />

PCD2 64/96/128 (*265)<br />

PCD4 512<br />

PCD6 5120<br />

* Only if the PCD is equipped with the input modules E160 or output modules<br />

A460<br />

Inputs and outputs represent signals which are going to, or coming from the<br />

PCD. Inputs show the state of end-switches, pushbuttons, proximity detectors,<br />

sensors, ect. With outputs you can activate valves, lamps, turn on A/C motors,<br />

ect.<br />

You can read and write outputs. Inputs can only be read.<br />

Inputs and outputs are added to the PCD by placing I/0 cards into one of the<br />

designated slots on the PCD. The start address of a slot is defined either by it's<br />

position (PCD1/2 and 4 ) or by switches (PCD 6 ).<br />

The following example turns the output O 64 on if the inputs number I1 and I2<br />

are both high.<br />

Another way to show such functions is by using boolean equations: O 64 =<br />

I 1 * I 2<br />

Instruction list program:<br />

COB 0<br />

0<br />

STH I 1<br />

ANH I 2<br />

OUT O 64<br />

ECOB<br />

FUPLA program:<br />

(FBox: Binary, AND 2 to 10 inputs)<br />

© Saia-Burgess Controls Ltd. Page 3-1

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