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2011 Issue 55 - Internationalist

2011 Issue 55 - Internationalist

2011 Issue 55 - Internationalist

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INNOVATIVE DIGITAL MARKETING SOLUTIONS<br />

DGOLD<br />

Deloitte Touche Tohmatsu “Green Dot Challenge”<br />

The strength of the Deloitte brand is inextricably linked to its people-170,000<br />

member firm practitioners from around the world working as one to achieve a<br />

shared vision under one monolithic brand. But as a business-to-business<br />

organization, how can Deloitte fulfill the mandate of its 5-year strategy to<br />

behave "As One" through programs that bring the global community to life<br />

across borders? The Green Dot Challenge digital media strategy was an<br />

innovative opportunity to create awareness of the Deloitte global advertising<br />

campaign, align the values of the brand with what's important to employees,<br />

and extend the brand experience to our largest and most effective media<br />

channel--our people, first hand.<br />

The Green Dot Challenge became an online competition that utilized a cuttingedge<br />

web tool to engage and educate Deloitte practitioners around the world<br />

about the brand: how the Green Dot advertising style could be used to express<br />

Deloitte's unique perspective to clients and talent, and what it takes to Step<br />

ahead. More than 100 countries participated in the program across 52 member<br />

firms, which amount to a total of 23,456 individuals that downloaded the Green<br />

Dot campaign video to learn more about the importance and application of the<br />

ad campaign. Nearly 15,000 total ad concepts have been committed.<br />

T<br />

GOLD<br />

Chevy Volt/ “Kinect Joy Ride” — Starcom, Chicago<br />

The new, electric Chevy Volt was making its entry into the<br />

vehicle marketplace. The initial Volt production run had<br />

only a limited amount of vehicles available and only in a<br />

handful of U.S. markets, which created a challenge in<br />

allowing consumers to see, touch and feel the vehicle.<br />

Enter Microsoft and their new gaming console, Kinect.<br />

Volt created a human experience within the Kinect game<br />

that allowed consumers to actively download, explore<br />

and engage with the Volt in an entirely virtual world.<br />

Without a physical vehicle to put in front of them, this tech<br />

savvy group needed a little more than a static piece of communication. A life-like Volt was available to<br />

download to race in the Kinect launch Joy Ride game and became a virtual test drive environment within the game.<br />

Without a physical controller in hand, the body becomes the controller and the user ended up driving the car in their<br />

living room – blurring the line between fantasy and reality.<br />

One in three people that own the Joyride game wanted to experience the Volt in the first month.<br />

www.internationalistmagazine.com<br />

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