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''Vladimir Nabokov's Comic Quest for Reality' - Nottingham eTheses

''Vladimir Nabokov's Comic Quest for Reality' - Nottingham eTheses

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- 21 -<br />

other time. It is thus that he can re-combine the<br />

elements into new patterns, and that he can "trans<strong>for</strong>m"<br />

and re-create -the world. He does not invent these in-<br />

terrelations and patterns, nor does he shape them<br />

through an arbitrary act of. selection. They are there,<br />

hidden from the ordinary mind behind the surface<br />

appearance of things, and it is <strong>for</strong>-: the artist to<br />

uncover them in his work of art.<br />

Memory plays an important part in this, because<br />

stored in it the artist finds the elements that he<br />

may use in the process of re-creation, and, moreover,<br />

he finds them stored in such a way that the inter-<br />

relations and patterns just described are clearly<br />

visible. Some "mysterious <strong>for</strong>esight" seems to be at<br />

work (again not an act of arbitrary selection) when<br />

memory stores those elements which will uncover the<br />

pattern and pushes those into the background that<br />

would confuse it or blur it.<br />

I would say that imagination is a <strong>for</strong>m<br />

of memory... An image depends on the<br />

power of association, and association<br />

is supplied and prompted by memory. When<br />

we speak of a vivid individual recollection<br />

we are paying a compliment not to our<br />

capacity of retention but to Mnerosyne's<br />

mysterious <strong>for</strong>esight in. having stored up<br />

this or that element which creative imagination<br />

may-use when combining it-with<br />

later recollections and inventions. 88<br />

What we find in a work of art, then, maybe elements<br />

from factual f"average") reality, but they do not<br />

reproduce this reality as we know it. They are taken<br />

out of their contexts, shaped, re-combined, combined<br />

with elements from completely different contexts, or<br />

trans<strong>for</strong>med into artistic shapes, so that they <strong>for</strong>m

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