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The work-reflection-learning cycle - Department of Computer and ...

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<strong>The</strong> <strong>work</strong>-<strong>reflection</strong>-<strong>learning</strong> <strong>cycle</strong> in SE student projects: Use <strong>of</strong> collaboration tools<br />

(Bruner 1990, p.67). <strong>The</strong> comparison <strong>of</strong> different representations can be seen as a key<br />

point in <strong>reflection</strong>. For instance, a project team‟s <strong>reflection</strong> on their project process may<br />

entail the team members‟ consideration <strong>and</strong> interpretation <strong>of</strong> an external representation<br />

<strong>of</strong> the process created by one team member, or the team‟s collaboratively constructed<br />

timeline <strong>of</strong> project events considered in light <strong>of</strong> the „ideal‟ process from the point <strong>of</strong><br />

view <strong>of</strong> a certain methodology for conducting the project <strong>work</strong>.<br />

Many aspects <strong>of</strong> <strong>work</strong> experience worth <strong>learning</strong> from, <strong>and</strong> thus worth returning to in a<br />

reflective process, are tacit (Polanyi 1966) <strong>and</strong> not immediately accessible to thought<br />

<strong>and</strong> discussion. Hildrum argues that sharing <strong>of</strong> some tacit knowledge through<br />

codification is possible between participants who have a shared frame <strong>of</strong> reference<br />

(Hildrum 2009). From the perspective <strong>of</strong> social <strong>learning</strong> theory (B<strong>and</strong>ura 1996) <strong>learning</strong><br />

from tacit knowledge can happen through observational <strong>learning</strong>, which includes<br />

observation <strong>and</strong> elaboration <strong>of</strong> symbolic models <strong>of</strong> the experience. <strong>The</strong>se are examples<br />

<strong>of</strong> research on <strong>learning</strong> that can be used to underpin the idea that <strong>reflection</strong>, by aid <strong>of</strong><br />

appropriate external representations (e.g. as seen within DCog), can help participants<br />

learn from aspects <strong>of</strong> <strong>work</strong> that are in themselves less explicit. In the thesis, project<br />

team members‟ externalization <strong>of</strong> knowledge about their project process as an important<br />

part <strong>of</strong> <strong>reflection</strong>, is a main concern in P6, P7 <strong>and</strong> P8.<br />

Finally, <strong>reflection</strong> as part <strong>of</strong> a <strong>work</strong> practice is to a large extent integral to daily <strong>work</strong>,<br />

taking the form <strong>of</strong> <strong>reflection</strong>-in-action. Sometimes <strong>reflection</strong> requires more distance<br />

from the activity, which can be seen as <strong>reflection</strong>-on-action. (Schön 1983; Schön 1987).<br />

this thesis, while not diminishing the significance <strong>of</strong> <strong>reflection</strong>-in-action, has a focus on<br />

<strong>reflection</strong> with some distance to the process reflected upon, looking particularly at<br />

facilitated retrospective <strong>reflection</strong> (P5-P8).<br />

2.3 Trajectory as representation <strong>of</strong> a process<br />

Strauss (1993) argues that when people make sense <strong>of</strong> a process (e.g. one <strong>of</strong> cooperative<br />

<strong>work</strong>), they think <strong>of</strong> it as a trajectory. A trajectory is “(1) the course <strong>of</strong> any experienced<br />

phenomenon as it evolves over time” <strong>and</strong> “(2) the actions <strong>and</strong> interactions contributing<br />

to its evolution” (pp.53-54). Trajectories can be individual or shared, <strong>and</strong> they can be<br />

past ones or projected future ones. <strong>The</strong> role <strong>of</strong> trajectories as seen by Strauss bears<br />

resemblance to the role <strong>of</strong> narratives in meaning making (Bruner 1990).<br />

Strauss‟ trajectory concept is part <strong>of</strong> his theory <strong>of</strong> action, a frame<strong>work</strong> for underst<strong>and</strong>ing<br />

human acting <strong>and</strong> social phenomena, influenced by pragmatism (e.g. (Dewey 1978<br />

(1910))) <strong>and</strong> interactionism (e.g. (Blumer 1986; Mead 1934)). <strong>The</strong> theory <strong>of</strong> action was<br />

used by Fitzpatrick in the Locales frame<strong>work</strong> (Fitzpatrick 2003), illustrating the<br />

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