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Digital Revolution press release - Barbican

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The next section is dedicated to DevArt, a collaboration between Google and the <strong>Barbican</strong>.<br />

DevArt is a celebration of art made with code, designed to inspire the next generation of<br />

developers and artists by reframing coding as a creative art form. It seeks to push the<br />

boundaries of what is possible when art and technology collide.<br />

Finally, the exhibition delves into what the future might look like; the phenomena of 3-D<br />

printing, featuring the work of fashion designer Ying Gao; digital fashion for performance,<br />

including London-based XO Studio; 3-D virtual reality gaming technology; the Oculus Rift<br />

Development Kit and wearable technologies including the BrainWriter (Not Impossible Labs)<br />

and Google Glass.<br />

As visitors journey through the <strong>Barbican</strong> foyers they will discover the Indie Games Space,<br />

devoted to the independent videogames movement. Featuring the work of a range of<br />

contemporary international indie developers, all in fully playable format, this section will also<br />

showcase explorations in different games genres, game art and distribution. Games such as<br />

Antichamber by Alexander Bruce, Proteus by Ed Key and David Kanaga and Flower by<br />

Jenova Chen look at how an individual (or small team) can now arm themselves with the latest<br />

creative tools to take risks and forge innovative experiences.<br />

ENDS<br />

Press Information<br />

For further information, images or to arrange interviews, please contact:<br />

Lorna Gemmell, Head of Communications<br />

+44 (0) 207 382 7147 / lorna.gemmell@barbican.org.uk<br />

Exhibition<br />

The exhibition is created and produced by <strong>Barbican</strong> International Enterprises with guest<br />

curator Conrad Bodman. The advisors are Jim Boulton (<strong>Digital</strong> Archaeology), Iain Simons<br />

(Director, GameCity, Nottingham Trent University), Caroline Roux (design writer), Julia<br />

Kaganskiy (Editor at Large – The Creator’s Project), Mike Stubbs (Director, FACT), Li Zhenhua<br />

(Curator). <strong>Digital</strong> <strong>Revolution</strong> will tour to museums and galleries internationally for a period of<br />

3 years. The exhibition design will be a collaboration between Ab Rogers (ARD) and 59<br />

Productions. ARD will lead on the spatial design and 59 Productions will lead on the media<br />

design of the exhibition.<br />

Events programme<br />

The exhibition will be complemented by a talks and events series which will include an<br />

accompanying film programme, In Conversations examining issues such as gender, security<br />

and technology, as well as industry focused panels looking at the latest developments in<br />

special effects and gaming and online and off line activities aimed at children and young<br />

people from east London.<br />

Online programme<br />

An online offer will accompany the exhibition, and will include a selection of specially<br />

commissioned interviews and exhibition content. In addition Google is developing a website<br />

that will have a source of inspiration for coders, a competition as well as behind the scenes<br />

videos of DevArt commissions in development and interviews with artists. The DevArt site and<br />

competition launch in February 2014.<br />

Catalogue<br />

An illustrated exhibition catalogue accompanies the exhibition with essays by leading authors<br />

in the digital field. The publication explores the preservation of hardware and software,<br />

creative coding, DIY culture, digital architecture and design, the future of gaming and the<br />

new developments in creative technology. Contributors include essays by exhibition advisors.<br />

…/…

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