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laba manifest - ENAC | School of Architecture, Civil and ...

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ocess is complex <strong>and</strong> requires large quantities <strong>of</strong> data <strong>and</strong> significant<br />

rn a valid topography. This process is, itself, not a design methodology,<br />

o drive context or data for generative design methods. However, if the<br />

is an abstract or re-interpreted surface (rather than 1:1 precision) then<br />

ay be computationally inefficient <strong>and</strong> overly complex for the desired<br />

rams<br />

on is a decompositional method for subdividing an area or volume.<br />

determined by an explicit Research<br />

distribution <strong>of</strong> points, where each point<br />

oid <strong>of</strong> a corresponding Voronoi cell. The shape <strong>and</strong> area <strong>of</strong> each cell are<br />

hat the boundary is a function <strong>of</strong> the distance to all immediately<br />

that field. The simplicity <strong>of</strong> the diagram <strong>and</strong> mathematics allows it to<br />

lar but associative division, but the method can be used in three (<strong>and</strong><br />

r) dimensions.<br />

i Diagrams: a.) 2-D diagram, b.) 3-D conceptual model (Knauss + Oesterle)<br />

med after Georgy Voronoi, who developed the mathematical method<br />

cell distribution <strong>and</strong> from mathematical packing theory. The<br />

hod is used extensively in disciplines involved in mapping <strong>and</strong> statistics,<br />

in fields <strong>of</strong> biology, chemistry <strong>and</strong> metallurgy. This method has been<br />

ed in digital art <strong>and</strong> architecture investigations. 15 Its popularity has<br />

oint where some s<strong>of</strong>tware programs have recently encoded Voronoi<br />

e general toolsets, <strong>and</strong> in others CAD s<strong>of</strong>tware external plug-in’s are<br />

te the subdivisions. xv<br />

mars<br />

are a conceptual system used for investigation <strong>of</strong> emergent systems in<br />

d conceives a design as an experimental test field, which is populated by<br />

with specific behavioural rules <strong>and</strong> interactive potential. The system is<br />

hrough iteration, <strong>and</strong> the resulting behaviours <strong>and</strong> interactions reveal<br />

the system. Conceptually the system determines the complex<br />

otential <strong>of</strong> an emergent system<br />

re inherently graphical languages, <strong>and</strong> as such they require a medium<br />

he generation engine for interaction. Shape grammars differ from<br />

es <strong>and</strong> Chomsky dictum in that the development <strong>of</strong> a system may occur<br />

. (2010):15<br />

digital technologies application<br />

fish farming in Mediterranean sea<br />

GIS visualisation<br />

Bifurcation <strong>of</strong> the Digital Chain<br />

This research investigates contemporary digital technologies <strong>and</strong> how they<br />

are influencing architectural design <strong>and</strong> production.<br />

The parameters affecting architectural design are becoming increasingly<br />

complex <strong>and</strong> interrelated. In contemporary society, digital tools are used to<br />

mange the complexity <strong>of</strong> information, <strong>and</strong> digital technologies have changed<br />

the way people interact with information <strong>and</strong> the world around them. This<br />

thesis investigates the use <strong>of</strong> contemporary digital technologies in design <strong>and</strong><br />

production to determine if they are also being used effectively to manage the<br />

increasing complexity <strong>of</strong> architectural design projects. The research explores<br />

this topic at the level <strong>of</strong> both design theory <strong>and</strong> technology theory, <strong>and</strong> then<br />

employs practical design <strong>and</strong> production investigations as “pro<strong>of</strong> <strong>of</strong> concept”<br />

for the developed theories. The research work concludes by providing an<br />

answer to the question: “do current digital technologies constitute a paradigmshift<br />

in architecture?”.<br />

The role <strong>of</strong> ocean space in contemporary urbanization<br />

Pressure on ocean space for energy production, extraction <strong>of</strong> resources,<br />

residential, infrastructural <strong>and</strong> logistical development is increasing. Although<br />

research has shown that almost no part <strong>of</strong> the global ocean remains<br />

unaffected by human impact, as yet few architects are involved in this process<br />

<strong>and</strong> physical structures in the ocean seem to be determined by engineering<br />

<strong>and</strong> world market logistics.<br />

The objective <strong>of</strong> this research is to propose a position for ocean spatial typologies<br />

within the contemporary urban debate in relation to networks, l<strong>and</strong>scape,<br />

ecology <strong>and</strong> technology. Ocean activities characterized by a quantum shift in<br />

intensity, scale <strong>and</strong> technology will be the focus <strong>of</strong> the examination.<br />

Preliminary investigations have revealed that the majority <strong>of</strong> spatial decisions<br />

about the ocean apply planning instruments directly comparable to those<br />

used on l<strong>and</strong>.<br />

Interaction with water in the form <strong>of</strong> planning implies particular operational<br />

conditions <strong>and</strong> responsible treatment <strong>of</strong> a valuable resource <strong>and</strong> a complex<br />

habitat. Which forms <strong>of</strong> urbanisation, <strong>and</strong> which planning strategies can be<br />

developed with the ocean itself as an “active” agent?<br />

GeoDesign as an approach to <strong>Architecture</strong><br />

In architecture a variety <strong>of</strong> 2D <strong>and</strong> 3D CAD s<strong>of</strong>tware solutions are used for<br />

design <strong>and</strong> design rendering to create a virtual representation <strong>of</strong> architectural<br />

projects. Although these tools have a great capacity <strong>of</strong> h<strong>and</strong>ling large amounts<br />

<strong>of</strong> data, they fail in integrating the project in it’s urban <strong>and</strong> environmental<br />

context. Geographic Information Systems <strong>and</strong> their s<strong>of</strong>tware application can<br />

<strong>of</strong>fer the missing support in designing a well-integrated project.<br />

Laba thus investigates the possibility <strong>of</strong> creating a GIS Decision Making<br />

S<strong>of</strong>tware Model for <strong>Architecture</strong>, both using existing s<strong>of</strong>tware <strong>and</strong> new<br />

s<strong>of</strong>tware development. <strong>laba</strong>’s existing <strong>and</strong> extensive methodology <strong>of</strong> site<br />

investigation will be exp<strong>and</strong>ed through a GIS DMM (Decision Making Model).<br />

This model will incorporate a multitude <strong>of</strong> data layers, from climate data up to<br />

political administration information, which will enable the designer to grasp<br />

the local situation in one central location.<br />

<strong>laba</strong> <strong>manifest</strong> - june 2012 11

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