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Visibility and Hidden Surface Removal

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Final issues on area subdivision<br />

• Warnock’s algorithm subdivide using<br />

rectangles<br />

• It is possible to divide by polygon boundaries<br />

– Weiler-Atherton algorithm ([F] Section<br />

15.7.2)<br />

• Can even do area subdivision at subpixel level<br />

– Expensive obviously – full area-subdivision<br />

visibility at each pixel<br />

– Why? Use average color from all polygons that<br />

cover a pixel – antialiasing technique (later in the<br />

© Machiraju/Zhang/Möller<br />

course)<br />

75

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