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Visibility and Hidden Surface Removal

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Scanline problems<br />

• Beware of large distances <strong>and</strong> large<br />

polygons with the z-buffer algorithm.<br />

• Problems with perspective projection can<br />

arise<br />

• the visible<br />

polygon<br />

may not<br />

be correctly<br />

determined<br />

© Machiraju/Zhang/Möller<br />

63

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