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More craft please<br />
I<br />
remember my irst (paid)<br />
day in advertising like it was<br />
yesterday. My boss ushered<br />
me over to <strong>the</strong> studio and showed me a<br />
“mechanical” and explained how an ad<br />
becomes an ad. For my irst year, this was<br />
all I was <strong>the</strong>re to do.<br />
The truth is <strong>the</strong>re was a craft to<br />
advertising that involved a collective of<br />
skilled individuals working toge<strong>the</strong>r in<br />
a kind of ofice relay race. Each passing<br />
of <strong>the</strong> baton was a crucial step towards<br />
completion and anyone who dropped<br />
that baton would put <strong>the</strong> whole race in<br />
jeopardy.<br />
Is <strong>the</strong> craft still an essential part<br />
of advertising today? The traditional<br />
notion of crafting an ad seems tactile<br />
and physical, yet our world has become<br />
digital and virtual. The onslaught of web<br />
advertising altered expectations too fast<br />
and cheap and, well, something had to<br />
give. With less time and money, quality<br />
– <strong>the</strong> o<strong>the</strong>r point on <strong>the</strong> “triangle of<br />
tradeoffs” – took a beating.<br />
We’ve found and even created tools to<br />
help us move faster and cheaper. So now<br />
anyone with a Mac and Creative Suite 6<br />
can create a magazine ad. Get yourself<br />
a Canon 5D and,<br />
guess what, you’re<br />
a videographer.<br />
Technology has<br />
done so much to<br />
make our industry<br />
move quicker. But<br />
has <strong>the</strong> pendulum<br />
swung too far?<br />
EMMA HANCOCK is a<br />
founding partner of Torontobased<br />
Heroes & Villains<br />
Advertising. After 15<br />
years of diligently crafting<br />
campaigns, she’s become a<br />
strong believer in <strong>the</strong> power<br />
of storytelling and its ability<br />
to turn brands into heroes.<br />
According to<br />
veteran creative<br />
director Rick<br />
Kemp, “topicality<br />
and immediacy<br />
has superseded<br />
craft – everyone<br />
now has <strong>the</strong> tools<br />
at <strong>the</strong>ir disposal to<br />
create content and<br />
The author’s mom Judy Hancock at her first AD job at Toronto type house Mono Lino.<br />
upload it for <strong>the</strong> world to see (and hope<br />
it goes viral) without paying too much<br />
attention to <strong>the</strong> craft, if at all.”<br />
South of <strong>the</strong> border, Greg DiNoto,<br />
CCO at Deutsch New York, says, “more<br />
and more, consumers believe <strong>the</strong>y have<br />
become connoisseurs of advertising and<br />
marketing. And we are slaves to that<br />
connoisseurship. We must be excellent<br />
storytellers, strategists, ilmmakers,<br />
developers, producers and fortunately<br />
we live for being excellent.”<br />
With craftsmanship still paramount,<br />
but harder to come by, I wondered what<br />
was happening at <strong>the</strong> academic level.<br />
I spoke to Tony Kerr, associate<br />
professor at <strong>the</strong> Faculty of Design at<br />
OCAD: “Has <strong>the</strong> emphasis on craft<br />
diminished in <strong>the</strong> ad industry? Yes. Has<br />
<strong>the</strong> emphasis diminished at OCAD? No.<br />
A brand has a story and storytelling can<br />
come out in many different ways and<br />
that’s what we have to perfect. It takes<br />
craft to do that.”<br />
What about <strong>the</strong> arts? Does<br />
craftsmanship still get top billing? I<br />
spoke with Martin Campbell, <strong>the</strong> director<br />
of <strong>the</strong> Bond movie Casino Royale. Why, I<br />
asked, did he have to crash three Aston<br />
BY EMMA HANCOCK<br />
Martins for a 15-second sequence of<br />
ilm? Couldn’t he just simulate that? The<br />
answer was an emphatic “never.”<br />
“The audience can sense when it’s CGI,”<br />
Martin said, “and <strong>the</strong>y disengage – <strong>the</strong>y<br />
feel <strong>the</strong>y’ve been cheated.”<br />
Terry Collier, one of Canada’s foremost<br />
photographers was matter-of-fact saying,<br />
“I prefer to get everything in-camera.<br />
That’s where <strong>the</strong> craft comes in. It’s easy<br />
to throw stuff in after-<strong>the</strong>-fact but it just<br />
never looks real.”<br />
Finally, I explored <strong>the</strong> hypo<strong>the</strong>sis with<br />
fashion. In today’s world of one-seasononly<br />
apparel, does craft really matter?<br />
“Absolutely,” says Bruce Sinclair, director<br />
of fashion and luxury goods at Styleczar.ca.<br />
“While technology may be able to replicate<br />
some of <strong>the</strong> functions, it is <strong>the</strong> craftspeople<br />
who innovate, create and push <strong>the</strong><br />
boundaries.”<br />
So it looks as if it’s unanimous – craft<br />
still matters. Is it essential? Unfortunately,<br />
no. Does it make things more desirable?<br />
Yes. One thing I know for sure is that<br />
now, craftsmanship is a meaningful<br />
differentiator in advertising.<br />
March 2013<br />
57