Forgotten Archetypes: Gunslinger - e23
Forgotten Archetypes: Gunslinger - e23
Forgotten Archetypes: Gunslinger - e23
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Requires the use of the Dungeons & Dragons ® Player’s Handbook
<strong>Forgotten</strong> <strong>Archetypes</strong><br />
THE GUNSLINGER<br />
<strong>Forgotten</strong> <strong>Archetypes</strong> 1<br />
The <strong>Gunslinger</strong><br />
Adventuring Gunman, Duelist,<br />
and Marksman For Hire<br />
The duelist, the greedy highwayman,<br />
the sniper whose deadly touch can bring<br />
down a victim from miles away, all these<br />
are examples of the gunslinger. Though<br />
some choose to romanticize the gunslinger’s<br />
trade, and though some gunslingers<br />
act as champions of the people,<br />
using their guns in the defense of the helpless,<br />
in truth the gunslinger is nothing more<br />
and nothing less than a lightning fast, cold<br />
blooded killer, an artist of death who can<br />
look his opponents in the eye and snuff<br />
their life without blinking.<br />
Adventures: <strong>Gunslinger</strong>s are<br />
vagabonds by nature, traveling from township<br />
to township, always hunting for a new<br />
opponent to test their skills against, the better<br />
to built a fearsome reputation. So the<br />
majority of their adventures are undertaken<br />
for personal gain. As a natural consequence<br />
of their dealing with the more violent elements<br />
of society, gunslingers often find<br />
themselves embroiled in all sorts of<br />
intrigues, and most think nothing of hiring<br />
their skills out to the highest bidder, working<br />
as bodyguards, enforcers, or assassins.<br />
<strong>Forgotten</strong> <strong>Archetypes</strong><br />
Arcane Runes Press’ <strong>Forgotten</strong> <strong>Archetypes</strong> series presents new base classes for<br />
use with d20 System fantasy gaming. The new classes presented in each PDF are<br />
intended to fill both mechanical and archetypal gaps in your fantasy gaming world:<br />
while the generic base classes presented in the Player’s Handbook are well suited for<br />
most games, and are designed with an eye for maximum utility, it is a simple fact that<br />
they cannot successfully represent all the archetypal heroes of fantasy.<br />
Each release in the <strong>Forgotten</strong> <strong>Archetypes</strong> series presents players and Games<br />
Masters with all the rules they need – including 20 level class progressions, new feats,<br />
sample designs, equipment both magical and mundane, and where appropriate, spells<br />
and magic items - to fill one of these archetypal gaps. The new base classes will not<br />
be suited for every game world, and are not designed to be. Instead, they are intended<br />
to fill thematic gaps in a campaign world, and to open up new vistas of fun for those<br />
role-players who wish to spice up their gaming with new and unusual heroes and villains.<br />
For too long, these archetypes have been relegated to the back shelf of fantasy<br />
gaming. Now, thanks to Arcane Runes Press’ <strong>Forgotten</strong> <strong>Archetypes</strong>, these forgotten<br />
heroes will have their day in the sun.<br />
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