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Slides - Computer Graphics and Multimedia

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Required GPU Features<br />

• Render attributes to several buffers<br />

• Multiple render targets (MRT)<br />

• Accumulate at high precision<br />

• Floating point arithmetic<br />

• Floating point buffers<br />

• Floating point textures<br />

• Floating point blending<br />

<strong>Computer</strong> <strong>Graphics</strong> Group<br />

Mario Botsch

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