Slides - Computer Graphics and Multimedia

Slides - Computer Graphics and Multimedia Slides - Computer Graphics and Multimedia

graphics.rwth.aachen.de
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16.12.2013 Views

Overview • Related Work • Deferred Shading • EWA Filter Approximation • Results Computer Graphics Group Mario Botsch

Phong Shading for PBR • Interpolate normal vectors • No connectivity like for meshes • Assign linear normal field • Limited to static geometries • Splat normals into framebuffer • Deferred shading Computer Graphics Group Mario Botsch

Overview<br />

• Related Work<br />

• Deferred Shading<br />

• EWA Filter Approximation<br />

• Results<br />

<strong>Computer</strong> <strong>Graphics</strong> Group<br />

Mario Botsch

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