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Chapters 44-95 - Germanic Mythology

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carried his prey to Nastrond (Völuspá 38-39). There are no more dead bodies to be had for him,<br />

and his task is done. Whether the last line of Völuspá has reference to Nidhogg or not, when it<br />

speaks of some one "who must sink," cannot be determined. Müllenhoff (Deutsche Alt.) assumes<br />

this to be the case, and he is probably right; but as the text has hún (she) not hann (he) [nú mun<br />

hún sökkvast], and as I, in this work, do not base anything even on the most probable text<br />

emendation, this question is set aside, and the more so, since Völuspá's description of the<br />

regenerated earth under all circumstances shows that Nidhogg has nothing there to do but to fly<br />

thence and disappear. The existence of Nidi's mountains on the new earth confirms the fact that it<br />

is identical with Mimir's former lower world, and that Lif and Leifthrasir did not need to move<br />

from one world to another in order to get to the daylight of their final destination.<br />

Völuspá gives one more proof of this.<br />

In their youth, free from care, the Aesir played with a wonderful tafl game. 1 But they had<br />

it only í árdaga, in the earliest time (Völuspá 8, 61). Afterwards, they must in some way or other<br />

have lost it. The Icelandic sagas of the Middle Ages have remembered this tafl game, and there<br />

we learn, partly that its wonderful character consisted in the fact that it could itself take part in<br />

the game and move the pieces, and partly that it was preserved in the lower world, and that<br />

Gudmund-Mimir was in the habit of playing tafl (Fornaldarsögur: Saga Heiðreks konungs ins<br />

vitra ch. 6; Hervarar saga ok Heiðreks konungs ch. 5; Sörla saga sterka ch. 4; Egils saga<br />

einhenda ok Ásmundar berserkjabana chs. 12, 13, 15; In the last passages, the game is<br />

mentioned in connection with another subterranean treasure, the horn. 2 ) If, now, the mythology<br />

had no special reason for bringing the tafl game from the lower world before Ragnarok, then<br />

they naturally should be found on the risen earth, if the latter was Mimir's domain before.<br />

Völuspá 61 also relates that they were found in its grass:<br />

1 An ancient Northern European board game, dated before 400 AD, usually played by two players on a checkered<br />

board of various size. The game pieces consisted of the tablemen or pawns, generally 24 in number, and a single<br />

king. The player with the king had half the number of men as his opponent. The king was placed in the center,<br />

surrounded by his men. These were surrounded by the men of the opposing side. All pieces moved in solid straight<br />

lines (like the rook in chess) and pieces were captured by surrounding them on two sides. The king could not<br />

participate in captures. The game was won when either the king was surrounded by the enemy or reached the edge<br />

of the board.<br />

2 Ch. 12 " In order to save my life, I should go to the underworld and retrieve three precious things: a cloak that will<br />

not burn in fire, a horn that can never be emptied by drinking from it, and a tafl game that plays by itself, when<br />

someone challenges it."

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