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TEchNOLOGy TRaNSFER MODEL - Javna agencija

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3<br />

BUSINESS CULTURE<br />

3.9.3 Creative problem solving – Story boarding<br />

What it is<br />

Storyboarding is a tool for planning and designing, and helps us to organise<br />

ideas into a structure.<br />

A »quality storyboard« is a tool to help facilitate the introduction of a quality<br />

improvement process into an organisation.<br />

The storyboarding process, in the form it is known today, was developed at<br />

the Walt Disney Studio (by Michael Vance) during the early 1930s, after several<br />

years of similar processes being in use at Walt Disney and other animation<br />

studios.<br />

In addition to films and comic books today storyboarding is used in theatre,<br />

business, photomatic, animatics, interactive media, ...<br />

Why use it?<br />

One advantage of using storyboards is that it allows the user to experiment<br />

with changes in the storyline to evoke stronger reaction or interest. Flashbacks,<br />

for instance, are often the result of sorting storyboards out of chronological<br />

order to help build suspense and interest.<br />

The process of visual thinking and planning allows a group of people to brainstorm<br />

together, placing their ideas on storyboards and then arranging the storyboards on the wall. This fosters more ideas and<br />

generates consensus inside the group.<br />

When to use it<br />

Storyboards were adapted from the film industry to business, aimlessly by Howard Hughes of Hughes Aircraft. Today they are used by<br />

industry for planning ad campaigns, commercials, a proposal or other projects intended to convince or compel to action.<br />

You might be planning a product launch, managing a project, creating a marketing strategy, building a new process, or identifying a<br />

cause-and-effect relationship.<br />

Your storyboard, then, would detail each step in the process. But instead of using words and writing out “to do” list, your storyboard<br />

allows you to see everything that must happen. As a group, your team creates a detailed outline of the steps that need to take place.<br />

Then they work to spot problems, identify complications, and rearrange tasks as necessary. Storyboards are “loose”: they encourage<br />

creativity and experimentation, and they can be very effective in the planning process.<br />

The tool can be used with drawings, pictures, words, phrases, recorder on post-its so ideas can be sorted easily.<br />

How to use it 3<br />

Creating a storyboard isn’t as difficult as it may seem. You can rely on the following four steps (http://www.mindtools.com/pages/<br />

article/newTMC_77.htm):<br />

Step 1: LAY OUT YOUR STEPS:<br />

Brainstorm what you are trying to achieve, and then write out the steps that you must take to accomplish your goal.<br />

Many people find that post-it notes help in this process. You may want to re-order steps later, or you may remember steps that you’ve<br />

missed out initially, and Post-its allow you to pick up and rearrange information easily.<br />

Step 2: PUT YOUR STEPS IN ORDER:<br />

Put the steps that you noted down in Step 1 in the right sequence.<br />

Step 3: CREATE YOUR SUBLEVELS:<br />

Some actions in a storyboard will be made up of a series of smaller actions. Here, it might help to create a sublevel storyboard for<br />

these more involved steps. This helps ensure that you don’t miss a key piece of the process.<br />

Step 4: LOOK FOR PROBLEMS AND OBSTACLES:<br />

As each new step is put in your storyboard, encourage the team to look for »holes« and problems in the process. This is especially<br />

important between frames. Why? Because it’s between frames, or steps, that surprises (in other words, problems) could be hiding<br />

(problems within each step are easier to spot.)<br />

This is why storyboards are so valuable. You can see each piece of the puzzle, and how all the pieces interact - so you’re more likely<br />

to spot problems.<br />

3 For an example “Creating a newsletter” look at: http://www.mindtools.com/pages/article/newTMC_77.htm.<br />

41

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