TEchNOLOGy TRaNSFER MODEL - Javna agencija
TEchNOLOGy TRaNSFER MODEL - Javna agencija
TEchNOLOGy TRaNSFER MODEL - Javna agencija
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3<br />
BUSINESS CULTURE<br />
Why use it?<br />
The fishbone diagram helps people organize and view material that might otherwise be lost. Seeing cause and effect graphically<br />
enhances the understanding of a particular issue and encourages groups not to overlook factors that impact a problem or goal.<br />
When to use it<br />
• To identify what is needed to achieve a certain goal or desired outcome.<br />
• To identify which values must be taken into account to achieve a certain goal.<br />
• To identify the possible causes of a problem.<br />
• To identify which vales might be violated/disregarded due to a problem.<br />
How to use it<br />
1. Facilitate the group to agree on a problem statement or a desired outcome (goal). Abbreviate the problem statement or goal and<br />
write it in the box at the “head” of the fish. Draw a long arrow horizontally or vertically toward the box.<br />
2. Brainstorm (on a separate sheet or flip-chart paper, if necessary)<br />
the major categories of the problem or goal area. There are usually<br />
from three to seven. Write each category in a box and draw<br />
lines from each category box to the main line.<br />
3. After helping the group identify major categories, encourage people<br />
to think about all possible causes of the problem or about the<br />
factors necessary for achieving the goal. As each cause or factor is<br />
identified, determine with the group what category it falls under,<br />
and record it on the appropriate line. If there sub causes or sub<br />
factors, they can be written as branches or small “bones” off the<br />
appropriate line. Encourage the group to come up with sub causes<br />
or sub factors by asking “Why does this happen?” or “What causes<br />
this to happen?” If there are main branches with only few ideas,<br />
ask the group to consider these categories further. For example,<br />
ask, “How is factor 1 contributing to the problem?”<br />
3.9.2 Generating ideas – brainstorming<br />
What it is<br />
It is a structured technique that encourages the generation of a large<br />
quantity of ideas in a group setting. All ideas are recorded, and no<br />
judgements or evaluations are made. Brainstorming is probably one<br />
of most popular technique, used to expand the thinking process, and<br />
works on the premise that even crazy and wild ideas should be listed.<br />
Why use it?<br />
The there main reasons to brainstorm are:<br />
• To foster creativity by encouraging people to think beyond the conventional.<br />
• To record all ideas, then clarify and discuss them later.<br />
• To take advantage of synergy that –occurs when people think creatively<br />
together.<br />
When to use it<br />
Use brainstorming to look at all aspects of a problem, to list possible solutions or alternatives, to imagine the impact of a decision,<br />
and to explore possible goals. Brainstorming helps people think beyond boundaries and stretches their imagination. Using this technique<br />
keeps people from jumping to a decision about an idea without considering or weighing it against other ideas.<br />
How to use it<br />
There are numerous approaches to brainstorming, but the traditional approach is generally the most effective because it is the most<br />
energetic and openly collaborative, allowing participants to build on each others’ ideas. People think of brainstorming as any activity<br />
that generates ideas, when in fact true brainstorming is a structured process with specific rules. Many brainstorming session are not<br />
run according to the rules. True brainstorming allows people to submit ideas, but no to evaluate or critique them later.<br />
A brainstorming session requires a facilitator, a brainstorming space and something on which to write ideas, such as a white-board<br />
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