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Guenter Hilmer - Phd Thesis - Glamorgan Dspace - University of ...

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2.6 Teaching and learning strategies 2 LITERATURE REVIEW<br />

the part <strong>of</strong> the development expert could be minimised and the teacher would have<br />

an easy to use tool for the creation <strong>of</strong> educational hypermedia.<br />

To achieve this result, several problems have to be solved. At the initial stage <strong>of</strong><br />

the project, we are dealing with three major aspects:<br />

• What specific requirements for a hypermedia authoring tool do teachers<br />

have?<br />

• What kinds <strong>of</strong> teaching strategies exist and how are these strategies com-<br />

putable in educational hypermedia?<br />

• What technology should be used to achieve the separation <strong>of</strong> functional and<br />

knowledge based content?<br />

2.6.2 Approaches<br />

What specific requirements for a hypermedia authoring tool do teachers have?<br />

To answer this question, several approaches had to be considered. The following<br />

steps were planned: Literature review, questionnaires and personal interviews.<br />

Further work on the project required additional investigation, and other techniques<br />

like prototype testing and evaluation were used.<br />

What kinds <strong>of</strong> teaching strategies exist and how are these strategies com-<br />

putable in educational hypermedia?<br />

Research in the field <strong>of</strong> teaching and learning strategies is extensive and many<br />

teaching and learning strategies have already been analysed and described [2][18]<br />

[19][20]. Some <strong>of</strong> these strategies are <strong>of</strong> a computable nature, e.g. Guided Tours,<br />

Question & Answer, others, like the learning <strong>of</strong> motor skills, e.g. how to hold a<br />

pen with one finger, are not. A taxonomy <strong>of</strong> these teaching and learning strategies<br />

was built and their suitability in educational hypermedia was evaluated during this<br />

project. For this taxonomy we used hypermedia primitives, like conditional navi-<br />

gation, sequencing nodes, dynamic node construction, and so on. If a teaching or<br />

48

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