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The Three Signs of a Miserable Job - Sonicbids

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Focus Take-Aways<br />

Leadership & Management<br />

Strategy<br />

Sales & Marketing<br />

Finance<br />

Human Resources<br />

IT, Production & Logistics<br />

Career Development<br />

Small Business<br />

Economics & Politics<br />

Industries<br />

Intercultural Management<br />

Concepts & Trends<br />

<strong>The</strong> <strong>Three</strong> <strong>Signs</strong> <strong>of</strong> a<br />

<strong>Miserable</strong> <strong>Job</strong><br />

A Fable for Managers (And <strong>The</strong>ir Employees)<br />

by Patrick Lencioni<br />

Jossey-Bass © 2007<br />

272 pages<br />

• To keep good employees, help them be happy and fulfilled. Your success depends<br />

more on satisfied employees than on your business tactics.<br />

An employee who feels frustrated and cynical will spread misery in your <strong>of</strong>fice.<br />

As a manager, try to erase three symptoms <strong>of</strong> a miserable job for each person.<br />

<strong>The</strong>se symptoms are: feeling anonymous, thinking that your work does not matter<br />

and having no way to assess your own progress.<br />

Employees must feel recognized as individuals.<br />

<strong>The</strong>y must believe that their work makes a meaningful contribution.<br />

People hunger to know how they are doing. Give them tangible ways to measure<br />

their accomplishments.<br />

If you help your employees fulfill these needs, you will improve productivity, boost<br />

morale and reduce turnover.<br />

Boosting salaries does not automatically make employees more contented.<br />

You can perform immense good by showing consideration, empathy and respect<br />

for your staff. Management is a special ministry.<br />

Rating (10 is best)<br />

Overall Applicability Innovation Style<br />

7 8 7 8<br />

To purchase abstracts, personal subscriptions or corporate solutions, visit our Web site at www.getAbstract.com or call us at our U.S. <strong>of</strong>fice (1-877-778-6627) or Swiss <strong>of</strong>fice (+41-41-367-5151). getAbstract is<br />

an Internet-based knowledge rating service and publisher <strong>of</strong> book abstracts. getAbstract maintains complete editorial responsibility for all parts <strong>of</strong> this abstract. <strong>The</strong> copyrights <strong>of</strong> authors and publishers are acknowledged.<br />

All rights reserved. No part <strong>of</strong> this abstract may be reproduced or transmitted in any form or by any means, electronic, photocopying or otherwise, without prior written permission <strong>of</strong> getAbstract Ltd (Switzerland).<br />

This summary is restricted to the personal use <strong>of</strong> Paul Sullivan (paul.sullivan@exel.com)


“It’s diffi cult<br />

to accurately<br />

estimate the<br />

magnitude <strong>of</strong> the<br />

problems caused by<br />

miserable jobs.”<br />

“Employees hang<br />

onto fulfi lling<br />

jobs as long as<br />

they can, mostly<br />

because they<br />

know that their<br />

chances <strong>of</strong> fi nding<br />

another are<br />

relatively slim.”<br />

Relevance<br />

What You Will Learn<br />

In this Abstract, you will learn: 1) What are the three primary reasons employees are<br />

miserable at work; and 2) What you as a manager can do to make them happy about<br />

their jobs.<br />

Recommendation<br />

Business books take many forms, but seldom are they fables. Patrick Lencioni breaks the<br />

mold with this charming book about a manager who turns his workers’ miserable jobs<br />

into fulfilling ones. He presents the fictional story <strong>of</strong> Brian Bailey, a big-hearted CEO<br />

who gets bought out, finds retirement dull and tries managing a seedy pizza parlor where<br />

the employees hate their jobs. Bailey quickly changes everything by the way he treats<br />

the shop’s people. Later he works his magic as the new CEO <strong>of</strong> a failing retail sportinggoods<br />

company with a ruinously high turnover rate, where his humane techniques turn<br />

things around again. Lencioni’s book is fun to read; its fable is touching yet credible.<br />

He reinforces important lessons all managers should know about getting the best from<br />

the people who work for them by providing empathy and recognizing the meaning <strong>of</strong><br />

their work. If you are up for a parable, getAbstract recommends this engaging book.<br />

It spotlights a clear axiom: Treat people humanely and they will do as you wish – a<br />

valuable lesson for any manager or, indeed, anyone at all.<br />

Abstract<br />

<strong>The</strong> Fable<br />

Brian Bailey never had enough money to attend a full four years <strong>of</strong> college. Instead, he<br />

went to work in a San Francisco factory that manufactured automobiles. He married<br />

young. He and his wife Leslie had three children. Bailey was a smart, hard worker. <strong>The</strong><br />

car company’s COO made him the plant manager when he turned 35. She liked him,<br />

his work ethic and his desire to get ahead. Later, she recommended Bailey for a CEO<br />

position at a nearby exercise equipment manufacturer. He got the job. Board members<br />

liked his friendly demeanor and his ability to communicate. In 17 years at the firm, he<br />

moved it to the top <strong>of</strong> its field and made it a great place to work. Employee satisfaction<br />

ratings were the highest in the industry. <strong>The</strong>n one day a larger company bought the firm.<br />

As is typical, CEO Bailey was asked to leave. With the kids grown, Brian and Leslie<br />

retired on his buy-out money, and moved to Lake Tahoe, Nevada, a wonderful retirement<br />

site. Yet Bailey quickly got bored. He loved being a CEO, managing people and events.<br />

He wanted a new challenge. He soon got one, but nothing that he had ever expected.<br />

<strong>The</strong> Pizza Parlor<br />

It all started when Brian and Leslie ordered Italian food to pick up. <strong>The</strong>y drove to the<br />

restaurant, a tacky, shabby place called Gene and Joe’s. <strong>The</strong>y pulled up to the window,<br />

and waited and waited. Finally, a man with a big tattoo stuck his head out <strong>of</strong> the window.<br />

He wore a dirty white T-shirt that showed two men smiling. In large red and green letters<br />

it read, “Gene and Joe’s Pizza and Pasta. Here, <strong>The</strong>re, Everywhere.”<br />

“Yes?” the man said disinterestedly. Bailey asked for his order, the man fetched it and<br />

took $20, not even smiling when Bailey gave him the change as a tip. At home, the<br />

<strong>The</strong> <strong>Three</strong> <strong>Signs</strong> <strong>of</strong> a <strong>Miserable</strong> <strong>Job</strong> © Copyright 2008 getAbstract 2 <strong>of</strong> 5


“More people out<br />

there are miserable<br />

in their jobs than<br />

fulfi lled by them.”<br />

“<strong>The</strong> Sunday blues<br />

are those awful<br />

feelings <strong>of</strong> dread<br />

and depression<br />

that many people<br />

get toward the end<br />

<strong>of</strong> their weekend as<br />

they contemplate<br />

going back to work<br />

the next day.”<br />

“Scores <strong>of</strong> people<br />

suffer – really<br />

suffer – every day<br />

as they trudge <strong>of</strong>f<br />

from their families<br />

and friends to jobs<br />

that only make<br />

them more<br />

cynical, unhappy<br />

and frustrated.”<br />

“Employees<br />

<strong>of</strong>ten fail to fi nd<br />

fulfi llment in their<br />

work because<br />

they place too<br />

much emphasis<br />

on maximizing<br />

compensation or<br />

choosing the<br />

right career.”<br />

Baileys found that the pizza joint had forgotten their salad. Bailey drove back to get it.<br />

He went inside. Only a few customers were eating. <strong>The</strong> carpet was torn. <strong>The</strong> paint was<br />

peeling. “Help wanted – cook, delivery driver, weekend manager” read a sign beside the<br />

cash register. Bailey asked for his salad. “You sure you didn’t get it?” the tattooed man<br />

quizzed Bailey. “Of course, I’m sure,” Bailey said. A large balding man ordered the cook<br />

to get Bailey his missing salad quickly. He introduced himself as Joe, one <strong>of</strong> the owners,<br />

and gave Bailey a coupon for a free pizza to make amends. Bailey took his salad and<br />

coupon, thanked Joe and left. Later, he called the restaurant and asked if he could come<br />

talk to the owner again. That call changed Bailey’s life.<br />

<strong>The</strong> next day, he applied for the job as weekend manager. At first, Joe thought Bailey<br />

was kidding. But he knew Bailey was serious when he <strong>of</strong>fered to invest $12,000 in the<br />

restaurant. <strong>The</strong> man quickly hired Bailey, warning him that the restaurant’s turnover<br />

was terrible. Bailey thought he might be able to do something about that. <strong>The</strong>n he went<br />

home and told Leslie what he had done. She asked if he’d gone crazy. He told her he<br />

would relish the opportunity to make a difference and to manage people again, especially<br />

people who seemed so miserable. He thought he might be able to make a difference. He<br />

began the next weekend. First, he met the employees: Joaquin, the main cook; Kenny, a<br />

prep cook; Tristan, who handled the cash register; Salvador, the dishwasher; Carl, the<br />

drive-through window man; Harrison, who handled deliveries; Joleen and Patty, the<br />

waitresses; and Migo, a young guy who did a little bit <strong>of</strong> everything.<br />

After his first few days, Bailey told his wife the place was like a morgue. It drew few<br />

customers, the employees all seemed unhappy, nobody ever smiled and no one seemed<br />

to care about their work. Bailey soon shook things up. One day, he scheduled a meeting<br />

with the employees a half hour before the normal starting time. He opened the meeting<br />

by asking how many people liked their jobs. No one responded. He then asked how many<br />

people felt excited about coming to work. Again, no one said anything, although a few <strong>of</strong><br />

them snickered. Bailey told them seriously that his job was to make them feel good about<br />

their jobs, and he was going to start right away.<br />

As a CEO, Bailey had discovered three important rules that applied to managing<br />

employees, engaging them and making them feel valued. First, people need to feel<br />

appreciated. Second, they need to feel that their work matters. Third, they need some<br />

tangible ways to measure their progress. Bailey put these principles to work. He told<br />

the employees that he was instituting a two-month test. During that period, he would<br />

pay everyone $1 more hourly, if they would all support his new program and give it a<br />

fair chance. He explained that anyone who didn’t want to try could quit and that all the<br />

employees would be in this together. If even one person stopped cooperating, everyone’s<br />

salaries would revert back to the old wage. <strong>The</strong> workers agreed to try things his way.<br />

Later that night, Bailey spent a few minutes with Carl, the pick-up window man. “Let’s see<br />

if we can make your job more measurable,” Bailey said. <strong>The</strong>y agreed that Carl could track<br />

his progress on cutting down on wrong orders. Getting a customer to smile would be a plus<br />

that Carl could measure. A laugh would count as four smiles. Carl was skeptical, but said<br />

he would give it a try. Bailey then helped the other employees establish their own individual<br />

measurables so they could track their own progress. It didn’t happen on the first day, or<br />

the second, but after a few days, a new mood became evident. <strong>The</strong> employees were more<br />

excited about what they were doing. <strong>The</strong>y would huddle with each other briefly to compare<br />

their measurables. Tips were up for the waitresses and fewer customers complained. <strong>The</strong><br />

employees were actually smiling at work. Things were beginning to change.<br />

<strong>The</strong> <strong>Three</strong> <strong>Signs</strong> <strong>of</strong> a <strong>Miserable</strong> <strong>Job</strong> © Copyright 2008 getAbstract 3 <strong>of</strong> 5


“Great employees<br />

don’t want their<br />

success to depend<br />

on the subjective<br />

views or opinions<br />

<strong>of</strong> another<br />

human being.”<br />

“To be the kind<br />

<strong>of</strong> leader…who<br />

can help people<br />

discover the<br />

relevance <strong>of</strong> their<br />

work, a person<br />

must have a<br />

level <strong>of</strong> personal<br />

confi dence<br />

and emotional<br />

vulnerability.”<br />

“To manage<br />

another human<br />

being effectively<br />

requires some<br />

degree <strong>of</strong> empathy<br />

and curiosity about<br />

why that person<br />

gets out <strong>of</strong> bed in<br />

the morning, what<br />

is on their mind<br />

and how you can<br />

contribute to<br />

them becoming a<br />

better person.”<br />

“People want to<br />

be managed as<br />

people, not as<br />

mere workers.”<br />

Bailey called another meeting and asked the employees to consider who depended on<br />

them and whom they depended upon. No one understood, so he told them what he had<br />

observed. He praised Joleen, the waitress, for playing with a cranky baby so its mom<br />

could eat. He told Salvador, the dishwasher, that his work was essential. He made sure the<br />

restaurant always had clean dishes and silverware. Salvador glowed with pride. Bailey<br />

told Migo that he couldn’t function as a manager without the young man’s help. Bailey<br />

pointed out how important each employee was to the restaurant and to the staff.<br />

Clearly touched by Bailey’s little speech, the employees developed a newfound respect<br />

for themselves and for each other. It showed in their work. Business continued to improve.<br />

Bailey spent his time learning about what made each employee tick. He discovered that<br />

Salvador and Migo played Saturday mornings on an amateur soccer team. He went and<br />

watched a few <strong>of</strong> their games. <strong>The</strong>y were immensely proud that their boss was in the<br />

stands. He learned that Patty’s daughter had a food allergy, so he and Joaquin found<br />

Patty an inexpensive source <strong>of</strong> allergen-free food. For the first time, the employees felt<br />

that someone cared. It made a lot <strong>of</strong> difference. Joe and the staffers were happy. Receipts<br />

and tips were up. Bailey’s experiment had worked.<br />

Shortly thereafter, a foundering retail sporting-goods company recruited Bailey to become<br />

its CEO. On his last night at the restaurant, the employees threw him a good-bye party.<br />

Afterward, Bailey took Joe aside and suggested Migo for his managerial job; Joe agreed.<br />

<strong>The</strong> Sporting Goods Store<br />

Bailey found that the sporting-goods firm had the same basic problems as Gene and<br />

Joe’s – unhappy employees. He quickly taught his regional and store managers how to<br />

get employees to feel good about their jobs. Things turned around just as quickly as they<br />

had at the restaurant. After six months, pr<strong>of</strong>its were up and turnover was down. <strong>The</strong><br />

business was moving ahead.<br />

One weekend about a year later, a small package came for Brian Bailey. Inside was a<br />

brand-new white T-shirt. It showed two smiling men shaking hands. Underneath, in red<br />

and green letters, it read, “Migo and Joe’s Pizza and Pasta. Here, <strong>The</strong>re, Everywhere.”<br />

Lessons Learned<br />

People can be unhappy at their jobs, no matter how great the job sounds, from highly<br />

paid CEOs and big-time entertainers to famous pr<strong>of</strong>essional athletes…or the waitress or<br />

dishwasher at the corner bistro. <strong>Miserable</strong> jobs <strong>of</strong>ten share these three characteristics.<br />

1. Anonymity – You can’t feel good about your job if you feel unknown to management.<br />

Employees need to believe that the company cares about them. Otherwise, they feel<br />

anonymous and invisible. When they do, invariably they are unhappy at work.<br />

2. Irrelevance – Believing that your work matters is a giant step toward feeling happy<br />

at work. Employees need to feel that they make a significant contribution. This<br />

could be on behalf <strong>of</strong> their customers and colleagues, or some greater good.<br />

3. Lack <strong>of</strong> measurement – People need a tangible way to quantify their work. Without<br />

that, they will feel nervous, uneasy and ultimately unsatisfied. For salespersons, this<br />

could be the dollar amount <strong>of</strong> their sales. For a major-league baseball pitcher, it<br />

could be the number <strong>of</strong> strikeouts he achieves. For a CEO, it can be an increase in<br />

shareholder value. <strong>The</strong> inability to quantify and measure their achievements is a<br />

primary reason that many people hate their jobs. <strong>The</strong> reward for full participation<br />

should be substantive and measurable. If employees feel that they have no material<br />

<strong>The</strong> <strong>Three</strong> <strong>Signs</strong> <strong>of</strong> a <strong>Miserable</strong> <strong>Job</strong> © Copyright 2008 getAbstract 4 <strong>of</strong> 5


“Great managers<br />

and companies<br />

don’t let the initial<br />

appearance <strong>of</strong><br />

silliness prevent<br />

them from doing<br />

what is ultimately<br />

meaningful and<br />

differentiating.”<br />

“Employees<br />

can smell a<br />

false attempt<br />

at ‘employee<br />

bonding’ from a<br />

mile away.”<br />

“All managers can<br />

– and really should<br />

– view their work<br />

as a ministry.”<br />

way to gauge their work achievement – that any assessment depends instead on some<br />

supervisor’s arbitrary benevolence or malevolence – they will feel demotivated.<br />

<strong>Miserable</strong> Employees Equal <strong>Miserable</strong> Performance<br />

Unhappy, unfulfilled, demotivated employees are not productive. People who are miserable<br />

in their jobs tend to cut corners and to do as little as possible to achieve the company’s goals.<br />

Indeed, they may be secretly pleased if the firm does not attain its objectives. This bad<br />

attitude will infect other employees and destroy morale. Many managers do little to make<br />

their people feel valued at work. Managers <strong>of</strong>ten keep their workers guessing as to whether<br />

they are doing a good job. Instead, they should treat their employees like individuals, take<br />

an interest in them and show that someone at works cares about them.<br />

Do these simple things and your employees will crawl through broken glass for you.<br />

Don’t do them and your employees will be miserable, with all the negative implications<br />

that portends. Unfortunately, many managers find it difficult to treat their workers as<br />

human beings. <strong>The</strong> reason is simple: <strong>The</strong>y become nervous, embarrassed and uneasy<br />

when they try to act like caring people in the work environment. That sounds silly but<br />

it is, nevertheless, a fact. You cannot act humanely toward others without first acting<br />

human yourself. This requires self-confidence, humility and a willingness to open<br />

yourself up to others. Unfortunately, some managers have a hard time living up to those<br />

standards. As a result, their staff feels unappreciated, unimportant and ignored, and thus<br />

grows discontented and disaffected. In short, their people become miserable.<br />

Many managers and their companies don’t recognize that they have a serious problem<br />

with unhappy employees until people start to quit. That’s when management quickly<br />

adopts short-term solutions, such as better salaries and benefits. <strong>The</strong> HR department<br />

begins to conduct increased training for managers. Everyone becomes more pr<strong>of</strong>icient<br />

at filling out work evaluations, establishing performance goals and so on. Despite all<br />

this effort, however, the underlying problem remains: <strong>The</strong> employees are miserable at<br />

work. Management doesn’t do anything to meet their bedrock human needs. Fortunately,<br />

management can turn things around quickly. It just takes willingness. <strong>The</strong> pay<strong>of</strong>f is<br />

happier employees, which translates to increased production and stronger pr<strong>of</strong>its. In<br />

today’s marketplace, with its “ubiquitous technology” and speedy spread <strong>of</strong> information,<br />

standing out is increasingly difficult. <strong>The</strong> best way is to have a satisfied workforce.<br />

A Special Ministry<br />

Management is like a ministry. You can help your employees feel good about themselves<br />

and the work they do. See that they feel important and know that they are contributing.<br />

Give them some tangible means for marking their own progress. If you do these things,<br />

you will have an immeasurably pr<strong>of</strong>ound positive impact on your employees’ lives. <strong>The</strong>y<br />

will feel better about themselves, which will make everyone around them feel better. To<br />

create this happy, productive environment just treat the people who work for you like<br />

human beings. It’s really that simple.<br />

About the Author<br />

Patrick Lencioni is the author <strong>of</strong> numerous business books, including the bestselling<br />

<strong>The</strong> Five Dysfunctions <strong>of</strong> a Team. Lencioni is the founder and president <strong>of</strong> a businessconsulting<br />

firm that helps organizations function efficiently through superior<br />

leadership.<br />

<strong>The</strong> <strong>Three</strong> <strong>Signs</strong> <strong>of</strong> a <strong>Miserable</strong> <strong>Job</strong> © Copyright 2008 getAbstract 5 <strong>of</strong> 5

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