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MAGAZINE OF THE EUROPEAN LOTTERIES, 2011, SEPTEMBER ...

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GAMBLING TECHNOLOGIES<br />

Gambling Technology is a fundamental<br />

topic today, especially in the light of<br />

the ongoing debate in the EU. Various<br />

notifications by Member States<br />

refer to IT aspects while also the EU<br />

Commission Green Paper consultation<br />

on the sector of online gambling is<br />

paying a particular attention to it.<br />

The actual debate on gambling<br />

technologies is driven by the way<br />

technology is used in a proper regulated<br />

environment in order to avoid the abuse<br />

of the principles of the Internal Market.<br />

Technology is often used to circumvent<br />

the principles of Internal Market rules,<br />

to avoid taxation and the application of<br />

anti-money laundering rules.<br />

In this regard, Advocate General P.<br />

Mengozzi, in its Opinion in the Stoß<br />

case, has highlighted the existence<br />

of some practises which do not allow<br />

mutual trust between the EU Member<br />

States (i.e. off-shore licenses) and<br />

therefore result as a violation of Internal<br />

Market rules.<br />

P. Mengozzi clarifies that the<br />

application of the principle of mutual<br />

recognition presumes a certain balance<br />

to be found between the different<br />

conditions imposed in the Member<br />

States. Consequently, the Member<br />

State in which the service is provided<br />

cannot impose on the operator the<br />

same conditions and controls to which<br />

he was already subject in his country of<br />

origin.<br />

According to AG P. Mengozzi,<br />

extraterritorial licenses do not fulfil<br />

these conditions. Since the authorities<br />

of the country of origin do not allow the<br />

provision of gambling services within<br />

their territory, it cannot be argued that<br />

the general interest objectives pursued<br />

by another Member State are already<br />

sufficiently protected.<br />

The Court of Justice did reject in several<br />

cases the possibility in the current<br />

status of EU law the application of the<br />

mutual recognition. According to the<br />

Court “a Member State is therefore<br />

entitled to take the view that the mere<br />

fact that an operator such as Bwin<br />

lawfully offers services in that sector via<br />

the Internet in another Member State,<br />

in which it is established and where it is<br />

in principle already subject to statutory<br />

conditions and controls on the part of<br />

the competent authorities in that State,<br />

cannot be regarded as amounting to<br />

a sufficient assurance that national<br />

consumers will be protected against the<br />

risks of fraud and crime, in the light of<br />

the difficulties liable to be encountered<br />

in such a context by the authorities of<br />

the Member State of establishment in<br />

assessing the professional qualities and<br />

integrity of operators.”<br />

It is clear that this does also apply to the<br />

technology requirements which vary<br />

among the different Member States.<br />

Member States do rightly believe<br />

that, in order to be able to uphold a<br />

proportionate and consistent gambling<br />

policy technology, means used should<br />

be subject to regular inspections and<br />

controls. This requirement is also<br />

foreseen in the Third Anti-Money<br />

Laundering Directive. Various systems<br />

are currently explored from a full<br />

(operational) server approach to a<br />

frontal system or a portal under control<br />

of the regulator. All those system<br />

are complemented by ISP and other<br />

blocking mechanisms to assist with the<br />

enforcement of the licensing regime.<br />

In the Dickinger case the question of<br />

mutual recognition and the difficulties<br />

LEGAL<br />

Philippe Vlaemminck<br />

18 NEWS 37 <strong>SEPTEMBER</strong> <strong>2011</strong><br />

relating to controls by the country of<br />

origin were again debated.<br />

In its opinion AG Bot expressed a rather<br />

critical view towards Malta regarding<br />

the abuse of Internal Market rules.<br />

According to Bot, Member States can<br />

impose strict requirements, including<br />

having a social seat within the territory<br />

of that Member State and a server to<br />

properly track and control the online<br />

gaming operations, in order to ensure a<br />

strict and more efficient control by the<br />

government of the operator’s policy.<br />

Consumer protection emerges here<br />

as the main issue in the debate. The<br />

absence of cooperation between<br />

Member States and of certain common<br />

IT standards creates some specific risks.<br />

In practice, self exclusions systems set<br />

up by a Member State, remain without<br />

effect in other Member States.<br />

More in general, a lack of understanding<br />

about technology can be detected,<br />

including at the level of the EU<br />

Commission.

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