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ETC Ion - Theatre Uwinnipeg

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Backup<br />

Backup mode requires a primary console be online to synchronize. Once this is done, a backup<br />

console intakes all show data for use in the event that it needs to assume control of the lighting<br />

system.<br />

The main difference between backup and client modes is what happens in the event of primary<br />

processor failure. If the primary fails, a backup will automatically ask if you want it to take control as<br />

the master of the system or if you want to troubleshoot the problem.<br />

User ID determines some interaction between the backup and the primary console. If the backup<br />

and the primary have the same User ID, they will share the same command line. If they have<br />

different User IDs, they will have independent command lines.<br />

Backup mode can be run on <strong>Ion</strong> consoles and <strong>Ion</strong> RPUs (Remote Processor Unit). For more<br />

information on <strong>Ion</strong> backup systems, see Multi-console and Synchronized Backup, page 307.<br />

Offline<br />

Offline mode puts the software in a state where there is no network activity, no control, no<br />

connections with other consoles or any other network devices.<br />

This mode is primarily intended for offline editing of a show file.<br />

Offline mode can be run on Eos, <strong>Ion</strong>, RPUs, RVIs, and personal desktop or portable computers.<br />

A Eos Configuration Utility (Eos Shell) 295

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