24.08.2013 Views

ETC Ion - Theatre Uwinnipeg

ETC Ion - Theatre Uwinnipeg

ETC Ion - Theatre Uwinnipeg

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Solo Mode<br />

The {Solo Mode} softkey is useful in multiple programmer situations. {Solo Mode} is used to pull<br />

a cue list out after it has been synced with other lists for editing purposes.<br />

For Example:<br />

Cue List 1 is being used by one programmer and Cue List 2 was programmed by a second<br />

programmer. For the run of the show, the lists are synced so they run together. But if<br />

changes need to be made to Cue List 2 and not affect the playback of Cue List 1, {Solo<br />

Mode} can be used.<br />

• [Cue] [2] [\] {Solo Mode} [Enter] - places Cue List 2 into solo mode.<br />

{Solo Mode} is a toggle state. So if Cue List 2 is already in solo mode, and [Cue] [2] [\] {Solo Mode]<br />

[Enter] is used again, that list will no longer be in solo mode.<br />

Fader type<br />

Faders can be set as Proportional or Intensity Master (I-Master). This affects how cues are recalled<br />

and modified. See “Proportional vs. Intensity Master” on page 257.<br />

Proportional faders, when the slider is set to zero prior to the execution of a cue, will withhold<br />

playback of intensity data until the slider is raised. Intensity data will then be played back<br />

proportionally according to the level of the fader. Once the slider reaches full, the cue is considered<br />

complete and the cue is released from the manual fader. If the slider is at any value other than zero<br />

when the cue is executed, intensity values will play back normally. If the slider is returned toward<br />

zero, intensity in the cue will face to the previous level.<br />

Faders set as Intensity Masters will master the intensity level for cues during playback. Therefore,<br />

intensity masters set below 100% will proportionally limit playback of intensity data relative to the<br />

level that the slider is set. All non-intensity parameters are unaffected by the slider. Once the slider<br />

has reached full, control of intensity is retained. If the slider is moved toward zero, intensity will<br />

proportionally fade toward zero (not the previous state as per proportional faders).<br />

For Example:<br />

The playback fader for cue list 1 is an intensity master and the slider is set at 50%.<br />

When a cue is played back on this fader, intensity values will raise to 50% of their final<br />

values and then stop. As the intensity master is raised/lowered, intensities will increase/<br />

decrease accordingly. Once the slider has reached full, control of intensity is retained.<br />

Move To<br />

The {Move To} softkey is used to move cues from one location in a cue list to another location in the<br />

same or even a different cue list. When cues are moved, values that had tracked will be matched to<br />

the previous cue and will be auto-blocked by the system. The impact on subsequent cues is based<br />

on track/cue only conventions.<br />

The following example illustrates the use of the {Move To} softkey in the cue list index:<br />

• [1] [/] [2] {Move To} [2] [/] [1] [Enter] - moves the selected cue 2 from cue list<br />

1 to the new list 2. When a cue list is moved, any links that referenced the cue list are changed<br />

accordingly.<br />

Alternatively, you could use [Copy To] to copy the content of the cue to another cue or cue list.<br />

Edit<br />

The {Edit} softkey opens a blind channel view of the selected cue and changes focus from the cue<br />

list index. You can change the blind display to spreadsheet or table view by pressing the [Format]<br />

key. You can edit any of the cue attributes for the cue selected in the index, but the cue contents<br />

must be edited in the blind display. See “Recording and Editing Cues from Blind” on page 171.<br />

194 <strong>Ion</strong> Operations Manual

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!