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ETC Ion - Theatre Uwinnipeg

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Referenced Marks<br />

Referenced marks are user-specified marks that are manually applied to specific channels or<br />

parameters. When AutoMarks are disabled, referenced marks may be used. AutoMark and<br />

Referenced Marks cannot be used simultaneously.<br />

Note:<br />

If you begin programming with AutoMark enabled, and then disable the feature, all<br />

of the AutoMarks in the show are converted to referenced marks.<br />

There are essentially two parts to a successful referenced mark. The first part is the cue with the<br />

mark flag (set by the user). This is the cue in which any non-intensity parameters will change. This<br />

cue is referred to as the marked cue.<br />

The second part is the cue with intensity value for the channels in question. This is referred to as the<br />

source cue. This is also the cue where the non-intensity moves are stored.<br />

In order to use mark properly, you must specify channels to be marked in the source cue. <strong>Ion</strong> will<br />

not assume all moving lights apply to any given mark.<br />

There are two ways to apply a referenced mark. You can apply a mark flag at a cue level and then<br />

subsequently reference that flag in a later cue, or you can apply a mark in a cue and reference back<br />

to an earlier cue.<br />

Referenced marks are useful because the non-intensity parameter data is stored in the cue that<br />

actually fades the lights up. Therefore, any changes to the non-intensity parameter data is modified<br />

in the source cue. You do not need to worry about changing it in the marked cue.<br />

Setting Referenced Mark Flags<br />

You can apply a mark flag by pressing:<br />

• [Cue] [n] {Mark} [Enter]<br />

This sets a flag (M) on a cue for later marking activity. In subsequent cues, when channels are<br />

marked, they will preset for movement in this cue (unless told to mark elsewhere).<br />

When you are building a cue containing channels that you want to mark, do the following:<br />

• [select channels] {Mark} [Enter]<br />

• Store the cue, following normal procedures. <strong>Ion</strong> will automatically look backwards in the cue<br />

list for the first mark flag it encounters.<br />

For Example:<br />

Assume you had placed a mark flag on Cue 10 (this is becomes the Marked Cue).<br />

• [Cue] [10] {Mark} [Enter]<br />

Later you store Cue 12 with a mark instruction on channels 1-10 (this becomes the Source<br />

Cue).<br />

• [1] [thru] [10] {Mark} [Enter] - Note that channels 1-10 are displayed with a red<br />

“M” in the upper right corner.<br />

• [Record] [1] [2] [Enter]<br />

Since no specific mark instruction was given to the channels in cue 12, the channels will<br />

mark back to the first “M” encountered in the preceding cues of the cue list, provided that<br />

the intensity for those channels is “out” throughout the duration of the mark.<br />

When Cue 10 is played back, the non-intensity parameters of channels 1-10 will fade to the<br />

values stored in Cue 12. Then in Cue 12, the intensity will fade up on those channels.<br />

12 Using Mark 177

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