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ETC Ion - Theatre Uwinnipeg

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Flags<br />

Flags can be applied to cues to change specific behaviors. Flags can be set for “Block”, “Assert”,<br />

“AllFade”, “Mark”, and “Preheat”.<br />

Block<br />

You can apply a block to a cue, a cue part, to any channel (or group of channels), or parameter (or<br />

group of parameters) within a cue. Block is an editing function, it has no impact on how the data is<br />

played back.<br />

At a cue level<br />

A cue level block causes all tracked values in the cue to be treated as move instructions for editing<br />

purposes, which prohibits any data changes from tracking into the cue. Parameters that are not<br />

included in the cue are not impacted by the block instruction.<br />

Blocks do not protect a cue, channel or parameter from being modified by a range edit, nor are they<br />

protected from a trace instruction (see Using Trace, page 170). It is assumed that if you use the<br />

trace instruction, then you really want the initial value to change. A block will stop the trace from<br />

moving any further backwards through the cue list.<br />

<strong>Ion</strong> also supports an “auto-block” function. Auto-block can protect your cue data from unwanted<br />

changes. For example, in cue 5 you set channel 1 to 50%. It is stored as a move instruction. Then,<br />

you later go back to an earlier cue and set channel 1 to 50% and it tracks forward to cue 5.<br />

Channel 1 will be “auto-blocked” in cue 5. Even though it is now at the same value as the previous<br />

cue, the original concept of a move instruction is maintained.<br />

Blocks that you have applied will display parameter data in white. Auto blocks are displayed in<br />

white, with a white underscore.<br />

• [Cue] [5] [Block] [Enter] - “B” is displayed in the flags field, indicating a cue level block. When<br />

this cue is recalled, all data that would otherwise appear as a tracked value, will be displayed<br />

in white. Any changes upstream in the cue list will not impact this “blocked” cue data.<br />

• [Cue] [6] {Intensity} [Block] [Enter] - “I” is displayed in the flags field, indicating a cue level<br />

intensity block.<br />

At a Channel or Parameter Level<br />

Blocks can also be applied to a channel or a channel parameter. This can be done in live or blind.<br />

When applied in live, the block instruction must be stored or updated to the appropriate cue.<br />

• [9] [Block] [Enter] - applies a block to channel 9. A red “B” appears near the channel in the<br />

live display, indicating a block has been applied but is not yet stored.<br />

• [Group] [5] [Color] [Block] [Enter] - applies a block to all of the color parameters for group 5.<br />

When the block instruction has been stored or updated, any tracked values the block was applied<br />

to will be displayed in white.<br />

Channel level blocks and auto-blocks are indicated in the cue list by a “b”, representing a partial<br />

block.<br />

162 <strong>Ion</strong> Operations Manual

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