Pathfinder Chronicles - Gazetteer - Asamnet
Pathfinder Chronicles - Gazetteer - Asamnet
Pathfinder Chronicles - Gazetteer - Asamnet
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Adventuring dwarves tend to be the most reserved and<br />
conservative members of their bands, while at home their<br />
interest in immersing themselves in the world of the<br />
“Inheritor Races” is interpreted as a passing youthful phase.<br />
Dwarves tend to view their elf companions as weaklings who<br />
abandoned the world and allowed orcs dominion during the<br />
Age of Darkness. They see half-orcs as the progeny of a race<br />
dwarves warred with for millennia before humans started<br />
counting millennia. No one holds a grudge like a dwarf.<br />
Still, even an obstinate dwarf is capable of looking past<br />
the prejudices of his ancient people to make exceptions for<br />
his battle-tested comrades, and dwarves value friendship<br />
higher even than the gems and gold that notoriously fuel<br />
their lust for adventure.<br />
elves<br />
Elves reached their peak thousands of years before the rise<br />
of humans and clashed constantly with humankind as it<br />
clawed its way toward civilization. Despite superior skill in<br />
arms and magic, the old elves could not stem the endless<br />
tides of savage human warriors.<br />
Never a fecund race, the elves knew they must<br />
ultimately cede the world to their barbaric cousins. As<br />
their numbers grew fewer and fewer, the wisest among<br />
them turned their attentions to a series of interplanetary<br />
gates created in antiquity to explore the many worlds<br />
of Golarion’s star. On the eve of the Earthfall, the elves<br />
abandoned Golarion to its sad fate, departing through<br />
their gates to a mysterious community called Sovyrian,<br />
the legendary homeland of the elves.<br />
Some of the few elves who stayed behind took refuge<br />
from the world-cataclysm of the Earthfall by delving deep<br />
into the subterranean chambers below Golarion. There,<br />
in utter darkness, the elves discovered a terrible presence<br />
and were forever changed. Their skin turned black as<br />
night; their hair took on a shade of utter white. They had<br />
become drow—meaning “accursed”—tainted exemplars<br />
of the worst traits of high elvenkind: capriciousness,<br />
cruelty, arrogance, and disloyalty. In the darkness they<br />
thrived, dominating neighboring cultures of derro,<br />
duergar, troglodytes, and worse to become perhaps the<br />
most potent threats of the world below.<br />
Sensing that their old human enemies had evolved<br />
enough to be reasoned with, thousands of elves returned to<br />
Golarion from Sovyrian in 2632 ar, causing great tumult<br />
throughout Avistan. These elves resettled many of their<br />
old holdings, taking up arms against human warlords<br />
who refused their ancient claims of birthright and<br />
sovereignty. Beneath the great elven city of Celwynvian,<br />
in Varisia’s Meiriani Forest, the elves came upon the<br />
descendants of those who had stayed behind.<br />
Unsure of these new developments and facing<br />
mounting losses from vicious drow and their vile allies<br />
<strong>Gazetteer</strong>: Characters<br />
surging up through the lightless depths below, the elves<br />
collapsed the tunnels below Celwynvian and abandoned<br />
the haunted capital, embarking across Avistan in a great<br />
procession to the ancient elven kingdom of Kyonin, on the<br />
far shore of Lake Encarthan. Some instead traveled west<br />
along the island chains of Varisia to raise the Mordant<br />
Spire on the edge of the world. For generations, the elves<br />
remained an ephemeral presence in Golarion, dwelling<br />
in secluded forest kingdoms or isolated island homes.<br />
Tentatively, as the centuries passed, the elves emerged<br />
from their strongholds and now thrive wherever elves<br />
once lived on Avistan and even parts of Garund, whether<br />
or not the current rulers of those lands accept their<br />
timelost sovereignty.<br />
Elves are slighter and taller than humans, with long<br />
pointy ears and pupils so large they fill most of the<br />
eye. Most elves keep to the wild natural places of the<br />
world where, over time, they take on aspects of their<br />
environment. In cultured lands elves bedeck themselves<br />
in the finest garments, and the seldom-spotted high<br />
nobility of Sovyrian are known for their unearthly grace<br />
and raiment of otherworldly beauty.<br />
Elves who grow up outside sheltered elf society do so<br />
among people who grow old and die in the time it takes a<br />
long-lived elf to simply reach maturity. This experience<br />
warps the elves and grounds them in the world in a<br />
melancholy way many “proper” elves cannot understand.<br />
Elves call these creatures the Forlorn, and they make up<br />
a disproportionately large number of elves who consider<br />
themselves adventurers.<br />
Gnomes<br />
Of all the demihuman races of Golarion, the wily gnomes<br />
cling tightest to their ancient immortality. When Old<br />
Azlant itself was but a collection of curious primitives still<br />
scratching at the surface of science, gnomes dwelled not<br />
in the mortal world of Golarion but with its mysterious<br />
progenitor, the First World, realm of the fey. Gnomes first<br />
appeared on Golarion during the Age of Anguish, as the<br />
lifting darkness of the previous era revealed a changed<br />
world. The stocky, wrinkled talespinners of the oldest<br />
gnome enclaves have a story and a smile for nearly every<br />
event in the history of the race since, but of the original<br />
advent of gnomes on Golarion they claim only that the<br />
idea struck the gnomes out of the blue, and they simply<br />
stepped from one world to another out of curiosity. The<br />
eldest dragons and the reclusive aboleths speak of a great<br />
tragedy in the First World that mirrored the devastation<br />
on Golarion brought on by the Starstone, and they claim<br />
that the gnomes f led their homeland to wash suspicion<br />
from their mischievous hands.<br />
The first gnomes on Golarion scarcely understood what<br />
it meant to be mortal. They abandoned concepts of family<br />
1<br />
5